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Searched
refs:subslices
(Results
1 - 8
of
8
) sorted by null
/prebuilts/go/darwin-x86/src/bytes/
bytes.go
210
// including sepSave bytes of sep in the
subslices
.
238
// SplitN slices s into
subslices
separated by sep and returns a slice of
239
// the
subslices
between those separators.
241
// The count determines the number of
subslices
to return:
242
// n > 0: at most n
subslices
; the last subslice will be the unsplit remainder.
243
// n == 0: the result is nil (zero
subslices
)
244
// n < 0: all
subslices
247
// SplitAfterN slices s into
subslices
after each instance of sep and
248
// returns a slice of those
subslices
.
250
// The count determines the number of
subslices
to return
[
all
...]
/prebuilts/go/linux-x86/src/bytes/
bytes.go
210
// including sepSave bytes of sep in the
subslices
.
238
// SplitN slices s into
subslices
separated by sep and returns a slice of
239
// the
subslices
between those separators.
241
// The count determines the number of
subslices
to return:
242
// n > 0: at most n
subslices
; the last subslice will be the unsplit remainder.
243
// n == 0: the result is nil (zero
subslices
)
244
// n < 0: all
subslices
247
// SplitAfterN slices s into
subslices
after each instance of sep and
248
// returns a slice of those
subslices
.
250
// The count determines the number of
subslices
to return
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_cs.c
142
const unsigned
subslices
= MAX2(brw->screen->subslice_total, 1);
local
149
* it is. There's a maximum of two slices and two
subslices
, so these
164
scratch_ids_per_subslice *
subslices
);
gen7_cs_state.c
99
const uint32_t
subslices
= MAX2(brw->screen->subslice_total, 1);
local
100
OUT_BATCH(SET_FIELD(devinfo->max_cs_threads *
subslices
- 1,
/prebuilts/go/darwin-x86/src/crypto/rand/
rand_linux.go
25
// into
subslices
of, at most, readMax bytes.
/prebuilts/go/linux-x86/src/crypto/rand/
rand_linux.go
25
// into
subslices
of, at most, readMax bytes.
/external/mesa3d/src/intel/vulkan/
anv_allocator.c
944
* There's a maximum of two slices and two
subslices
, so these can be
954
const unsigned
subslices
= MAX2(physical_device->subslice_total, 1);
local
964
[MESA_SHADER_COMPUTE] = scratch_ids_per_subslice *
subslices
,
genX_pipeline.c
1603
const uint32_t
subslices
= MAX2(physical_device->subslice_total, 1);
local
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all
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