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  /toolchain/binutils/binutils-2.27/intl/
dcigettext.c 304 struct binding *_nl_domain_bindings;
439 struct binding *binding; local
514 /* First find matching binding. */
515 for (binding = _nl_domain_bindings; binding != NULL; binding = binding->next)
517 int compare = strcmp (domainname, binding->domainname);
524 binding = NULL
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  /prebuilts/tools/common/m2/repository/com/google/dagger/dagger-compiler/2.0/
dagger-compiler-2.0.jar 
  /external/deqp/external/openglcts/modules/common/
glcShaderRenderCase.cpp 317 const TextureBinding& binding = bindings[ndx]; local
319 if (binding.getType() == TextureBinding::TYPE_NONE)
322 textures[ndx].sampler = binding.getSampler();
324 switch (binding.getType())
327 textures[ndx].tex2D = &binding.get2D()->getRefTexture();
330 textures[ndx].texCube = &binding.getCube()->getRefTexture();
333 textures[ndx].tex2DArray = &binding.get2DArray()->getRefTexture();
336 textures[ndx].tex3D = &binding.get3D()->getRefTexture();
545 throw tcu::NotSupportedError("2D array texture binding is not supported");
548 throw tcu::NotSupportedError("3D texture binding is not supported")
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  /external/deqp/external/openglcts/modules/gl/
gl4cVertexAttribBindingTests.cpp 2447 int binding; member in class:gl4cts::__anon17523::VertexAttribState
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  /external/deqp/external/openglcts/modules/gles31/
es31cVertexAttribBindingTests.cpp 1903 int binding; member in class:glcts::__anon17558::VertexAttribState
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  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineImageSamplingInstance.cpp 387 setUpdateBuilder.writeSingle(*m_descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0), VK_DESCRIPTOR_TYPE_SAMPLER, &descriptorSamplerInfo);
390 const deUint32 binding = m_samplingType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE ? 1u : 0u; local
391 setUpdateBuilder.writeArray(*m_descriptorSet, DescriptorSetUpdateBuilder::Location::binding(binding), m_samplingType, m_imageCount, descriptorImageInfo.data());
560 0u, // deUint32 binding;
569 0u, // deUint32 binding;
575 0u, // deUint32 binding;
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  /external/deqp/framework/opengl/
gluVarType.hpp 250 int binding; member in struct:glu::Layout
  /external/deqp/modules/gles31/functional/
es31fOpaqueTypeIndexingTests.cpp 782 const int binding = 2; local
800 "layout(" << layout << ", binding = " << binding << ") " << interfaceName << " " << blockName << "\n"
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  /external/deqp/modules/glshared/
glsShaderRenderCase.cpp 274 const TextureBinding& binding = bindings[ndx]; local
276 if (binding.getType() == TextureBinding::TYPE_NONE)
279 textures[ndx].sampler = binding.getSampler();
281 switch (binding.getType())
283 case TextureBinding::TYPE_2D: textures[ndx].tex2D = &binding.get2D()->getRefTexture(); break;
284 case TextureBinding::TYPE_CUBE_MAP: textures[ndx].texCube = &binding.getCube()->getRefTexture(); break;
285 case TextureBinding::TYPE_2D_ARRAY: textures[ndx].tex2DArray = &binding.get2DArray()->getRefTexture(); break;
286 case TextureBinding::TYPE_3D: textures[ndx].tex3D = &binding.get3D()->getRefTexture(); break;
501 throw tcu::NotSupportedError("2D array texture binding is not supported");
504 throw tcu::NotSupportedError("3D texture binding is not supported")
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  /external/guice/extensions/assistedinject/src/com/google/inject/assistedinject/
FactoryProvider2.java 33 import com.google.inject.Binding;
138 volatile Binding<?> cachedBinding; // TODO: volatile necessary?
165 .add("cached binding", cachedBinding)
201 /** The binding collector, for equality/hashing purposes. */
206 * @param collector binding configuration that maps method return types to
419 ProviderInstanceBinding<? extends T> binding) {
423 return visitor.visit(binding);
593 * optimized version caches the binding & uses a ThreadLocal Provider, so can only be applied if
637 * Returns a key similar to {@code key}, but with an {@literal @}Assisted binding annotation.
