/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_driver.c | 126 const float *color = ctx->Color.ClearColor.f; local 131 s->format, color[0], color[3]); 133 value = pack_rgba_clamp_f(s->format, color); 135 mask = pack_rgba_i(s->format, ctx->Color.ColorMask[0]);
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nouveau_fbo.c | 292 struct gl_renderbuffer_attachment *color = local 298 if (color->Type == GL_TEXTURE) { 300 color->Renderbuffer->TexImage->TexFormat); 310 /* NV04/NV05 requires same bpp-ness for color/zeta */
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/external/opencv/cvaux/src/ |
cvsubdiv2.cpp | 144 CvScalar color = {{0,0,0,0}}; local 151 color = CV_RGB( ptr[2], ptr[1], ptr[0] ); 154 cvFillConvexPoly( dst, buf, count, color );
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/external/opencv/otherlibs/highgui/ |
image.cpp | 116 int color = desired_color; local 119 if( color < 0 ) 120 color = img->nChannels > 1; 123 (!color ? 1 : img->nChannels > 1 ? img->nChannels : 3)*8, 248 void CvvImage::Fill( int color ) 250 cvSet( m_img, cvScalar(color&255,(color>>8)&255,(color>>16)&255,(color>>24)&255) );
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/external/robolectric-shadows/robolectric/src/test/java/org/robolectric/android/ |
AndroidTranslatorClassInstrumentedTest.java | 74 private int color; field in class:AndroidTranslatorClassInstrumentedTest.ShadowPaintForTests 77 protected void setColor(int color) { 78 this.color = color; 83 return color;
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/external/skia/bench/ |
MultitextureImageBench.cpp | 45 SkColor color = random.nextU(); variable 46 surf->getCanvas()->clear(color); variable 48 paint.setColor(~color);
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RotatedRectBench.cpp | 16 paint color between each rect in different ways using the ColorType enum. The xfermode used can 85 SkColor color = start_color(fColorType); variable 104 paint.setColor(color); 105 color = advance_color(color, fColorType, i);
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nanobench.h | 27 SkColorType color; member in struct:Config
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/external/skia/gm/ |
atlastext.cpp | 27 uint32_t color, sk_sp<SkTypeface> typeface, float size) { 50 target->drawText(glyphs.get(), positions.get(), cnt, color, *font); 116 // Choose a random color but don't let alpha be too small to see. 117 uint32_t color = random.nextU() | 0x40000000; local 135 draw_string(fTarget.get(), text, drawX, drawY, color, typeface, size);
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circles.cpp | 163 SkColor color = rand.nextU(); variable 164 color |= 0xff000000; 165 fPaints[i].setColor(color); 184 SkColor color = rand.nextU(); variable 185 color |= 0xff000000; 186 paint.setColor(color);
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convexpaths.cpp | 276 SkColor color = rand.nextU(); local 277 color |= 0xff000000; 278 paint.setColor(color);
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linepaths.cpp | 15 static void drawPath(SkPath& path,SkCanvas* canvas,SkColor color, 24 paint.setColor(color); 111 SkColor color = sk_tool_utils::color_to_565(0xff007000); local 112 drawPath(path.fPath, canvas, color, rect, 124 labelPaint.setColor(color);
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ovals.cpp | 168 SkColor color = genColor(&rand); variable 169 fPaints[i].setColor(color); 190 SkColor color = genColor(&rand); variable 191 fPaints[i].setColor(color); 207 SkColor color = genColor(&rand); variable 208 fPaints[i].setColor(color); 223 SkColor color = genColor(&rand); variable 224 fPaints[i].setColor(color); 239 SkColor color = genColor(&rand); variable 240 fPaints[i].setColor(color); 260 SkColor color = genColor(&rand); variable 284 SkColor color = genColor(&rand); variable [all...] |
tonalshadows.cpp | 57 SkColor color = kColors[10 * row + col]; local 58 paint.setColor(color); 63 SkColor baseAmbient = SkColorSetARGB(kAmbientAlpha*SkColorGetA(color), 64 SkColorGetR(color), SkColorGetG(color), 65 SkColorGetB(color)); 66 SkColor baseSpot = SkColorSetARGB(kSpotAlpha*SkColorGetA(color), 67 SkColorGetR(color), SkColorGetG(color), 68 SkColorGetB(color)); [all...] |
/external/skia/src/core/ |
SkRasterPipeline.cpp | 102 Sk4f color = Sk4f::Load(rgba); local 103 color.store(&ctx->r); 106 color = color * 255.0f + 0.5f; 107 ctx->rgba[0] = (uint16_t)color[0]; 108 ctx->rgba[1] = (uint16_t)color[1]; 109 ctx->rgba[2] = (uint16_t)color[2]; 110 ctx->rgba[3] = (uint16_t)color[3];
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/external/skia/src/effects/ |
