/external/deqp/modules/gles3/performance/ |
es3pStateChangeTests.cpp | 167 gl.uniform1i(samplerLoc, 0); 211 gl.uniform1i(samplerLoc, 0); 256 gl.uniform1i(samplerLoc, 0); 310 gl.uniform1i(samplerLoc, 0); 355 gl.uniform1i(samplerLoc, 0); 397 gl.uniform1i(samplerLoc, 0); 445 gl.uniform1i(samplerLoc, 0); 487 gl.uniform1i(samplerLoc, 0); 529 gl.uniform1i(samplerLoc, 0); 575 gl.uniform1i(samplerLoc, 0) [all...] |
es3pRedundantStateChangeTests.cpp | 158 gl.uniform1i(samplerLoc, 0); 197 gl.uniform1i(samplerLoc, 0); 237 gl.uniform1i(samplerLoc, 0); 286 gl.uniform1i(samplerLoc, 0); 326 gl.uniform1i(samplerLoc, 0); 363 gl.uniform1i(samplerLoc, 0); 406 gl.uniform1i(samplerLoc, 0); 443 gl.uniform1i(samplerLoc, 0); 480 gl.uniform1i(samplerLoc, 0); 521 gl.uniform1i(samplerLoc, 0) [all...] |
es3pTextureCases.cpp | 228 gl.uniform1i(samplerLoc, texNdx);
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/external/deqp/modules/gles2/performance/ |
es2pStateChangeTests.cpp | 167 gl.uniform1i(samplerLoc, 0); 211 gl.uniform1i(samplerLoc, 0); 256 gl.uniform1i(samplerLoc, 0); 310 gl.uniform1i(samplerLoc, 0); 355 gl.uniform1i(samplerLoc, 0); 397 gl.uniform1i(samplerLoc, 0); 445 gl.uniform1i(samplerLoc, 0); 491 gl.uniform1i(samplerLoc, 0); 539 gl.uniform1i(samplerLoc, 0); 581 gl.uniform1i(samplerLoc, 0) [all...] |
es2pRedundantStateChangeTests.cpp | 158 gl.uniform1i(samplerLoc, 0); 197 gl.uniform1i(samplerLoc, 0); 237 gl.uniform1i(samplerLoc, 0); 286 gl.uniform1i(samplerLoc, 0); 326 gl.uniform1i(samplerLoc, 0); 363 gl.uniform1i(samplerLoc, 0); 406 gl.uniform1i(samplerLoc, 0); 447 gl.uniform1i(samplerLoc, 0); 490 gl.uniform1i(samplerLoc, 0); 527 gl.uniform1i(samplerLoc, 0) [all...] |
es2pTextureCases.cpp | 201 gl.uniform1i(samplerLoc, texNdx);
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
esextcGPUShader5SamplerArrayIndexing.cpp | 270 gl.uniform1i(samplers_uniform_location + 0, 0); 275 gl.uniform1i(samplers_uniform_location + 1, 1); 280 gl.uniform1i(samplers_uniform_location + 2, 2); 285 gl.uniform1i(samplers_uniform_location + 3, 3);
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/external/deqp/external/openglcts/modules/common/ |
glcSampleVariablesTests.cpp | 369 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_sampleMask"), m_sampleMask); 438 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), m_samples); 442 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 1); 443 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 0); 448 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 0); 449 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 1); 742 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), m_samples); 746 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 1); 747 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 0); 752 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 0) [all...] |
glcShaderIntegerMixTests.cpp | 493 gl.uniform1i(loc, 0); 505 gl.uniform1i(loc, 1);
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glcRobustBufferAccessBehaviorTests.cpp | [all...] |
glcShaderMultisampleInterpolationTests.cpp | 463 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), m_samples); 464 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 0);
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/external/deqp/external/openglcts/modules/gl/ |
gl4cES31CompatibilitySampleVariablesTests.cpp | 367 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_sampleMask"), m_sampleMask); 436 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), m_samples); 440 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 1); 441 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 0); 446 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 0); 447 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 1); 743 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), m_samples); 747 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 1); 748 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 0); 753 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 0) [all...] |
gl4cSparseTexture2Tests.cpp | [all...] |
gl4cTextureBarrierTests.cpp | 433 gl.uniform1i(loc, i); 621 gl.uniform1i(m_blockSizeLoc, m_blockSize); 629 gl.uniform1i(m_moduloLoc, m_modulo);
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/external/deqp/modules/gles3/functional/ |
es3fShaderFragDataTests.cpp | 193 gl.uniform1i (gl.getUniformLocation(program.getProgram(), "u_index"), 0); 311 gl.uniform1i(indexLoc, ndx);
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es3fShaderDiscardTests.cpp | 114 gl.uniform1i(gl.getUniformLocation(programID, "ut_brick"), 0);
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es3fFboTestUtil.cpp | 351 gl.uniform1i(gl.getUniformLocation(program, samplerName.c_str()), m_inputs[texNdx].unitNdx); 504 gl.uniform1i(gl.getUniformLocation(program, "u_sampler0"), 0); 615 gl.uniform1i (gl.getUniformLocation(program, "u_sampler0"), 0); 616 gl.uniform1i (gl.getUniformLocation(program, "u_layer"), m_layer); 723 gl.uniform1i (gl.getUniformLocation(program, "u_sampler0"), 0); [all...] |
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderRendering.cpp | [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 119 gl->uniform1i = &glUniform1i;
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
esextcTextureBufferMAXSizeValidation.cpp | 235 gl.uniform1i(location, 0);
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esextcTextureBufferParamValueIntToFloatConversion.cpp | 207 gl.uniform1i(location, 0);
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/external/deqp/modules/gles2/functional/ |
es2fShaderDiscardTests.cpp | 134 gl.uniform1i(gl.getUniformLocation(programID, "ut_brick"), 0);
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es2fShaderFragDataTests.cpp | 193 gl.uniform1i (gl.getUniformLocation(program.getProgram(), "u_index"), 0);
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/external/deqp/modules/gles31/functional/ |
es31fShaderUniformIntegerFunctionTests.cpp | 124 m_context.getRenderContext().getFunctions().uniform1i(m_value, m_input);
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/external/deqp/external/openglcts/modules/gles31/ |
es31cSampleShadingTests.cpp | 381 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), samples); 382 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 0);
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