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    Searched refs:tc_body (Results 1 - 18 of 18) sorted by null

  /external/deqp/external/openglcts/modules/glesext/tessellation_shader/
esextcTessellationShaderProperties.hpp 100 const char* tc_body; member in struct:glcts::TessellationShaderPropertiesProgramObject::_test_descriptor
110 tc_body = DE_NULL;
esextcTessellationShaderProperties.cpp 297 test_1.tc_body = "${VERSION}\n"
324 test_2.tc_body = "${VERSION}\n"
351 test_3.tc_body = "${VERSION}\n"
378 test_4.tc_body = "${VERSION}\n"
411 shaderSourceSpecialized(m_tc_id, 1 /* count */, &test.tc_body);
esextcTessellationShaderProgramInterfaces.cpp 189 const char* tc_body = "\n" local
239 tc_body };
esextcTessellationShaderXFB.cpp 361 const char* tc_body = "${VERSION}\n" local
382 shaderSourceSpecialized(m_tc_id, 1 /* count */, &tc_body);
408 &tc_body, 1, /* n_varyings */
416 &tc_body, 0, /* n_varyings */
518 const char* src[] = { fs_body, gs_body, tc_body, te_body, vs_body };
esextcTessellationShaderTessellation.cpp 550 std::string tc_body = getTCCode(); local
551 const char* tc_body_raw_ptr = tc_body.c_str();
889 static const char* tc_body = local
926 std::string result = tc_body;
1156 std::string tc_body = getTCCode(n_patch_vertices); local
1900 std::string tc_body = getTCCode(n_patch_vertices); local
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esextcTessellationShaderVertexOrdering.cpp 210 std::string tc_body = local
213 const char* tc_body_ptr = tc_body.c_str();
esextcTessellationShaderTriangles.cpp 202 const char* tc_body = "${VERSION}\n" local
218 shaderSourceSpecialized(m_tc_id, 1 /* count */, &tc_body);
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esextcTessellationShaderTCTE.cpp 1309 const char* tc_body = "${VERSION}\\n" local
3359 const char* tc_body = "${VERSION}\\n" local
3940 const char* tc_body = "${VERSION}\\n" local
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  /external/deqp/external/openglcts/modules/gl/
gl3cCullDistanceTests.hpp 51 const glw::GLchar* fs_body, const glw::GLchar* gs_body, const glw::GLchar* tc_body,
gl3cCommonBugsTests.cpp 2566 std::string tc_body; local
2756 std::string tc_body; local
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gl4cPipelineStatisticsQueryTests.hpp 412 void buildProgram(const char* cs_body, const char* fs_body, const char* gs_body, const char* tc_body,
gl4cShaderSubroutineTests.cpp 803 * @param tc_body Body to use for the tessellation control shader. Can be
831 bool Utils::buildProgram(const glw::Functions& gl, const std::string& vs_body, const std::string& tc_body,
862 const char* tc_body_raw_ptr = tc_body.c_str();
7038 std::string tc_body = getTessellationControlShaderBody(n_id); local
8216 const std::string tc_body = getShaderBody(Utils::SHADER_STAGE_TESSELLATION_CONTROL, n_id); local
9247 std::string tc_body = getTessellationControlShaderBody(); local
11130 const std::string tc_body = getTessellationControlShaderBody(referencing_stage); local
12094 std::string tc_body = getTessellationControlShaderBody(shader_stage == Utils::SHADER_STAGE_TESSELLATION_CONTROL); local
12477 std::string tc_body = getTessellationControlShaderBody(shader_stage == Utils::SHADER_STAGE_TESSELLATION_CONTROL); local
13152 std::string tc_body = getTessellationControlShaderBody(shader_stage == Utils::SHADER_STAGE_TESSELLATION_CONTROL); local
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gl3cCullDistanceTests.cpp 60 * @param [in] tc_body Tessellation control shader source code
70 const glw::GLchar* gs_body, const glw::GLchar* tc_body,
83 { GL_GEOMETRY_SHADER, gs_body, 0 }, { GL_TESS_CONTROL_SHADER, tc_body, 0 },
768 std::string tc_body = tc_body_template; local
811 { &gs_body, GL_GEOMETRY_SHADER }, { &tc_body, GL_TESS_CONTROL_SHADER },
912 current_stage.use_tc ? tc_body.c_str() : DE_NULL, current_stage.use_te ? te_body.c_str() : DE_NULL,
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gl4cPipelineStatisticsQueryTests.cpp     [all...]
gl4cShaderSubroutineTests.hpp 246 static bool buildProgram(const glw::Functions& gl, const std::string& vs_body, const std::string& tc_body,
1419 std::string tc_body; member in struct:gl4cts::ShaderSubroutine::NegativeTest10::_test_case
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gl4cGPUShaderFP64Tests.cpp 6208 const char* tc_body = "#version 400\\n" local
8891 std::string tc_body = getTessellationControlShaderBody(variables); local
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gl4cTextureViewTests.cpp 5138 const char* tc_body = "#version 400\\n" local
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  /external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/
esextcDrawElementsBaseVertexTests.cpp 1276 std::string tc_body = specializeShader(1, &functional_tc_code); local
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