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Searched
refs:textureObject
(Results
1 - 11
of
11
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
AnimationFrame.java
33
public AnimationFrame(Texture
textureObject
, float animationHoldTime) {
35
texture =
textureObject
;
39
public AnimationFrame(Texture
textureObject
, float animationHoldTime,
43
texture =
textureObject
;
/external/swiftshader/src/OpenGL/libGLES_CM/
ResourceManager.cpp
92
Texture *
textureObject
= mTextureNameSpace.remove(texture);
94
if(
textureObject
)
96
textureObject
->release();
140
Texture *
textureObject
;
144
textureObject
= new Texture2D(texture);
148
textureObject
= new TextureExternal(texture);
156
textureObject
->addRef();
158
mTextureNameSpace.insert(texture,
textureObject
);
libGLES_CM.cpp
184
es1::Texture *
textureObject
= context->getTexture(texture);
186
if(
textureObject
&&
textureObject
->getTarget() != target && texture != 0)
[
all
...]
Context.cpp
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...]
/external/swiftshader/src/OpenGL/libGLESv2/
ResourceManager.cpp
201
Texture *
textureObject
= mTextureNameSpace.remove(texture);
203
if(
textureObject
)
205
textureObject
->release();
289
Texture *
textureObject
;
293
textureObject
= new Texture2D(texture);
297
textureObject
= new TextureCubeMap(texture);
301
textureObject
= new TextureExternal(texture);
305
textureObject
= new Texture3D(texture);
309
textureObject
= new Texture2DArray(texture);
313
textureObject
= new Texture2DRect(texture)
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all
...]
libGLESv3.cpp
1229
Texture*
textureObject
= context->getTexture(texture);
1233
if(!
textureObject
)
1238
textarget =
textureObject
->getTarget();
1252
if(
textureObject
->isCompressed(textarget, level))
[
all
...]
libGLESv2.cpp
298
es2::Texture *
textureObject
= context->getTexture(texture);
300
if(
textureObject
&&
textureObject
->getTarget() != target && texture != 0)
[
all
...]
Context.cpp
[
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...]
/external/swiftshader/src/OpenGL/libGL/
ResourceManager.cpp
214
TextureMap::iterator
textureObject
= mTextureMap.find(texture);
216
if(
textureObject
!= mTextureMap.end())
218
//mTextureNameSpace.release(
textureObject
->first);
219
if(
textureObject
->second)
textureObject
->second->release();
220
mTextureMap.erase(
textureObject
);
327
Texture *
textureObject
;
331
textureObject
= new Texture2D(texture);
335
textureObject
= new TextureCubeMap(texture);
343
mTextureMap[texture] =
textureObject
;
[
all
...]
libGL.cpp
347
gl::Texture *
textureObject
= context->getTexture(texture);
349
if(
textureObject
&&
textureObject
->getTarget() != target && texture != 0)
[
all
...]
/frameworks/native/opengl/libagl/
texture.cpp
629
EGLTextureObject*
textureObject
= c->textures.tmu[c->textures.active].texture;
634
textureObject
->wraps = param;
642
textureObject
->wrapt = param;
654
textureObject
->min_filter = param;
662
textureObject
->mag_filter = param;
668
textureObject
->generate_mipmap = param;
707
EGLTextureObject*
textureObject
= u.texture;
708
const GLint Ucr =
textureObject
->crop_rect[0] << 16;
709
const GLint Vcr =
textureObject
->crop_rect[1] << 16;
710
const GLint Wcr =
textureObject
->crop_rect[2] << 16
[
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...]
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