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    Searched refs:vorder (Results 1 - 17 of 17) sorted by null

  /external/mesa3d/src/mesa/math/
m_eval.h 74 * for max(uorder,vorder) points is needed in the
80 GLuint dim, GLuint uorder, GLuint vorder);
90 * must be multiplied with the (u2-u1)/uorder-1 and (v2-v1)/vorder-1.
93 * De Casteljau needs additional storage for uorder*vorder
100 GLuint uorder, GLuint vorder);
m_eval.c 113 * for max(uorder,vorder) points is needed in the
119 GLuint dim, GLuint uorder, GLuint vorder)
121 GLfloat *cp = cn + uorder * vorder * dim;
122 GLuint i, uinc = vorder * dim;
124 if (vorder > uorder) {
130 for (j = 0; j < vorder; j++) {
153 _math_horner_bezier_curve(cp, out, v, dim, vorder);
156 _math_horner_bezier_curve(cn, out, v, dim, vorder);
158 else { /* vorder <= uorder */
160 if (vorder > 1)
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  /external/mesa3d/src/mesa/main/
eval.c 213 GLint vstride, GLint vorder,
226 /* max(uorder, vorder) additional points are used in */
227 /* horner evaluation and uorder*vorder additional */
229 dsize = (uorder == 2 && vorder == 2)? 0 : uorder*vorder;
230 hsize = (uorder > vorder ? uorder : vorder)*size;
233 buffer = malloc((uorder*vorder*size+hsize)*sizeof(GLfloat));
235 buffer = malloc((uorder*vorder*size+dsize)*sizeof(GLfloat));
238 uinc = ustride - vorder*vstride
484 (GLfloat) v1, (GLfloat) v2, vstride, vorder, points, GL_DOUBLE); local
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eval.h 57 GLint vstride, GLint vorder,
62 GLint vstride, GLint vorder,
81 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
86 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
dlist.c 8345 GLint vorder = n[9].i; local
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
gl.h 848 WINGDIAPI void APIENTRY glMap2d(GLenum target,GLdouble u1,GLdouble u2,GLint ustride,GLint uorder,GLdouble v1,GLdouble v2,GLint vstride,GLint vorder,const GLdouble *points);
849 WINGDIAPI void APIENTRY glMap2f(GLenum target,GLfloat u1,GLfloat u2,GLint ustride,GLint uorder,GLfloat v1,GLfloat v2,GLint vstride,GLint vorder,const GLfloat *points);
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glext.h     [all...]
  /external/mesa3d/include/GL/
gl.h     [all...]
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
gl.h     [all...]
glext.h     [all...]
  /external/swiftshader/include/GL/
glext.h     [all...]
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengl.h     [all...]
  /external/swiftshader/src/OpenGL/libGL/
libGL.cpp     [all...]

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