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    Searched refs:texture_depth (Results 1 - 6 of 6) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_common_context.c 182 radeon->texture_depth = driQueryOptioni (&radeon->optionCache,
183 "texture_depth");
184 if (radeon->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
185 radeon->texture_depth = ( glVisual->rgbBits > 16 ) ?
radeon_texture.c 274 (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_32);
276 (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16);
radeon_common_context.h 382 int texture_depth; member in struct:radeon_context
  /external/deqp/external/openglcts/modules/gl/
gl4cTextureViewTests.cpp 2707 const int texture_depth = 16; local
5943 unsigned int texture_depth = 0; local
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gl4cTextureViewTests.hpp 160 glw::GLint texture_depth, glw::GLint texture_height, glw::GLint texture_width,
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  /external/mesa3d/src/mesa/drivers/dri/common/xmlpool/
t_options.h 137 DRI_CONF_OPT_BEGIN_V(texture_depth,enum,def,"0:3") \

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