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  /external/deqp/external/vulkancts/modules/vulkan/ssbo/
vktSSBOLayoutTests.cpp 210 const bool access = !unusedOk || (rnd.getFloat() < accessWeight); local
211 const bool read = access ? (rnd.getFloat() < readWeight) : false;
212 const bool write = access ? (!read || (rnd.getFloat() < writeWeight)) : false;
407 block.addMember(BufferVar("u", VarType(glu::TYPE_UINT, glu::PRECISION_LOWP), 0 /* no access */));
445 block.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_LOWP), 0 /* no access */));
483 block.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_LOWP), 0 /* no access */));
516 block.addMember(BufferVar("u", VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_LOWP), 0 /* no access */));
557 block.addMember(BufferVar("u", VarType(glu::TYPE_UINT, glu::PRECISION_LOWP), 0 /* no access */));
605 block.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_LOWP), 0 /* no access */));
644 blockA.addMember(BufferVar("b", VarType(glu::TYPE_UINT_VEC3, glu::PRECISION_LOWP), 0 /* no access */));
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  /external/deqp/external/vulkancts/modules/vulkan/synchronization/
vktSynchronizationOperation.cpp 631 const VkAccessFlags access = (m_mode == ACCESS_MODE_READ ? VK_ACCESS_TRANSFER_READ_BIT : VK_ACCESS_TRANSFER_WRITE_BIT); local
635 access, // VkAccessFlags accessMask;
786 const VkAccessFlags access = (m_mode == ACCESS_MODE_READ ? VK_ACCESS_TRANSFER_READ_BIT : VK_ACCESS_TRANSFER_WRITE_BIT); local
791 access, // VkAccessFlags accessMask;
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  /external/deqp/framework/randomshaders/
rsgExpression.cpp 381 ExecValueAccess access = m_value.getValue(VariableType::getScalarType(VariableType::TYPE_FLOAT)); local
384 access.asFloat(ndx) = value;
436 ExecValueAccess access = m_value.getValue(VariableType::getScalarType(VariableType::TYPE_INT)); local
439 access.asInt(ndx) = value;
484 ExecValueAccess access = m_value.getValue(VariableType::getScalarType(VariableType::TYPE_BOOL)); local
487 access.asBool(ndx) = value;
587 template <typename T> T getValueAccessValue (ConstValueAccess access);
588 template<> inline float getValueAccessValue<float> (ConstValueAccess access) { return access.asFloat(); }
589 template<> inline int getValueAccessValue<int> (ConstValueAccess access) { return access.asInt();
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  /external/deqp/modules/gles3/functional/
es3fTextureUnitTests.cpp 907 tcu::PixelBufferAccess access = is2dTex ? m_textures2d.back()->getLevel(levelNdx) local
912 tcu::fillWithGrid(access, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
1068 tcu::ConstPixelBufferAccess access = texture->getLevel(levelNdx); local
1094 tcu::ConstPixelBufferAccess access = texture->getLevelFace(levelNdx, (tcu::CubeFace)face); local
1119 tcu::ConstPixelBufferAccess access = texture->getLevel(levelNdx); local
1145 tcu::ConstPixelBufferAccess access = texture->getLevel(levelNdx); local
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es3fShaderTextureFunctionTests.cpp 21 * \brief Texture access function tests.
