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  /external/skia/samplecode/
vertexdump.cpp 9 void setup_vertexbug(SkPoint verts[], SkPoint texs[], uint16_t index[]);
11 void setup_vertexbug(SkPoint verts[], SkPoint texs[], uint16_t index[]) {
12 verts[0].set(107, 189);
14 verts[1].set(116, 189);
16 verts[2].set(203, 189);
18 verts[3].set(212, 189);
20 verts[4].set(107, 198);
22 verts[5].set(116, 198);
24 verts[6].set(203, 198);
26 verts[7].set(212, 198)
    [all...]
  /external/skqp/samplecode/
vertexdump.cpp 9 void setup_vertexbug(SkPoint verts[], SkPoint texs[], uint16_t index[]);
11 void setup_vertexbug(SkPoint verts[], SkPoint texs[], uint16_t index[]) {
12 verts[0].set(107, 189);
14 verts[1].set(116, 189);
16 verts[2].set(203, 189);
18 verts[3].set(212, 189);
20 verts[4].set(107, 198);
22 verts[5].set(116, 198);
24 verts[6].set(203, 198);
26 verts[7].set(212, 198)
    [all...]
  /external/skia/src/gpu/ops/
GrShadowRRectOp.cpp 283 void fillInCircleVerts(const Geometry& args, bool isStroked, CircleVertex** verts) const {
301 (*verts)->fPos = center + SkPoint::Make(-octOffset * halfWidth, -halfWidth);
302 (*verts)->fColor = color;
303 (*verts)->fOffset = SkPoint::Make(-octOffset, -1);
304 (*verts)->fDistanceCorrection = distanceCorrection;
305 (*verts)->fClampValue = clampValue;
306 (*verts)++;
308 (*verts)->fPos = center + SkPoint::Make(octOffset * halfWidth, -halfWidth);
309 (*verts)->fColor = color;
310 (*verts)->fOffset = SkPoint::Make(octOffset, -1)
572 CircleVertex* verts = (CircleVertex*)target->makeVertexSpace(vertexStride, fVertCount, variable
    [all...]
GrAAConvexPathRenderer.cpp 357 QuadVertex* verts,
370 // Check whether adding the verts for this segment to the current draw would cause index
379 verts += *v;
387 verts[*v + 0].fPos = sega.endPt();
388 verts[*v + 1].fPos = verts[*v + 0].fPos + sega.endNorm();
389 verts[*v + 2].fPos = verts[*v + 0].fPos + segb.fMid;
390 verts[*v + 3].fPos = verts[*v + 0].fPos + segb.fNorms[0]
687 intptr_t verts = reinterpret_cast<intptr_t>(vertices); local
811 void* verts = target->makeVertexSpace(vertexStride, tess.numPts(), &vertexBuffer, local
895 QuadVertex* verts = reinterpret_cast<QuadVertex*>(target->makeVertexSpace( variable
    [all...]
GrNonAAStrokeRectOp.cpp 20 could use an indices array, and then only send 8 verts, but not sure that
23 static void init_stroke_rect_strip(SkPoint verts[10], const SkRect& rect, SkScalar width) {
26 verts[0].set(rect.fLeft + rad, rect.fTop + rad);
27 verts[1].set(rect.fLeft - rad, rect.fTop - rad);
28 verts[2].set(rect.fRight - rad, rect.fTop + rad);
29 verts[3].set(rect.fRight + rad, rect.fTop - rad);
30 verts[4].set(rect.fRight - rad, rect.fBottom - rad);
31 verts[5].set(rect.fRight + rad, rect.fBottom + rad);
32 verts[6].set(rect.fLeft + rad, rect.fBottom - rad);
33 verts[7].set(rect.fLeft - rad, rect.fBottom + rad)
163 void* verts = variable
    [all...]
  /external/skqp/src/gpu/ops/
GrShadowRRectOp.cpp 283 void fillInCircleVerts(const Geometry& args, bool isStroked, CircleVertex** verts) const {
301 (*verts)->fPos = center + SkPoint::Make(-octOffset * halfWidth, -halfWidth);
302 (*verts)->fColor = color;
303 (*verts)->fOffset = SkPoint::Make(-octOffset, -1);
304 (*verts)->fDistanceCorrection = distanceCorrection;
305 (*verts)->fClampValue = clampValue;
306 (*verts)++;
308 (*verts)->fPos = center + SkPoint::Make(octOffset * halfWidth, -halfWidth);
309 (*verts)->fColor = color;
310 (*verts)->fOffset = SkPoint::Make(octOffset, -1)
572 CircleVertex* verts = (CircleVertex*)target->makeVertexSpace(vertexStride, fVertCount, variable
    [all...]
