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  /external/mesa3d/src/gallium/auxiliary/draw/
draw_pipe_validate.c 93 && draw->pipeline.wide_point_sprites)
170 else if (rast->point_quad_rasterization && draw->pipeline.wide_point_sprites)
draw_private.h 138 boolean wide_point_sprites; /**< convert points to tris for sprite mode */ member in struct:draw_context::__anon29382
draw_pipe.c 70 draw->pipeline.wide_point_sprites = FALSE;
draw_context.c 488 draw->pipeline.wide_point_sprites = draw_sprite;

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