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    Searched refs:varying_vp_inputs (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/mesa/main/
ffvertex_prog.c 71 GLbitfield64 varying_vp_inputs; member in struct:state_key
135 if ((key->varying_vp_inputs & VERT_BIT_COLOR0) &&
139 if (key->varying_vp_inputs & VERT_BIT_GENERIC(attr))
163 key->varying_vp_inputs = ctx->varying_vp_inputs;
449 if (p->state->varying_vp_inputs & VERT_BIT(input)) {
857 if (p->state->varying_vp_inputs & VERT_BIT_COLOR0) {
862 p->materials |= (p->state->varying_vp_inputs >> VERT_ATTRIB_GENERIC0);
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state.c 526 if (ctx->varying_vp_inputs != varying_inputs) {
527 ctx->varying_vp_inputs = varying_inputs;
context.c 865 ctx->varying_vp_inputs = VERT_BIT_ALL;
    [all...]
ff_fragment_shader.cpp 323 GLbitfield64 varying_inputs = ctx->varying_vp_inputs;
    [all...]
mtypes.h 4627 GLbitfield64 varying_vp_inputs; \/**< mask of VERT_BIT_* flags *\/ member in struct:gl_context
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