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    Searched refs:te_code (Results 1 - 5 of 5) sorted by null

  /external/deqp/external/openglcts/modules/glesext/tessellation_shader/
esextcTessellationShaderProgramInterfaces.cpp 285 const char* te_code[] = { "${VERSION}\n", local
300 5, te_code, m_vs_shader_id, 1, &vs_body);
esextcTessellationShaderVertexOrdering.cpp 348 const std::string te_code = TessellationShaderUtils::getGenericTECode( local
350 const char* te_code_ptr = te_code.c_str();
esextcTessellationShaderUtils.cpp 1255 std::string te_code = getGenericTECode(vertex_spacing, primitive_mode, TESSELLATION_SHADER_VERTEX_ORDERING_CCW, local
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  /external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/
esextcDrawElementsBaseVertexTests.hpp 279 void buildProgram(const char* fs_code, const char* vs_code, const char* tc_code, const char* te_code,
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esextcDrawElementsBaseVertexTests.cpp 212 * @param te_code Code to use for the tessellation evaluation shader. Can be NULL.
217 const char* te_code, const char* gs_code)
230 if (te_code != DE_NULL)
260 &te_code, DE_NULL); /* length */
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