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Searched
refs:thread_max
(Results
1 - 2
of
2
) sorted by null
/external/mesa3d/src/intel/vulkan/tests/
state_pool_no_free.c
83
int
thread_max
= -1;
local
89
if (
thread_max
< jobs[i].offsets[next[i]]) {
90
thread_max
= jobs[i].offsets[next[i]];
98
if (
thread_max
== -1)
block_pool_no_free.c
82
int
thread_max
= -1;
local
88
if (
thread_max
< blocks[i][next[i]]) {
89
thread_max
= blocks[i][next[i]];
97
if (
thread_max
== -1)
Completed in 85 milliseconds