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    Searched refs:textureObject (Results 1 - 11 of 11) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
AnimationFrame.java 33 public AnimationFrame(Texture textureObject, float animationHoldTime) {
35 texture = textureObject;
39 public AnimationFrame(Texture textureObject, float animationHoldTime,
43 texture = textureObject;
  /external/swiftshader/src/OpenGL/libGLES_CM/
ResourceManager.cpp 92 Texture *textureObject = mTextureNameSpace.remove(texture);
94 if(textureObject)
96 textureObject->release();
140 Texture *textureObject;
144 textureObject = new Texture2D(texture);
148 textureObject = new TextureExternal(texture);
156 textureObject->addRef();
158 mTextureNameSpace.insert(texture, textureObject);
libGLES_CM.cpp 184 es1::Texture *textureObject = context->getTexture(texture);
186 if(textureObject && textureObject->getTarget() != target && texture != 0)
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Context.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
ResourceManager.cpp 201 Texture *textureObject = mTextureNameSpace.remove(texture);
203 if(textureObject)
205 textureObject->release();
289 Texture *textureObject;
293 textureObject = new Texture2D(texture);
297 textureObject = new TextureCubeMap(texture);
301 textureObject = new TextureExternal(texture);
305 textureObject = new Texture3D(texture);
309 textureObject = new Texture2DArray(texture);
313 textureObject = new Texture2DRect(texture)
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libGLESv3.cpp 1229 Texture* textureObject = context->getTexture(texture);
1233 if(!textureObject)
1238 textarget = textureObject->getTarget();
1252 if(textureObject->isCompressed(textarget, level))
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libGLESv2.cpp 298 es2::Texture *textureObject = context->getTexture(texture);
300 if(textureObject && textureObject->getTarget() != target && texture != 0)
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Context.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGL/
ResourceManager.cpp 214 TextureMap::iterator textureObject = mTextureMap.find(texture);
216 if(textureObject != mTextureMap.end())
218 //mTextureNameSpace.release(textureObject->first);
219 if(textureObject->second) textureObject->second->release();
220 mTextureMap.erase(textureObject);
327 Texture *textureObject;
331 textureObject = new Texture2D(texture);
335 textureObject = new TextureCubeMap(texture);
343 mTextureMap[texture] = textureObject;
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libGL.cpp 347 gl::Texture *textureObject = context->getTexture(texture);
349 if(textureObject && textureObject->getTarget() != target && texture != 0)
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  /frameworks/native/opengl/libagl/
texture.cpp 629 EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture;
634 textureObject->wraps = param;
642 textureObject->wrapt = param;
654 textureObject->min_filter = param;
662 textureObject->mag_filter = param;
668 textureObject->generate_mipmap = param;
707 EGLTextureObject* textureObject = u.texture;
708 const GLint Ucr = textureObject->crop_rect[0] << 16;
709 const GLint Vcr = textureObject->crop_rect[1] << 16;
710 const GLint Wcr = textureObject->crop_rect[2] << 16
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