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    Searched refs:vector_stride (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/compiler/glsl/
ir_uniform.h 59 uint8_t vector_stride; member in struct:gl_uniform_driver_storage
  /external/mesa3d/src/mesa/main/
uniform_query.cpp 579 store->element_stride - (vectors * store->vector_stride);
584 printf("%s: %p[%d] components=%u vectors=%u count=%u vector_stride=%u "
587 vectors, count, store->vector_stride, extra_stride);
597 if (src_vector_byte_stride == store->vector_stride) {
602 dst += store->vector_stride * vectors;
610 dst += store->vector_stride * vectors * count;
617 dst += store->vector_stride;
639 dst += store->vector_stride;
    [all...]
uniforms.c 108 * \param vector_stride Byte-stride between vectors (in a matrix).
109 * \sa gl_uniform_driver_storage::vector_stride.
117 unsigned vector_stride,
127 uni->driver_storage[uni->num_driver_storage].vector_stride = vector_stride;
    [all...]
uniforms.h 372 unsigned vector_stride,

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