/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
esextcTessellationShaderXFB.cpp | 699 glw::GLint validate_status = GL_FALSE; local 701 gl.getProgramPipelineiv(m_pipeline_id, GL_VALIDATE_STATUS, &validate_status); 704 if (validate_status == GL_FALSE && !test.should_draw_call_fail)
|
esextcTessellationShaderTCTE.cpp | 2826 glw::GLint validate_status = GL_FALSE; local [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl3cCommonBugsTests.cpp | 2569 glw::GLint validate_status; local [all...] |
gl4cShaderSubroutineTests.cpp | 7178 glw::GLint validate_status = GL_FALSE; local [all...] |
/external/vulkan-validation-layers/layers/ |
core_validation.cpp | 695 static bool validate_status(layer_data *dev_data, GLOBAL_CB_NODE *pNode, CBStatusFlags status_mask, VkFlags msg_flags, function in namespace:core_validation [all...] |
/prebuilts/ndk/r16/sources/third_party/vulkan/src/layers/ |
core_validation.cpp | 2205 static bool validate_status(layer_data *my_data, GLOBAL_CB_NODE *pNode, CBStatusFlags status_mask, VkFlags msg_flags, function in struct:core_validation::spirv_inst_iter [all...] |