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    Searched refs:targetVelocityX (Results 1 - 2 of 2) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
EnemyAnimationComponent.java 88 final float targetVelocityX = parentObject.getTargetVelocity().x;
91 if (velocityX < 0.0f && targetVelocityX < 0.0f) {
93 } else if (velocityX > 0.0f && targetVelocityX > 0.0f) {
PatrolComponent.java 98 final float targetVelocityX = parentObject.getTargetVelocity().x;
102 || hotSpot == HotSpotType.GO_LEFT) && targetVelocityX >= 0.0f;
105 || hotSpot == HotSpotType.GO_RIGHT) && targetVelocityX <= 0.0f;
141 if (!pause && !goLeft && !goRight && targetVelocityX == 0.0f) {

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