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Searched
refs:textureName
(Results
1 - 6
of
6
) sorted by null
/frameworks/native/services/surfaceflinger/RenderEngine/
Texture.cpp
26
Texture::Texture(Target textureTarget, uint32_t
textureName
)
27
: mTextureName(
textureName
),
33
void Texture::init(Target textureTarget, uint32_t
textureName
) {
34
mTextureName =
textureName
;
Texture.h
37
Texture(Target textureTarget, uint32_t
textureName
);
40
void init(Target textureTarget, uint32_t
textureName
);
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
Renderer.h
26
void SetInputTextureName(GLuint
textureName
);
Renderer.cpp
212
void Renderer::SetInputTextureName(GLuint
textureName
)
214
mInputTextureName =
textureName
;
/external/replicaisland/src/com/replica/replicaisland/
TextureLibrary.java
141
int
textureName
= mTextureNameWorkspace[0];
143
gl.glBindTexture(GL10.GL_TEXTURE_2D,
textureName
);
190
texture.name =
textureName
;
/external/deqp/modules/gles31/functional/
es31fLayoutBindingTests.cpp
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