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    Searched refs:wl_signal_add (Results 1 - 4 of 4) sorted by null

  /external/wayland/tests/
signal-test.c 64 wl_signal_add(&signal, &l1);
65 wl_signal_add(&signal, &l2);
66 wl_signal_add(&signal, &l3);
67 wl_signal_add(&signal, &l4);
90 wl_signal_add(&signal, &l1);
109 wl_signal_add(&signal, &l1);
110 wl_signal_add(&signal, &l2);
111 wl_signal_add(&signal, &l3);
  /external/wayland/src/
wayland-server.c 719 wl_signal_add(&resource->destroy_signal, listener);
745 wl_signal_add(&client->destroy_signal, listener);
    [all...]
wayland-server-core.h 238 * listeners to signals using #wl_signal_add, assuming the signal is
249 * wl_signal_add(&some_object->destroy_signal, &your_listener);
287 * wl_listener's that are added through #wl_signal_add. Signals are emitted
318 wl_signal_add(struct wl_signal *signal, struct wl_listener *listener) function
event-loop.c 447 wl_signal_add(&loop->destroy_signal, listener);

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