/frameworks/base/libs/hwui/tests/common/scenes/ |
TestSceneBase.h | 29 using namespace android::uirenderer; 30 using namespace android::uirenderer::renderthread; 31 using namespace android::uirenderer::test;
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/frameworks/base/libs/hwui/ |
SwapBehavior.h | 21 namespace uirenderer { namespace in namespace:android 30 } // namespace uirenderer
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FrameMetricsObserver.h | 22 namespace uirenderer { namespace in namespace:android 29 }; // namespace uirenderer
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IContextFactory.h | 20 namespace uirenderer { namespace in namespace:android 36 } /* namespace uirenderer */
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AmbientShadow.h | 25 namespace uirenderer { namespace in namespace:android 39 }; // namespace uirenderer
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GlFunctorLifecycleListener.h | 23 namespace uirenderer { namespace in namespace:android 31 }; // namespace uirenderer
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IProfileRenderer.h | 20 namespace uirenderer { namespace in namespace:android 33 } /* namespace uirenderer */
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OpDumper.h | 22 namespace uirenderer { namespace in namespace:android 32 }; // namespace uirenderer
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BakedOpDispatcher.h | 24 namespace uirenderer { namespace in namespace:android 49 }; // namespace uirenderer
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CanvasProperty.h | 26 namespace uirenderer { namespace in namespace:android 46 } /* namespace uirenderer */
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FboCache.h | 25 namespace uirenderer { namespace in namespace:android 76 }; // namespace uirenderer
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FrameInfo.cpp | 21 namespace uirenderer { namespace in namespace:android 53 } /* namespace uirenderer */
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/frameworks/base/libs/hwui/tests/common/ |
LeakChecker.h | 19 namespace uirenderer { namespace in namespace:android 28 } /* namespace uirenderer */
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/frameworks/base/libs/hwui/pipeline/skia/ |
AnimatedDrawables.h | 25 namespace uirenderer { namespace in namespace:android 30 AnimatedRoundRect(uirenderer::CanvasPropertyPrimitive* left, 31 uirenderer::CanvasPropertyPrimitive* top, 32 uirenderer::CanvasPropertyPrimitive* right, 33 uirenderer::CanvasPropertyPrimitive* bottom, 34 uirenderer::CanvasPropertyPrimitive* rx, 35 uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* p) 48 sp<uirenderer::CanvasPropertyPrimitive> mLeft; 49 sp<uirenderer::CanvasPropertyPrimitive> mTop [all...] |
SkiaRecordingCanvas.h | 24 namespace uirenderer { namespace in namespace:android 33 explicit SkiaRecordingCanvas(uirenderer::RenderNode* renderNode, int width, int height) { 42 uirenderer::RenderNode* renderNode) override { 46 virtual uirenderer::DisplayList* finishRecording() override; 58 virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, 59 uirenderer::CanvasPropertyPrimitive* top, 60 uirenderer::CanvasPropertyPrimitive* right, 61 uirenderer::CanvasPropertyPrimitive* bottom, 62 uirenderer::CanvasPropertyPrimitive* rx, 63 uirenderer::CanvasPropertyPrimitive* ry [all...] |
SkiaLayer.h | 23 namespace uirenderer { namespace in namespace:android 36 } /* namespace uirenderer */
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SkiaRecordingCanvas.cpp | 27 namespace uirenderer { namespace in namespace:android 34 void SkiaRecordingCanvas::initDisplayList(uirenderer::RenderNode* renderNode, int width, 50 uirenderer::DisplayList* SkiaRecordingCanvas::finishRecording() { 61 void SkiaRecordingCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, 62 uirenderer::CanvasPropertyPrimitive* top, 63 uirenderer::CanvasPropertyPrimitive* right, 64 uirenderer::CanvasPropertyPrimitive* bottom, 65 uirenderer::CanvasPropertyPrimitive* rx, 66 uirenderer::CanvasPropertyPrimitive* ry, 67 uirenderer::CanvasPropertyPaint* paint) [all...] |
/frameworks/base/libs/hwui/utils/ |
GLUtils.h | 24 namespace uirenderer { namespace in namespace:android 30 LOG_ALWAYS_FATAL_IF(android::uirenderer::GLUtils::dumpGLErrors(), "GL errors! %s:%d", \ 48 } /* namespace uirenderer */
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Pair.h | 23 namespace uirenderer { namespace in namespace:android 39 }; // namespace uirenderer 42 struct trait_trivial_ctor<uirenderer::Pair<F, S> > { 46 struct trait_trivial_dtor<uirenderer::Pair<F, S> > { 50 struct trait_trivial_copy<uirenderer::Pair<F, S> > { 54 struct trait_trivial_move<uirenderer::Pair<F, S> > {
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/frameworks/base/libs/hwui/debug/ |
DefaultGlesDriver.h | 22 namespace uirenderer { namespace in namespace:android 33 } // namespace uirenderer
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FatalBaseDriver.h | 22 namespace uirenderer { namespace in namespace:android 36 } // namespace uirenderer
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/frameworks/base/libs/hwui/renderstate/ |
PixelBufferState.h | 22 namespace uirenderer { namespace in namespace:android 35 } /* namespace uirenderer */
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/frameworks/base/libs/hwui/renderthread/ |
RenderTask.cpp | 23 namespace uirenderer { namespace in namespace:android 35 } /* namespace uirenderer */
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/frameworks/base/libs/hwui/hwui/ |
Canvas.h | 43 namespace uirenderer { namespace in class:minikin::Bidi 67 namespace uirenderer { namespace in class:minikin::Bidi 73 typedef uirenderer::VectorDrawable::Tree VectorDrawableRoot; 104 int width, int height, uirenderer::RenderNode* renderNode = nullptr); 151 uirenderer::RenderNode* renderNode = nullptr) = 0; 152 virtual uirenderer::DisplayList* finishRecording() = 0; 155 bool isHighContrastText() const { return uirenderer::Properties::enableHighContrastText; } 157 virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, 158 uirenderer::CanvasPropertyPrimitive* top, 159 uirenderer::CanvasPropertyPrimitive* right [all...] |
/frameworks/base/libs/hwui/tests/unit/ |
OpDumperTests.cpp | 23 using namespace android::uirenderer; 27 RectOp op(uirenderer::Rect(100, 100), Matrix4::identity(), nullptr, &paint); 37 ClipRect clipRect(uirenderer::Rect(50, 50));
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