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    Searched refs:v_coord (Results 1 - 3 of 3) sorted by null

  /external/deqp/modules/gles31/functional/
es31fFboTestUtil.cpp 85 src << "in highp vec2 v_coord;\n";
106 << "texture(u_sampler" << inNdx << ", v_coord)) * u_texScale" << inNdx << " + u_texBias" << inNdx << ";\n";
129 "out highp vec2 v_coord;\n"
133 " v_coord = a_coord;\n"
285 "out highp vec3 v_coord;\n"
289 " v_coord = u_coordMat * vec3(a_coord, 1.0);\n"
301 "in highp vec3 v_coord;\n"
305 " o_color = " + glu::getDataTypeName(outputType) + "(vec4(texture(u_sampler0, vec4(v_coord, u_layer))) * u_scale + u_bias);\n"
378 const tcu::Vec3 v_coord = texCoordMat * tcu::Vec3(a_coord.x(), a_coord.y(), 1.0f); local
381 packet.outputs[0] = tcu::Vec4(v_coord.x(), v_coord.y(), v_coord.z(), 0.0f)
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  /external/deqp/modules/gles2/functional/
es2fFboRenderTest.cpp 124 "varying mediump vec2 v_coord;\n"
128 " v_coord = a_coord;\n"
132 "varying mediump vec2 v_coord;\n"
135 " gl_FragColor = texture2D(u_sampler0, v_coord);\n"
162 const tcu::Vec4 v_coord = rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx); local
165 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, this->m_uniforms[0].sampler.tex2D->sample(v_coord.x(), v_coord.y(), lod));
185 "varying mediump vec2 v_coord;\n"
189 " v_coord = a_coord;\n"
194 "varying mediump vec2 v_coord;\n
225 const tcu::Vec4 v_coord = rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx); local
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  /external/deqp/modules/gles3/functional/
es3fFboTestUtil.cpp 163 "out highp vec4 v_coord;\n"
167 " v_coord = a_coord;\n"
172 "in highp vec4 v_coord;\n"
178 " highp float x = v_coord.x;\n"
179 " highp float y = v_coord.y;\n"
242 src << "in highp vec2 v_coord;\n";
263 << "texture(u_sampler" << inNdx << ", v_coord)) * u_texScale" << inNdx << " + u_texBias" << inNdx << ";\n";
286 "out highp vec2 v_coord;\n"
290 " v_coord = a_coord;\n"
437 "out mediump vec3 v_coord;\n
518 tcu::Vec3 v_coord = texCoordMat * tcu::Vec3(a_coord.x(), a_coord.y(), 1.0f); local
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