GrAAConvexPathRenderer.cpp 357 QuadVertex* verts,
370 // Check whether adding the verts for this segment to the current draw would cause index
379 verts += *v;
387 verts[*v + 0].fPos = sega.endPt();
388 verts[*v + 1].fPos = verts[*v + 0].fPos + sega.endNorm();
389 verts[*v + 2].fPos = verts[*v + 0].fPos + segb.fMid;
390 verts[*v + 3].fPos = verts[*v + 0].fPos + segb.fNorms[0]
687 intptr_t verts = reinterpret_cast<intptr_t>(vertices); local
811 void* verts = target->makeVertexSpace(vertexStride, tess.numPts(), &vertexBuffer, local
895 QuadVertex* verts = reinterpret_cast<QuadVertex*>(target->makeVertexSpace( variable
    [all...]
GrNonAAStrokeRectOp.cpp 20 could use an indices array, and then only send 8 verts, but not sure that
23 static void init_stroke_rect_strip(SkPoint verts[10], const SkRect& rect, SkScalar width) {
26 verts[0].set(rect.fLeft + rad, rect.fTop + rad);
27 verts[1].set(rect.fLeft - rad, rect.fTop - rad);
28 verts[2].set(rect.fRight - rad, rect.fTop + rad);
29 verts[3].set(rect.fRight + rad, rect.fTop - rad);
30 verts[4].set(rect.fRight - rad, rect.fBottom - rad);
31 verts[5].set(rect.fRight + rad, rect.fBottom + rad);
32 verts[6].set(rect.fLeft + rad, rect.fBottom - rad);
33 verts[7].set(rect.fLeft - rad, rect.fBottom + rad)
163 void* verts = variable
    [all...]
  /external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
pa_avx.cpp 37 bool PaTriList0(PA_STATE_OPT& pa, uint32_t slot, simdvector verts[]);
38 bool PaTriList1(PA_STATE_OPT& pa, uint32_t slot, simdvector verts[]);
39 bool PaTriList2(PA_STATE_OPT& pa, uint32_t slot, simdvector verts[]);
40 void PaTriListSingle0(PA_STATE_OPT& pa, uint32_t slot, uint32_t primIndex, __m128 verts[]);
42 bool PaTriStrip0(PA_STATE_OPT& pa, uint32_t slot, simdvector verts[]);
43 bool PaTriStrip1(PA_STATE_OPT& pa, uint32_t slot, simdvector verts[]);
44 void PaTriStripSingle0(PA_STATE_OPT& pa, uint32_t slot, uint32_t primIndex, __m128 verts[]);
46 bool PaTriFan0(PA_STATE_OPT& pa, uint32_t slot, simdvector verts[]);
47 bool PaTriFan1(PA_STATE_OPT& pa, uint32_t slot, simdvector verts[]);
48 void PaTriFanSingle0(PA_STATE_OPT& pa, uint32_t slot, uint32_t primIndex, __m128 verts[]);
    [all...]
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_pt_decompose.h 2 char *verts = (char *) vertices; \
draw_pipe.c 179 verts + stride * (i0), \
180 verts + stride * (i1), \
181 verts + stride * (i2) ); \
188 verts + stride * (i0), \
189 verts + stride * (i1) ); \
194 do_point( draw, verts + stride * (i0) ); \
232 draw->pipeline.verts = (char *)vert_info->verts;
264 vert_info->verts,
271 draw->pipeline.verts = NULL
324 char *verts = ((char*)vert_info->verts) + local
    [all...]
draw_pipe_util.c 61 /* This is only used for temporary verts.
125 if (draw->pipeline.verts)
128 char *verts = draw->pipeline.verts; local
132 ((struct vertex_header *)verts)->vertex_id = UNDEFINED_VERTEX_ID;
133 verts += stride;
  /external/mesa3d/src/mesa/swrast_setup/
ss_context.h 39 SWvertex *verts; member in struct:__anon30633
ss_triangle.c 118 SWvertex *verts = swsetup->verts; local
119 SWvertex *v0 = &verts[e0];
120 SWvertex *v1 = &verts[e1];
121 SWvertex *v2 = &verts[e2];
216 SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts; local
222 _swrast_Point( ctx, &verts[VB->Elts[i]] );
227 _swrast_Point( ctx, &verts[i] );
233 SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts local
    [all...]
  /external/skia/tests/
ShadowTest.cpp 21 auto verts = SkShadowTessellator::MakeAmbient(path, ctm, heightParams, true); local
22 if (expectSuccess != SkToBool(verts)) {
26 verts = SkShadowTessellator::MakeAmbient(path, ctm, heightParams, false);
27 if (expectSuccess != SkToBool(verts)) {
31 verts = SkShadowTessellator::MakeSpot(path, ctm, heightParams, {0, 0, 128}, 128.f, false);
32 if (expectSuccess != SkToBool(verts)) {
36 verts = SkShadowTessellator::MakeSpot(path, ctm, heightParams, {0, 0, 128}, 128.f, false);
37 if (expectSuccess != SkToBool(verts)) {
76 auto verts = SkShadowTessellator::MakeAmbient(path, ctm, rec.fZPlaneParams, true); local
77 if (verts) {
    [all...]
