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Searched
refs:vTo
(Results
1 - 4
of
4
) sorted by null
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/
OGLES2DisplacementMap.cpp
425
PVRTVec3 vFrom,
vTo
(0.0f), vUp(0.0f, 1.0f, 0.0f);
435
fFOV = m_Scene.GetCameraPos( vFrom,
vTo
, g_ui32Camera); //
vTo
is taken from the target node
437
fFOV = m_Scene.GetCamera( vFrom,
vTo
, vUp, g_ui32Camera); //
vTo
is calculated from the rotation
441
m_View = PVRTMat4::LookAtRH(vFrom,
vTo
, vUp);
/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
OGLES2ChameleonMan.cpp
607
PVRTVec3 vFrom,
vTo
, vUp(0.0f, 1.0f, 0.0f);
617
fFOV = m_Scene.GetCameraPos( vFrom,
vTo
, 0); //
vTo
is taken from the target node
619
fFOV = m_Scene.GetCamera( vFrom,
vTo
, vUp, 0); //
vTo
is calculated from the rotation
627
mView = PVRTMat4::LookAtRH(vFrom,
vTo
, vUp);
/external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTModelPOD.h
587
@param[out]
vTo
Target of the camera
600
PVRTVECTOR3 &
vTo
,
607
@param[out]
vTo
Target of the camera
617
PVRTVECTOR3 &
vTo
,
[
all
...]
PVRTModelPOD.cpp
[
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...]
Completed in 508 milliseconds