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Searched
refs:sunShadeLux
(Results
1 - 2
of
2
) sorted by null
/device/generic/goldfish/camera/fake-pipeline2/
Scene.cpp
152
float
sunShadeLux
= sunLux * (kDaylightShadeIllum / kDirectSunIllum);
201
sunShadeLux
/ currentShadeXY[1] * currentShadeXY[0],
202
sunShadeLux
,
203
sunShadeLux
/ currentShadeXY[1] *
/device/google/cuttlefish_common/guest/hals/camera/fake-pipeline2/
Scene.cpp
154
float
sunShadeLux
= sunLux * (kDaylightShadeIllum / kDirectSunIllum);
196
float sunShadeXYZ[3] = {
sunShadeLux
/ currentShadeXY[1] * currentShadeXY[0],
197
sunShadeLux
,
198
sunShadeLux
/ currentShadeXY[1] *
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