/external/dng_sdk/source/ |
dng_tile_iterator.cpp | 125 int32 tileHeight = tile.b - vOffset; 128 fTileHeight = tileHeight; 136 fTopPage = (fArea.t - vOffset ) / tileHeight; 137 fBottomPage = (fArea.b - vOffset - 1) / tileHeight; 142 fTileTop = fVerticalPage * tileHeight + vOffset;
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/external/replicaisland/src/com/replica/replicaisland/ |
TiledVertexGrid.java | 40 public TiledVertexGrid(Texture texture, int width, int height, int tileWidth, int tileHeight) { 43 mTileHeight = tileHeight; 61 final int tileHeight = mTileHeight; 63 final int tilesDown = height / tileHeight; 68 final int textureTilesDown = texture.height / tileHeight; 90 final float offsetY = tileY * tileHeight; 97 int textureOffsetY = (tileIndex / textureTilesAcross) * tileHeight; 101 textureOffsetY > texture.height - tileHeight) { 108 final float v2 = ((textureOffsetY + tileHeight - GL_MAGIC_OFFSET) * texelHeight); 112 final float[] p2 = { offsetX, offsetY + tileHeight, 0.0f } [all...] |
LevelBuilder.java | 120 int width, int height, int tileWidth, int tileHeight, TiledWorld world, 157 width, height, tileWidth, tileHeight);
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CollisionSystem.java | 86 public void initialize(TiledWorld world, int tileWidth, int tileHeight) { 90 mTileHeight = tileHeight; 631 public void setup(Vector2 movementDirection, int tileWidth, int tileHeight) { 639 mTileHeight = tileHeight; [all...] |
GameObjectFactory.java | 574 public void spawnFromWorld(TiledWorld world, int tileWidth, int tileHeight) { 576 final float worldHeight = world.getHeight() * tileHeight; 586 final float worldY = worldHeight - ((y + 1) * tileHeight); 589 if (object.height < tileHeight) { 592 object.getPosition().y += (tileHeight - object.height) / 2.0f; [all...] |
/frameworks/av/include/private/media/ |
VideoFrame.h | 40 uint32_t tileWidth, uint32_t tileHeight, 44 mTileWidth(tileWidth), mTileHeight(tileHeight),
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/frameworks/av/media/libstagefright/ |
FrameDecoder.cpp | 46 int32_t width, int32_t height, int32_t tileWidth, int32_t tileHeight, 78 tileWidth, tileHeight, rotationAngle, dstBpp, !metaOnly, iccSize); 110 int32_t *tileWidth, int32_t *tileHeight, int32_t *gridRows, int32_t *gridCols) { 112 && trackMeta->findInt32(kKeyTileHeight, tileHeight) && (*tileHeight > 0) 159 int32_t width, height, tileWidth = 0, tileHeight = 0; 169 if (!findGridInfo(trackMeta, &tileWidth, &tileHeight, &gridRows, &gridCols)) { 170 tileWidth = tileHeight = 0; 174 width, height, tileWidth, tileHeight, dstBpp, true /*metaOnly*/); 594 int32_t tileWidth, tileHeight, gridRows, gridCols [all...] |
Utils.cpp | 672 int32_t tileWidth, tileHeight, gridRows, gridCols; 674 && meta->findInt32(kKeyTileHeight, &tileHeight) 678 msg->setInt32("tile-height", tileHeight); [all...] |
MPEG4Writer.cpp | [all...] |
ACodec.cpp | [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_mipmap_tree.c | 87 unsigned tileWidth, tileHeight; 89 get_tile_size(format, &tileWidth, &tileHeight); 90 tileHeight--; 92 height = (height + tileHeight) & ~tileHeight; 108 unsigned tileWidth, tileHeight; 109 get_tile_size(format, &tileWidth, &tileHeight);
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/device/generic/goldfish/gralloc/ |
gralloc.cpp | 232 const size_t tileHeight = 2; 235 size_t size = align(height, tileHeight) * stride * bytesPerPixel + 4;
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/hardware/libhardware/modules/gralloc/ |
gralloc.cpp | 232 const size_t tileHeight = 2; 235 size_t size = align(height, tileHeight) * stride * bytesPerPixel + 4;
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/external/mesa3d/src/amd/addrlib/core/ |
addrlib.cpp | [all...] |
/cts/tests/tests/media/src/android/media/cts/ |
MediaMetadataRetrieverTest.java | 719 int tileHeight = format.getInteger(MediaFormat.KEY_TILE_HEIGHT); 725 ((height + tileHeight - 1) / tileHeight) == gridRows);
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HeifWriterTest.java | 605 int tileHeight = format.getInteger(MediaFormat.KEY_TILE_HEIGHT); 611 ((height + tileHeight - 1) / tileHeight) == gridRows);
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/external/skia/src/shaders/ |
SkPerlinNoiseShader.cpp | 263 SkScalar tileHeight = SkIntToScalar(fTileSize.height()); 264 SkASSERT(tileWidth > 0 && tileHeight > 0); 281 SkScalarFloorToScalar(tileHeight * fBaseFrequency.fY) / tileHeight; 283 SkScalarCeilToScalar(tileHeight * fBaseFrequency.fY) / tileHeight; 295 SkScalarRoundToInt(tileHeight * fBaseFrequency.fY); [all...] |
/external/skqp/src/shaders/ |
SkPerlinNoiseShader.cpp | 258 SkScalar tileHeight = SkIntToScalar(fTileSize.height()); 259 SkASSERT(tileWidth > 0 && tileHeight > 0); 276 SkScalarFloorToScalar(tileHeight * fBaseFrequency.fY) / tileHeight; 278 SkScalarCeilToScalar(tileHeight * fBaseFrequency.fY) / tileHeight; 290 SkScalarRoundToInt(tileHeight * fBaseFrequency.fY); [all...] |
/prebuilts/tools/common/m2/repository/tightvnc/ |
tightvnc.jar | |
/external/mesa3d/src/mesa/drivers/common/ |
meta.c | [all...] |