/external/flatbuffers/tests/MyGame/Example/ |
Monster.php | 505 public static function createMonster(FlatBufferBuilder $builder, $pos, $mana, $hp, $name, $inventory, $color, $test_type, $test, $test4, $testarrayofstring, $testarrayoftables, $enemy, $testnestedflatbuffer, $testempty, $testbool, $testhashs32_fnv1, $testhashu32_fnv1, $testhashs64_fnv1, $testhashu64_fnv1, $testhashs32_fnv1a, $testhashu32_fnv1a, $testhashs64_fnv1a, $testhashu64_fnv1a, $testarrayofbools, $testf, $testf2, $testf3, $testarrayofstring2, $testarrayofsortedstruct, $flex, $test5, $vector_of_longs, $vector_of_doubles, $parent_namespace_test) 536 self::addTestarrayofsortedstruct($builder, $testarrayofsortedstruct); 995 public static function addTestarrayofsortedstruct(FlatBufferBuilder $builder, $testarrayofsortedstruct) 997 $builder->addOffsetX(29, $testarrayofsortedstruct, 0);
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Monster.java | 91 public Ability testarrayofsortedstruct(int j) { return testarrayofsortedstruct(new Ability(), j); } method in class:Monster 92 public Ability testarrayofsortedstruct(Ability obj, int j) { int o = __offset(62); return o != 0 ? obj.__assign(__vector(o) + j * 8, bb) : null; } method in class:Monster
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Monster.py | 322 def Testarrayofsortedstruct(self, j): 472 def MonsterAddTestarrayofsortedstruct(builder, testarrayofsortedstruct): builder.PrependUOffsetTRelativeSlot(29, flatbuffers.number_types.UOffsetTFlags.py_type(testarrayofsortedstruct), 0)
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Monster.go | 422 func (rcv *Monster) Testarrayofsortedstruct(obj *Ability, j int) bool { 640 func MonsterAddTestarrayofsortedstruct(builder *flatbuffers.Builder, testarrayofsortedstruct flatbuffers.UOffsetT) { 641 builder.PrependUOffsetTSlot(29, flatbuffers.UOffsetT(testarrayofsortedstruct), 0)
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/external/flatbuffers/tests/ |
monster_test_generated.h | 598 std::vector<Ability> testarrayofsortedstruct; member in struct:MyGame::Example::MonsterT 852 const flatbuffers::Vector<const Ability *> *testarrayofsortedstruct() const { function in struct:MyGame::Example::FLATBUFFERS_FINAL_CLASS 937 verifier.Verify(testarrayofsortedstruct()) && [all...] |
test.cpp | 308 auto vecofstructs = monster->testarrayofsortedstruct(); 805 "testarrayofsortedstruct: [ { id: 1, distance: 10 }, " [all...] |
monster_test_generated.js | 1312 MyGame.Example.Monster.prototype.testarrayofsortedstruct = function(index, obj) { method in class:MyGame.Example.Monster [all...] |