  /external/skqp/tests/
ShadowTest.cpp 21 auto verts = SkShadowTessellator::MakeAmbient(path, ctm, heightParams, true); local
22 if (expectSuccess != SkToBool(verts)) {
26 verts = SkShadowTessellator::MakeAmbient(path, ctm, heightParams, false);
27 if (expectSuccess != SkToBool(verts)) {
31 verts = SkShadowTessellator::MakeSpot(path, ctm, heightParams, {0, 0, 128}, 128.f, false);
32 if (expectSuccess != SkToBool(verts)) {
36 verts = SkShadowTessellator::MakeSpot(path, ctm, heightParams, {0, 0, 128}, 128.f, false);
37 if (expectSuccess != SkToBool(verts)) {
76 auto verts = SkShadowTessellator::MakeAmbient(path, ctm, rec.fZPlaneParams, true); local
77 if (verts) {
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_draw.c 417 struct st_util_vertex *verts; local
422 &vb.buffer_offset, &vb.buffer, (void **) &verts);
428 verts[0].x = x0;
429 verts[0].y = y1;
430 verts[0].z = z;
431 verts[0].r = color[0];
432 verts[0].g = color[1];
433 verts[0].b = color[2];
434 verts[0].a = color[3];
435 verts[0].s = s0
    [all...]
st_cb_bitmap.c 697 struct st_util_vertex *verts; local
721 &vb.buffer_offset, &vb.buffer, (void **) &verts);
740 verts->x = clip_x0;
741 verts->y = clip_y0;
742 verts->z = z;
743 verts->r = color[0];
744 verts->g = color[1];
745 verts->b = color[2];
746 verts->a = color[3];
747 verts->s = s0
    [all...]
  /external/skia/experimental/skottie/
SkottieParser.cpp 126 verts; // Cubic Bezier vertices. local
131 !ParsePointVec(jv["v"], &verts) ||
133 inPts.size() != verts.size()) {
138 if (!verts.empty()) {
139 v->moveTo(verts.front());
143 v->cubicTo(verts[from] + outPts[from],
144 verts[to] + inPts[to],
145 verts[to]);
148 for (size_t i = 1; i < verts.size(); ++i) {
152 if (!verts.empty() && ParseDefault(jv["c"], false))
    [all...]
  /external/skqp/experimental/skottie/
SkottieParser.cpp 126 verts; // Cubic Bezier vertices. local
131 !ParsePointVec(jv["v"], &verts) ||
133 inPts.size() != verts.size()) {
138 if (!verts.empty()) {
139 v->moveTo(verts.front());
143 v->cubicTo(verts[from] + outPts[from],
144 verts[to] + inPts[to],
145 verts[to]);
148 for (size_t i = 1; i < verts.size(); ++i) {
152 if (!verts.empty() && ParseDefault(jv["c"], false))
    [all...]
  /cts/tests/tests/graphics/src/android/graphics/cts/
Canvas_VertexModeTest.java 50 float[] verts = new float[10]; local
60 verts,
73 verts,
86 verts,
  /external/mesa3d/src/mesa/drivers/common/
meta_generate_mipmap.c 151 struct vertex verts[4]; local
254 memset(verts, 0, sizeof(verts));
257 verts[0].x = -1.0F;
258 verts[0].y = -1.0F;
259 verts[1].x = 1.0F;
260 verts[1].y = -1.0F;
261 verts[2].x = 1.0F;
262 verts[2].y = 1.0F;
263 verts[3].x = -1.0F
    [all...]
  /external/mesa3d/src/gallium/auxiliary/postprocess/
filters.h 46 unsigned int verts; /* How many are vertex shaders */ member in struct:pp_filter_t
55 /* name inner shaders verts init run free */
pp_program.c 61 static const float verts[4][2][4] = { local
81 PIPE_USAGE_DEFAULT, sizeof(verts));
82 pipe_buffer_write(p->pipe, p->vbuf, 0, sizeof(verts), verts);
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_blit.c 274 float verts[12]; local
282 verts[0] = dst_x_offset;
283 verts[1] = dst_y_offset + reg_height;
284 verts[2] = texcoords[0];
285 verts[3] = texcoords[3];
287 verts[4] = dst_x_offset + reg_width;
288 verts[5] = dst_y_offset + reg_height;
289 verts[6] = texcoords[1];
290 verts[7] = texcoords[3];
292 verts[8] = dst_x_offset + reg_width
    [all...]

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