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Searched
refs:use_llvm
(Results
1 - 5
of
5
) sorted by null
/external/mesa3d/src/gallium/drivers/softpipe/
sp_screen.h
49
boolean
use_llvm
;
member in struct:softpipe_screen
sp_draw_arrays.c
127
if (softpipe_screen(sp->pipe.screen)->
use_llvm
) {
159
if (softpipe_screen(sp->pipe.screen)->
use_llvm
) {
sp_screen.c
48
DEBUG_GET_ONCE_BOOL_OPTION(
use_llvm
, "SOFTPIPE_USE_LLVM", FALSE)
316
if (sp_screen->
use_llvm
)
570
screen->
use_llvm
= debug_get_option_use_llvm();
sp_context.c
274
if (sp_screen->
use_llvm
)
/external/mesa3d/src/gallium/auxiliary/draw/
draw_gs.c
680
boolean
use_llvm
= draw->llvm != NULL;
local
681
if (!
use_llvm
&& shader && shader->machine->Tokens != shader->state.tokens) {
723
boolean
use_llvm
= draw->llvm != NULL;
local
730
if (
use_llvm
) {
762
if (
use_llvm
) {
813
if (
use_llvm
) {
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