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    Searched refs:texIdx (Results 1 - 22 of 22) sorted by null

  /external/skqp/src/gpu/effects/
GrAtlasedShaderHelpers.h 21 GrGLSLVarying *texIdx,
29 args.fVertBuilder->codeAppend("int texIdx = 2*(signedCoords.x & 0x1) + (signedCoords.y & 0x1);");
36 args.fVertBuilder->codeAppend("float texIdx = 2.0*diff.x + diff.y;");
44 args.fVaryingHandler->addFlatVarying("TexIndex", texIdx);
46 args.fVaryingHandler->addVarying("TexIndex", texIdx);
48 args.fVertBuilder->codeAppendf("%s = texIdx;", texIdx->vsOut());
58 const GrGLSLVarying &texIdx,
63 args.fFragBuilder->codeAppendf("if (%s == %d) { %s = ", texIdx.fsIn(), i, colorName);
GrSimpleTextureEffect.fp 59 int texIdx = testData->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
75 return GrSimpleTextureEffect::Make(testData->textureProxy(texIdx), matrix, params);
GrBitmapTextGeoProc.cpp 42 GrGLSLVarying texIdx(texIdxType);
44 &uv, &texIdx, nullptr);
68 texIdx, uv.fsIn(), "texColor");
176 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
179 d->textureProxy(texIdx),
GrSimpleTextureEffect.cpp 68 int texIdx = testData->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
84 return GrSimpleTextureEffect::Make(testData->textureProxy(texIdx), matrix, params);
GrDistanceFieldGeoProc.cpp 70 GrGLSLVarying texIdx(texIdxType);
73 &uv, &texIdx, &st);
87 texIdx, "uv", "texColor");
266 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
269 d->textureProxy(texIdx),
330 GrGLSLVarying texIdx(texIdxType);
333 &texIdx, &st);
369 append_multitexture_lookup(args, dfPathEffect.numTextureSamplers(), texIdx, "uv",
541 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
544 d->textureProxy(texIdx),
    [all...]
GrGaussianConvolutionFragmentProcessor.cpp 259 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
261 sk_sp<GrTextureProxy> proxy = d->textureProxy(texIdx);
281 d->textureProxy(texIdx),
GrBicubicEffect.cpp 170 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
174 return GrBicubicEffect::Make(d->textureProxy(texIdx), SkMatrix::I(), kClampClamp);
GrTextureDomain.cpp 299 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
301 sk_sp<GrTextureProxy> proxy = d->textureProxy(texIdx);
423 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
425 sk_sp<GrTextureProxy> proxy = d->textureProxy(texIdx);
GrMatrixConvolutionEffect.cpp 268 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
270 sk_sp<GrTextureProxy> proxy = d->textureProxy(texIdx);
  /external/skia/src/gpu/effects/
GrAtlasedShaderHelpers.h 21 GrGLSLVarying *texIdx,
31 args.fVertBuilder->codeAppend("int texIdx = 2*(signedCoords.x & 0x1) + (signedCoords.y & 0x1);");
38 args.fVertBuilder->codeAppend("float texIdx = 2.0*diff.x + diff.y;");
45 args.fVaryingHandler->addVarying("TexIndex", texIdx, args.fShaderCaps->integerSupport()
48 args.fVertBuilder->codeAppendf("%s = texIdx;", texIdx->vsOut());
58 const GrGLSLVarying &texIdx,
63 args.fFragBuilder->codeAppendf("if (%s == %d) { %s = ", texIdx.fsIn(), i, colorName);
GrSimpleTextureEffect.fp 59 int texIdx = testData->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
75 return GrSimpleTextureEffect::Make(testData->textureProxy(texIdx), matrix, params);
GrBitmapTextGeoProc.cpp 42 GrGLSLVarying texIdx(texIdxType);
44 &uv, &texIdx, nullptr);
68 texIdx, uv.fsIn(), "texColor");
184 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
187 d->textureProxy(texIdx),
GrSimpleTextureEffect.cpp 68 int texIdx = testData->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
84 return GrSimpleTextureEffect::Make(testData->textureProxy(texIdx), matrix, params);
GrDistanceFieldGeoProc.cpp 70 GrGLSLVarying texIdx(texIdxType);
73 &uv, &texIdx, &st);
87 texIdx, "uv", "texColor");
274 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
277 d->textureProxy(texIdx),
338 GrGLSLVarying texIdx(texIdxType);
341 &texIdx, &st);
377 append_multitexture_lookup(args, dfPathEffect.numTextureSamplers(), texIdx, "uv",
557 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
560 d->textureProxy(texIdx),
    [all...]
GrGaussianConvolutionFragmentProcessor.cpp 259 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
261 sk_sp<GrTextureProxy> proxy = d->textureProxy(texIdx);
281 d->textureProxy(texIdx),
GrBicubicEffect.cpp 170 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
174 return GrBicubicEffect::Make(d->textureProxy(texIdx), SkMatrix::I(), kClampClamp);
GrTextureDomain.cpp 299 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
301 sk_sp<GrTextureProxy> proxy = d->textureProxy(texIdx);
423 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
425 sk_sp<GrTextureProxy> proxy = d->textureProxy(texIdx);
GrMatrixConvolutionEffect.cpp 268 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
270 sk_sp<GrTextureProxy> proxy = d->textureProxy(texIdx);
  /external/skia/src/effects/
SkMorphologyImageFilter.cpp 381 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
383 sk_sp<GrTextureProxy> proxy = d->textureProxy(texIdx);
SkLightingImageFilter.cpp     [all...]
  /external/skqp/src/effects/
SkMorphologyImageFilter.cpp 381 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
383 sk_sp<GrTextureProxy> proxy = d->textureProxy(texIdx);
SkLightingImageFilter.cpp     [all...]

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