638 * This fails if another binding annotation is clobbered in the process. If the key already ha
727 Binding<?> binding = forCreate.getBinding(returnKey); local
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  /external/guice/extensions/assistedinject/test/com/google/inject/assistedinject/
FactoryProviderTest.java 23 import com.google.inject.Binding;
84 Binding<?> binding = injector.getBinding(ColoredCarFactory.class); local
85 HasDependencies hasDependencies = (HasDependencies) binding;
  /external/guice/extensions/multibindings/test/com/google/inject/multibindings/
OptionalBinderTest.java 34 import com.google.inject.Binding;
498 "1) A binding to java.lang.String annotated with @"
518 "1) A binding to java.lang.String annotated with @"
540 "1) A binding to java.lang.String annotated with @"
544 "2) A binding to java.lang.String annotated with @"
853 Binding<String> binding = injector.getBinding(Key.get(String.class)); local
870 Binding<String> binding = injector.getBinding(Key.get(String.class)); local
886 Binding<String> binding = injector.getBinding(Key.get(String.class)); local
897 Binding<?> binding = injector.getBinding(dependency.getKey()); local
1145 InstanceBinding<?> binding = Iterables.getOnlyElement( local
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  /external/mesa3d/src/amd/vulkan/
radv_pipeline.c 1298 unsigned binding; local
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  /external/mesa3d/src/compiler/spirv/
vtn_private.h 281 unsigned binding; member in struct:vtn_variable
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_wm_surface_state.c 501 * Since we don't want to re-emit the binding table or do a resolve
751 * Set up a binding table entry for use by stream output logic (transform
774 * too big to map using a single binding table entry?
788 * buffer. We can't configure the binding table entry to prevent output
791 * binding table entry to just allow a single output.
1387 struct gl_uniform_buffer_binding *binding = local
1412 struct gl_shader_storage_buffer_binding *binding = local
1498 struct gl_atomic_buffer_binding *binding = local
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  /external/mesa3d/src/mesa/main/
bufferobj.c 2840 struct gl_uniform_buffer_binding *binding = local
2871 struct gl_shader_storage_buffer_binding *binding = local
3042 struct gl_atomic_buffer_binding *binding; local
3244 struct gl_uniform_buffer_binding *binding = local
3356 struct gl_shader_storage_buffer_binding *binding = local
3698 struct gl_atomic_buffer_binding *binding = local
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shaderapi.c 2884 struct gl_subroutine_index_binding *binding = &ctx->SubroutineIndex[p->info.stage]; local
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varray.c 161 * Binds a buffer object to the vertex buffer binding point given by index,
171 struct gl_vertex_buffer_binding *binding = &vao->BufferBinding[index]; local
173 if (binding->BufferObj != vbo ||
174 binding->Offset != offset ||
175 binding->Stride != stride) {
179 _mesa_reference_buffer_object(ctx, &binding->BufferObj, vbo);
181 binding->Offset = offset;
182 binding->Stride = stride;
185 vao->VertexAttribBufferMask &= ~binding->_BoundArrays;
187 vao->VertexAttribBufferMask |= binding->_BoundArrays
204 struct gl_vertex_buffer_binding *binding = local
1925 struct gl_vertex_buffer_binding *binding = local
2383 const struct gl_vertex_buffer_binding *binding = local
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  /external/skia/src/sksl/
SkSLParser.cpp 672 int binding = -1; local
686 return Layout(flags, location, offset, binding, index, set, builtin,
703 case LayoutToken::BINDING:
704 binding = this->layoutInt();
825 return Layout(flags, location, offset, binding, index, set, builtin, inputAttachmentIndex,
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  /external/skqp/src/sksl/
SkSLParser.cpp 672 int binding = -1; local
686 return Layout(flags, location, offset, binding, index, set, builtin,
703 case LayoutToken::BINDING:
704 binding = this->layoutInt();
825 return Layout(flags, location, offset, binding, index, set, builtin, inputAttachmentIndex,
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  /external/wpa_supplicant_8/src/eap_server/
eap_server_fast.c 601 struct eap_tlv_crypto_binding_tlv *binding; local
603 buf = wpabuf_alloc(2 * sizeof(*result) + sizeof(*binding));
636 /* Crypto-Binding TLV */
637 binding = wpabuf_put(buf, sizeof(*binding));
638 binding->tlv_type = host_to_be16(EAP_TLV_TYPE_MANDATORY |
640 binding->length = host_to_be16(sizeof(*binding) -
642 binding->version = EAP_FAST_VERSION;
643 binding->received_version = data->peer_version
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  /frameworks/compile/mclinker/lib/Target/Mips/
MipsRelocator.cpp 506 // Change symbol binding to Global if it's a weak symbol
507 ResolveInfo::Binding binding = (ResolveInfo::Binding)pSym.binding(); local
508 if (binding == ResolveInfo::Weak)
509 binding = ResolveInfo::Global;
516 binding,
538 binding,
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  /prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/Public/
ShaderLang.h 206 int binding; member in struct:__anon764
534 // Allows to customize the binding layout after linking.
537 // resolveSet, and resolveLocation are invoked to resolve the binding
543 // 3) all uniforms with binding and set already defined
544 // 4) all uniforms with binding but no set defined
545 // 5) all uniforms with set but no binding defined
546 // 6) all uniforms with no binding and no set defined
562 // Should return true if the resulting/current binding would be okay.
563 // Basic idea is to do aliasing binding checks with this.
565 // Should return a value >= 0 if the current binding should be overridden
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  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLState.java 242 IGLProperty binding = new GLIntegerProperty(GLStateType.FRAMEBUFFER_BINDING, 0); local
245 binding);
  /prebuilts/gradle-plugin/com/android/tools/lint/lint/25.2.0/
lint-25.2.0.jar 

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