633 const tcu::PixelBufferAccess access = m_textureCube->getRefTexture().getLevelFace(level, (tcu::CubeFace)face); local
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  /external/flatbuffers/src/
idl_gen_cpp.cpp 1931 auto access = field.value.type.element == BASE_TYPE_UTYPE local
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  /external/honggfuzz/
honggfuzz.h 293 uint64_t access; member in struct:__anon21199
  /external/kernel-headers/original/uapi/sound/
asoc.h 267 __le32 access; member in struct:snd_soc_tplg_ctl_hdr
  /external/libdrm/intel/
intel_decode.c 3386 int idx, access; local
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  /external/pdfium/samples/
pdfium_test.cc 59 #define access _access macro
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  /external/proguard/src/proguard/gradle/
ProGuardTask.java 1313 String access = (String)classSpecificationArgs.get("access"); local
1420 String access = (String)classSpecificationArgs.get("access"); local
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  /external/syslinux/gpxe/src/drivers/infiniband/
linda.c 103 * Linda register access
1684 struct QIB_7220_ibsd_epb_access_ctrl access; local
1746 struct QIB_7220_ibsd_epb_access_ctrl access; local
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  /external/v8/src/compiler/
escape-analysis.cc 1423 FieldAccess access = FieldAccessOf(node->op()); local
1429 ElementAccess access = ElementAccessOf(node->op()); local
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js-typed-lowering.cc 11 #include "src/compiler/access-builder.h"
1607 ContextAccess const& access = ContextAccessOf(node->op()); local
1628 ContextAccess const& access = ContextAccessOf(node->op()); local
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  /libcore/luni/src/main/java/android/system/
Os.java 29 * Access to low-level system functionality. Most of these are system calls. Most users will want
30 * to use higher-level APIs where available, but this class provides access to the underlying
50 * See <a href="http://man7.org/linux/man-pages/man2/access.2.html">access(2)</a>.
52 public static boolean access(String path, int mode) throws ErrnoException { return Libcore.os.access(path, mode); } method in class:Os
  /libcore/luni/src/main/java/libcore/io/
ForwardingOs.java 58 public boolean access(String path, int mode) throws ErrnoException { return os.access(path, mode); } method in class:ForwardingOs
  /prebuilts/tools/common/m2/repository/org/jacoco/org.jacoco.ant/0.7.1.201405082137/
org.jacoco.ant-0.7.1.201405082137-nodeps.jar 
  /prebuilts/tools/common/m2/repository/org/anarres/jarjar/jarjar-core/1.0.0/
jarjar-core-1.0.0.jar 
  /prebuilts/tools/common/m2/repository/com/googlecode/jarjar/jarjar/1.3/
jarjar-1.3.jar 
  /prebuilts/tools/common/m2/repository/org/eclipse/jetty/jetty-io/8.1.14.v20131031/
jetty-io-8.1.14.v20131031.jar 
  /prebuilts/tools/common/m2/repository/org/gradle/jarjar/jarjar/1.2.1/
jarjar-1.2.1.jar 
  /external/deqp/modules/gles31/functional/
es31fShaderImageLoadStoreTests.cpp 493 BufferMemMap (const glw::Functions& gl, deUint32 target, int offset, int size, deUint32 access)
498 m_ptr = gl.mapBufferRange(target, offset, size, access);
650 const PixelBufferAccess access = m_type == TEXTURETYPE_BUFFER ? m_texBuffer->getLevel(0) local
657 access.setPixel(color, x, y, m_type == TEXTURETYPE_CUBE ? 0 : z);
662 const ConstPixelBufferAccess access = m_type == TEXTURETYPE_CUBE ? getCubeFaceAccess(glslImageFuncZToCubeFace(z)) : getAccess(); local
663 return access.getPixel(x, y, m_type == TEXTURETYPE_CUBE ? 0 : z);
668 const ConstPixelBufferAccess access = m_type == TEXTURETYPE_CUBE ? getCubeFaceAccess(glslImageFuncZToCubeFace(z)) : getAccess(); local
669 return access.getPixelInt(x, y, m_type == TEXTURETYPE_CUBE ? 0 : z);
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  /external/mesa3d/src/gallium/include/pipe/
p_state.h 455 unsigned access; /**< PIPE_IMAGE_ACCESS_x */ member in struct:pipe_image_view
523 struct pipe_box box; /**< region of the resource to access */
  /external/owasp/sanitizer/tools/findbugs/lib/
asm-analysis-3.3.jar 
  /external/v8/src/
assembler.cc 1761 ConstantPoolEntry::Access access = local
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