HomeSort by relevance Sort by last modified time
    Searched refs:u32ChannelType (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTTexture.h 247 PVRTuint32 u32ChannelType; ///< Variable type that the channel is stored in. Supports signed/unsigned int/short/byte or float for now.
265 u32ChannelType(0), ///< Variable type that the channel is stored in.
PVRTTexture.cpp 426 NewHeader.u32ChannelType=chanTypeNew;
    [all...]
  /external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
PVRTTextureAPI.cpp 50 EPVRTVariableType ChannelType = (EPVRTVariableType)sTextureHeader.u32ChannelType;
486 sTextureHeaderDecomp.u32ChannelType=ePVRTVarTypeUnsignedByteNorm;
606 sTextureHeaderDecomp.u32ChannelType=ePVRTVarTypeUnsignedByteNorm;
    [all...]
  /external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
PVRTTextureAPI.cpp 49 EPVRTVariableType ChannelType = (EPVRTVariableType)sTextureHeader.u32ChannelType;
881 sTextureHeaderDecomp.u32ChannelType=ePVRTVarTypeUnsignedByteNorm;
988 sTextureHeaderDecomp.u32ChannelType=ePVRTVarTypeUnsignedByteNorm;
    [all...]

Completed in 231 milliseconds