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    Searched refs:uiIndex (Results 1 - 10 of 10) sorted by null

  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTArray.h 85 for(unsigned int uiIndex = 0; uiIndex < m_uiSize; ++uiIndex)
87 m_pArray[uiIndex] = val;
109 unsigned int uiIndex = pos;
112 uiIndex = Append(addT);
142 uiIndex = pos;
156 return uiIndex;
167 unsigned int uiIndex = Append();
168 m_pArray[uiIndex] = addT
    [all...]
PVRTMap.h 85 @param[in] uiIndex Index number
88 const DataType* GetDataAtIndex(const PVRTuint32 uiIndex) const
90 if (uiIndex>=m_uiSize)
93 return &(m_Data[uiIndex]);
106 PVRTuint32 uiIndex = GetIndexOf(key);
109 if (uiIndex != m_uiSize)
112 return m_Data[uiIndex];
142 PVRTuint32 uiIndex=GetIndexOf(key);
145 if (uiIndex==m_uiSize)
156 m_Keys[uiIndex]=m_Keys[m_uiSize-1]
    [all...]
PVRTUnicode.cpp 112 unsigned int uiTailLen, uiIndex;
139 uiIndex = 0;
140 while(uiIndex < uiTailLen)
142 if((pC[uiIndex] & 0xC0) != 0x80)
145 c32 = (c32 << BYTES_PER_TAIL) + (pC[uiIndex] & TAIL_MASK);
146 uiIndex++;
149 pC += uiIndex;
304 unsigned int uiTailLen, uiIndex;
324 uiIndex = 0;
325 while(uiIndex < uiTailLen
    [all...]
PVRTPFXParser.cpp     [all...]
PVRTPFXParser.h 373 @param[in] uiIndex The render pass index.
376 const SPVRTPFXRenderPass& GetRenderPass(unsigned int uiIndex) const;
387 @param[in] uiIndex The index of this shader.
391 SPVRTPFXParserShader& GetFragmentShader(unsigned int uiIndex);
402 @param[in] uiIndex The index of this shader.
406 SPVRTPFXParserShader& GetVertexShader(unsigned int uiIndex);
417 @param[in] uiIndex The index of this effect.
421 const SPVRTPFXParserEffect& GetEffect(unsigned int uiIndex) const;
448 @param[in] uiIndex The index of this texture
452 const SPVRTPFXParserTexture* GetTexture(unsigned int uiIndex) const
    [all...]
PVRTPrint3D.cpp 730 for(PVRTuint32 uiIndex = 0; uiIndex < utf32.GetSize(); uiIndex++)
732 if(utf32[uiIndex] == 0x0D || utf32[uiIndex] == 0x0A)
740 uiIdx = FindCharacter(utf32[uiIndex]);
747 txNextChar = utf32[uiIndex + 1];
749 ApplyKerning(utf32[uiIndex], txNextChar, fKernOffset);
868 for(unsigned int uiIndex = 0; uiIndex < uiNumCharsInString; uiIndex++
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
objectarray.h 54 UINT uiIndex,
85 UINT uiIndex,
103 #define IObjectArray_GetAt(This,uiIndex,riid,ppv) (This)->lpVtbl->GetAt(This,uiIndex,riid,ppv)
119 static FORCEINLINE HRESULT IObjectArray_GetAt(IObjectArray* This,UINT uiIndex,REFIID riid,void **ppv) {
120 return This->lpVtbl->GetAt(This,uiIndex,riid,ppv);
137 UINT uiIndex,
166 UINT uiIndex) = 0;
198 UINT uiIndex,
213 UINT uiIndex);
    [all...]
  /external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
PVRTPFXParserAPI.cpp 62 for(unsigned int uiIndex = ePVRTPFX_NumSemantics; uiIndex < m_Semantics.GetSize(); ++uiIndex)
64 delete [] m_Semantics[uiIndex].p;
65 m_Semantics[uiIndex].p = NULL;
607 for(unsigned int uiIndex = 0; uiIndex < uiNumUniforms; ++uiIndex)
610 if(m_Semantics.Contains(psUniforms[uiIndex]))
612 *pReturnError += PVRTStringFromFormattedStr("ERROR: Uniform semantic with ID '%u' already exists.\n", psUniforms[uiIndex].n)
    [all...]
PVRTPrint3DAPI.cpp 280 unsigned int uiIndex = m_eFilterMethod[eFilterProc_Min] + (m_eFilterMethod[eFilterProc_Mip]*2);
282 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, c_eMinTable[uiIndex]);
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/uimodel/
UiElementNode.java     [all...]

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