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Searched
refs:uniform_type
(Results
1 - 7
of
7
) sorted by null
/external/deqp/external/openglcts/modules/gles31/
es31cTextureStorageMultisampleGetActiveUniformTests.cpp
326
glw::GLenum
uniform_type
= GL_NONE;
local
330
&uniform_size, &
uniform_type
, uniform_name);
344
if (
uniform_type
!= GL_SAMPLER_2D_MULTISAMPLE)
360
if (
uniform_type
!= GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES)
379
if (
uniform_type
!= GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE)
395
if (
uniform_type
!= GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES)
414
if (
uniform_type
!= GL_INT_SAMPLER_2D_MULTISAMPLE)
430
if (
uniform_type
!= GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES)
449
if (
uniform_type
!= GL_SAMPLER_2D_MULTISAMPLE)
465
if (
uniform_type
!= GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
[
all
...]
es31cLayoutBindingTests.hpp
81
char const*
uniform_type
; // sampler2D, image2D...
member in struct:glcts::LayoutBindingParameters
es31cLayoutBindingTests.cpp
599
m_uniformDeclTemplate = "${LAYOUT}${KEYWORD}${
UNIFORM_TYPE
}${UNIFORM_BLOCK_NAME}${UNIFORM_BLOCK}${UNIFORM_"
689
s << "precision highp " << getTestParameters().
uniform_type
<< ";\n";
726
s << "precision highp " << getTestParameters().
uniform_type
<< ";\n";
764
s << "precision highp " << getTestParameters().
uniform_type
<< ";\n";
793
String buildUniformDecl(const String& keyword, const String& layout, const String&
uniform_type
,
801
setArg(args["
UNIFORM_TYPE
"],
uniform_type
);
803
args["
UNIFORM_TYPE
"] = "";
[
all
...]
es31cShaderAtomicCountersTests.cpp
449
bool CheckUniform(GLuint prog, const GLchar* uniform_name, GLuint uniform_index, GLint
uniform_type
,
500
if (type != static_cast<GLenum>(
uniform_type
))
503
<< type << " should be " <<
uniform_type
<< tcu::TestLog::EndMessage;
509
if (param !=
uniform_type
)
512
<< param << " should be " <<
uniform_type
<< tcu::TestLog::EndMessage;
[
all
...]
/external/deqp/external/openglcts/modules/gl/
gl4cGPUShaderFP64Tests.hpp
480
glw::GLuint getRequiredComponentsNumber(const uniformTypeDetails&
uniform_type
) const;
481
glw::GLuint getUniformTypeMemberSize(const uniformTypeDetails&
uniform_type
) const;
482
glw::GLuint getAmountUniforms(shaderStage shader_stage, const uniformTypeDetails&
uniform_type
) const;
485
void inspectProgram(glw::GLuint program_id, glw::GLint n_uniforms, const uniformTypeDetails&
uniform_type
,
492
void prepareProgram(shaderStage shader_stage, const uniformTypeDetails&
uniform_type
,
505
void prepareUniformDefinitions(shaderStage shader_stage, const uniformTypeDetails&
uniform_type
,
508
void prepareUniforms(shaderStage shader_stage, const uniformTypeDetails&
uniform_type
,
513
void prepareUniformVerification(shaderStage shader_stage, const uniformTypeDetails&
uniform_type
,
516
bool test(shaderStage shader_stage, const uniformTypeDetails&
uniform_type
) const;
[
all
...]
gl4cGPUShaderFP64Tests.cpp
15212
std::string
uniform_type
= Utils::getVariableTypeString(argument_type);
local
[
all
...]
gl4cShaderAtomicCountersTests.cpp
544
bool CheckUniform(GLuint prog, const GLchar* uniform_name, GLuint uniform_index, GLint
uniform_type
,
603
if (type != static_cast<GLenum>(
uniform_type
))
606
<< type << " should be " <<
uniform_type
<< tcu::TestLog::EndMessage;
612
if (param !=
uniform_type
)
615
<< param << " should be " <<
uniform_type
<< tcu::TestLog::EndMessage;
[
all
...]
Completed in 253 milliseconds