SkDropShadowImageFilter.cpp | 21 SkColor color, ShadowMode shadowMode, 25 color, shadowMode, 31 SkScalar sigmaX, SkScalar sigmaY, SkColor color, 39 , fColor(color) 49 SkColor color = buffer.readColor(); local 53 return Make(dx, dy, sigmaX, sigmaY, color, shadowMode, common.getInput(0), &common.cropRect()); 121 SkColor color = xformer->apply(fColor); local 122 if (input.get() != this->getInput(0) || color != fColor) { 123 return SkDropShadowImageFilter::Make(fDx, fDy, fSigmaX, fSigmaY, color, 171 str->append("Color: ") [all...] |
/external/skia/src/gpu/effects/ |
GrBitmapTextGeoProc.h | 18 * The output color of this effect is a modulation of the input color and a sample from a texture. 25 static sk_sp<GrGeometryProcessor> Make(GrColor color, 31 new GrBitmapTextGeoProc(color, proxies, numProxies, p, format, 43 GrColor color() const { return fColor; } function in class:GrBitmapTextGeoProc
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GrConfigConversionEffect.h | 33 // Fill with every possible premultiplied A, color channel value. There will be 256-y 38 uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[kSize * y + x]); local 39 color[3] = y; 40 color[2] = SkTMin(x, y); 41 color[1] = SkTMin(x, y); 42 color[0] = SkTMin(x, y);
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GrConstColorProcessor.cpp | 26 auto color = _outer.color(); variable 27 (void)color; variable 48 auto color = _outer.color(); variable 49 (void)color; variable 55 // We use the "illegal" color value as an uninit sentinel. With GrColor4f, the "illegal" 56 // color is *really* illegal (not just unpremultiplied), so this check is simple. 57 if (prevColor != color) { 58 pdman.set4fv(colorUniform, 1, color.fRGBA) 89 GrColor4f color; local [all...] |
/external/skia/src/gpu/ops/ |
GrSimpleMeshDrawOpHelper.h | 21 * GrPipeline for a uniform primitive color and a GrPaint. 61 * color the op expects to output from its geometry processor. As output 62 * this may be set to a known color in which case the op must output this 63 * color from its geometry processor instead. 71 * Version of above that can be used by ops that have a constant color geometry processor 72 * output. The op passes this color as 'geometryColor' and after return if 'geometryColor' has 73 * changed the op must override its geometry processor color output with the new color. 173 GrColor color = paint.getColor(); local 176 return std::unique_ptr<GrDrawOp>(new Op(makeArgs, color, std::forward<OpArgs>(opArgs)...)) [all...] |
/external/skia/src/shaders/ |
SkColorShader.cpp | 43 SkColor color = shader.fColor; local 44 unsigned a = SkAlphaMul(SkColorGetA(color), SkAlpha255To256(rec.fPaint->getAlpha())); 46 unsigned r = SkColorGetR(color); 47 unsigned g = SkColorGetG(color); 48 unsigned b = SkColorGetB(color); 94 GrColor4f color = SkColorToPremulGrColor4f(fColor, *args.fDstColorSpaceInfo); local 95 return GrConstColorProcessor::Make(color, GrConstColorProcessor::InputMode::kModulateA); 104 str->append("Color: "); 126 SkColor4Shader::SkColor4Shader(const SkColor4f& color, sk_sp<SkColorSpace> space) 128 , fColor4(color) 133 SkColor4f color; local 159 SkColor color = shader.fCachedByteColor; local 218 GrColor4f color = GrColor4f::FromSkColor4f(fColor4); local [all...] |
/external/skia/tests/ |
BitmapTest.cpp | 158 * This test checks that eraseColor premultiplies the color correctly. 161 SkColor color = 0x80FF0080; local 162 test_erasecolor_premul(r, kAlpha_8_SkColorType, color, 0x80000000); 163 test_erasecolor_premul(r, kRGB_565_SkColorType, color, 0xFF840042); 164 test_erasecolor_premul(r, kARGB_4444_SkColorType, color, 0x88FF0080); 165 test_erasecolor_premul(r, kRGBA_8888_SkColorType, color, color); 166 test_erasecolor_premul(r, kBGRA_8888_SkColorType, color, color); 210 for (SkColor color : {color1, color2}) [all...] |
DefaultPathRendererTest.cpp | 80 const GrColor4f color = { 1.0f, 0.0f, 0.0f, 1.0f }; local 81 auto fp = GrConstColorProcessor::Make(color, GrConstColorProcessor::InputMode::kIgnore); 99 const GrColor4f color = { 0.0f, 1.0f, 0.0f, 1.0f }; local 100 auto fp = GrConstColorProcessor::Make(color, GrConstColorProcessor::InputMode::kIgnore);
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/external/skqp/bench/ |
MultitextureImageBench.cpp | 45 SkColor color = random.nextU(); variable 46 surf->getCanvas()->clear(color); variable 48 paint.setColor(~color);
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RotatedRectBench.cpp | 16 paint color between each rect in different ways using the ColorType enum. The xfermode used can 85 SkColor color = start_color(fColorType); variable 104 paint.setColor(color); 105 color = advance_color(color, fColorType, i);
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