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  /frameworks/base/libs/hwui/tests/common/scenes/
TestSceneBase.h 29 using namespace android::uirenderer;
30 using namespace android::uirenderer::renderthread;
31 using namespace android::uirenderer::test;
  /frameworks/base/libs/hwui/
SwapBehavior.h 21 namespace uirenderer { namespace in namespace:android
30 } // namespace uirenderer
FrameMetricsObserver.h 22 namespace uirenderer { namespace in namespace:android
29 }; // namespace uirenderer
IContextFactory.h 20 namespace uirenderer { namespace in namespace:android
36 } /* namespace uirenderer */
AmbientShadow.h 25 namespace uirenderer { namespace in namespace:android
39 }; // namespace uirenderer
GlFunctorLifecycleListener.h 23 namespace uirenderer { namespace in namespace:android
31 }; // namespace uirenderer
IProfileRenderer.h 20 namespace uirenderer { namespace in namespace:android
33 } /* namespace uirenderer */
OpDumper.h 22 namespace uirenderer { namespace in namespace:android
32 }; // namespace uirenderer
BakedOpDispatcher.h 24 namespace uirenderer { namespace in namespace:android
49 }; // namespace uirenderer
CanvasProperty.h 26 namespace uirenderer { namespace in namespace:android
46 } /* namespace uirenderer */
FboCache.h 25 namespace uirenderer { namespace in namespace:android
76 }; // namespace uirenderer
FrameInfo.cpp 21 namespace uirenderer { namespace in namespace:android
53 } /* namespace uirenderer */
  /frameworks/base/libs/hwui/tests/common/
LeakChecker.h 19 namespace uirenderer { namespace in namespace:android
28 } /* namespace uirenderer */
  /frameworks/base/libs/hwui/pipeline/skia/
AnimatedDrawables.h 25 namespace uirenderer { namespace in namespace:android
30 AnimatedRoundRect(uirenderer::CanvasPropertyPrimitive* left,
31 uirenderer::CanvasPropertyPrimitive* top,
32 uirenderer::CanvasPropertyPrimitive* right,
33 uirenderer::CanvasPropertyPrimitive* bottom,
34 uirenderer::CanvasPropertyPrimitive* rx,
35 uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* p)
48 sp<uirenderer::CanvasPropertyPrimitive> mLeft;
49 sp<uirenderer::CanvasPropertyPrimitive> mTop
    [all...]
SkiaRecordingCanvas.h 24 namespace uirenderer { namespace in namespace:android
33 explicit SkiaRecordingCanvas(uirenderer::RenderNode* renderNode, int width, int height) {
42 uirenderer::RenderNode* renderNode) override {
46 virtual uirenderer::DisplayList* finishRecording() override;
58 virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
59 uirenderer::CanvasPropertyPrimitive* top,
60 uirenderer::CanvasPropertyPrimitive* right,
61 uirenderer::CanvasPropertyPrimitive* bottom,
62 uirenderer::CanvasPropertyPrimitive* rx,
63 uirenderer::CanvasPropertyPrimitive* ry
    [all...]
SkiaLayer.h 23 namespace uirenderer { namespace in namespace:android
36 } /* namespace uirenderer */
SkiaRecordingCanvas.cpp 27 namespace uirenderer { namespace in namespace:android
34 void SkiaRecordingCanvas::initDisplayList(uirenderer::RenderNode* renderNode, int width,
50 uirenderer::DisplayList* SkiaRecordingCanvas::finishRecording() {
61 void SkiaRecordingCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
62 uirenderer::CanvasPropertyPrimitive* top,
63 uirenderer::CanvasPropertyPrimitive* right,
64 uirenderer::CanvasPropertyPrimitive* bottom,
65 uirenderer::CanvasPropertyPrimitive* rx,
66 uirenderer::CanvasPropertyPrimitive* ry,
67 uirenderer::CanvasPropertyPaint* paint)
    [all...]
  /frameworks/base/libs/hwui/utils/
GLUtils.h 24 namespace uirenderer { namespace in namespace:android
30 LOG_ALWAYS_FATAL_IF(android::uirenderer::GLUtils::dumpGLErrors(), "GL errors! %s:%d", \
48 } /* namespace uirenderer */
Pair.h 23 namespace uirenderer { namespace in namespace:android
39 }; // namespace uirenderer
42 struct trait_trivial_ctor<uirenderer::Pair<F, S> > {
46 struct trait_trivial_dtor<uirenderer::Pair<F, S> > {
50 struct trait_trivial_copy<uirenderer::Pair<F, S> > {
54 struct trait_trivial_move<uirenderer::Pair<F, S> > {
  /frameworks/base/libs/hwui/debug/
DefaultGlesDriver.h 22 namespace uirenderer { namespace in namespace:android
33 } // namespace uirenderer
FatalBaseDriver.h 22 namespace uirenderer { namespace in namespace:android
36 } // namespace uirenderer
  /frameworks/base/libs/hwui/renderstate/
PixelBufferState.h 22 namespace uirenderer { namespace in namespace:android
35 } /* namespace uirenderer */
  /frameworks/base/libs/hwui/renderthread/
RenderTask.cpp 23 namespace uirenderer { namespace in namespace:android
35 } /* namespace uirenderer */
  /frameworks/base/libs/hwui/hwui/
Canvas.h 43 namespace uirenderer { namespace in class:minikin::Bidi
67 namespace uirenderer { namespace in class:minikin::Bidi
73 typedef uirenderer::VectorDrawable::Tree VectorDrawableRoot;
104 int width, int height, uirenderer::RenderNode* renderNode = nullptr);
151 uirenderer::RenderNode* renderNode = nullptr) = 0;
152 virtual uirenderer::DisplayList* finishRecording() = 0;
155 bool isHighContrastText() const { return uirenderer::Properties::enableHighContrastText; }
157 virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
158 uirenderer::CanvasPropertyPrimitive* top,
159 uirenderer::CanvasPropertyPrimitive* right
    [all...]
  /frameworks/base/libs/hwui/tests/unit/
OpDumperTests.cpp 23 using namespace android::uirenderer;
27 RectOp op(uirenderer::Rect(100, 100), Matrix4::identity(), nullptr, &paint);
37 ClipRect clipRect(uirenderer::Rect(50, 50));

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