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Searched
refs:u32ChannelType
(Results
1 - 4
of
4
) sorted by null
/external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTTexture.h
247
PVRTuint32
u32ChannelType
; ///< Variable type that the channel is stored in. Supports signed/unsigned int/short/byte or float for now.
265
u32ChannelType
(0), ///< Variable type that the channel is stored in.
PVRTTexture.cpp
426
NewHeader.
u32ChannelType
=chanTypeNew;
[
all
...]
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
PVRTTextureAPI.cpp
50
EPVRTVariableType ChannelType = (EPVRTVariableType)sTextureHeader.
u32ChannelType
;
486
sTextureHeaderDecomp.
u32ChannelType
=ePVRTVarTypeUnsignedByteNorm;
606
sTextureHeaderDecomp.
u32ChannelType
=ePVRTVarTypeUnsignedByteNorm;
[
all
...]
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
PVRTTextureAPI.cpp
49
EPVRTVariableType ChannelType = (EPVRTVariableType)sTextureHeader.
u32ChannelType
;
881
sTextureHeaderDecomp.
u32ChannelType
=ePVRTVarTypeUnsignedByteNorm;
988
sTextureHeaderDecomp.
u32ChannelType
=ePVRTVarTypeUnsignedByteNorm;
[
all
...]
Completed in 231 milliseconds