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Searched
refs:vaCount
(Results
1 - 6
of
6
) sorted by null
/external/skia/src/gpu/glsl/
GrGLSLVarying.cpp
70
int
vaCount
= gp.numAttribs();
71
for (int i = 0; i <
vaCount
; i++) {
/external/skqp/src/gpu/glsl/
GrGLSLVarying.cpp
62
int
vaCount
= gp.numAttribs();
63
for (int i = 0; i <
vaCount
; i++) {
/external/skia/src/gpu/vk/
GrVkPipeline.cpp
81
int
vaCount
= primProc.numAttribs();
82
if (
vaCount
> 0) {
83
for (int attribIndex = 0; attribIndex <
vaCount
; attribIndex++) {
101
vertexInputInfo->vertexAttributeDescriptionCount =
vaCount
;
/external/skqp/src/gpu/vk/
GrVkPipeline.cpp
81
int
vaCount
= primProc.numAttribs();
82
if (
vaCount
> 0) {
83
for (int attribIndex = 0; attribIndex <
vaCount
; attribIndex++) {
101
vertexInputInfo->vertexAttributeDescriptionCount =
vaCount
;
/external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.cpp
225
int
vaCount
= primProc.numAttribs();
226
for (int i = 0; i <
vaCount
; i++) {
/external/skqp/src/gpu/gl/builders/
GrGLProgramBuilder.cpp
216
int
vaCount
= primProc.numAttribs();
217
for (int i = 0; i <
vaCount
; i++) {
Completed in 234 milliseconds