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  /external/skia/src/core/
SkAAClip.cpp 122 int bottom() const { return fBottom; }
131 int fTop, fBottom;
138 fTop = fBottom = clip.fBounds.fBottom;
152 fBottom = clip.fBounds.fTop + fCurrYOff->fY + 1;
162 fTop = fBottom;
165 fBottom = kMaxInt32;
168 fBottom += curr->fY - prev->fY;
581 fBounds.fBottom = fBounds.fTop + yoff->fY + 1;
593 // possible our fBounds.fBottom is bigger than our last scanline of data, s
    [all...]
  /external/skqp/src/core/
SkAAClip.cpp 122 int bottom() const { return fBottom; }
131 int fTop, fBottom;
138 fTop = fBottom = clip.fBounds.fBottom;
152 fBottom = clip.fBounds.fTop + fCurrYOff->fY + 1;
162 fTop = fBottom;
165 fBottom = kMaxInt32;
168 fBottom += curr->fY - prev->fY;
581 fBounds.fBottom = fBounds.fTop + yoff->fY + 1;
593 // possible our fBounds.fBottom is bigger than our last scanline of data, s
    [all...]
  /external/skia/src/gpu/
GrTessellator.cpp 360 , fBottom(bottom)
382 Vertex* fBottom; // The bottom vertex in vertex-sort-order.
411 fLine = Line(fTop, fBottom);
415 fTop->fID, fBottom->fID,
416 other.fTop->fID, other.fBottom->fID);
417 if (fTop == other.fTop || fBottom == other.fBottom) {
440 *alpha = (1.0 - s) * fTop->fAlpha + s * fBottom->fAlpha;
443 *alpha = (1.0 - t) * other.fTop->fAlpha + t * other.fBottom->fAlpha;
504 Edge bisector2(e->fBottom, e->fBottom->fPartner, 1, Edge::Type::kConnector)
    [all...]
  /external/skqp/src/gpu/
GrTessellator.cpp 360 , fBottom(bottom)
382 Vertex* fBottom; // The bottom vertex in vertex-sort-order.
411 fLine = Line(fTop, fBottom);
415 fTop->fID, fBottom->fID,
416 other.fTop->fID, other.fBottom->fID);
417 if (fTop == other.fTop || fBottom == other.fBottom) {
440 *alpha = (1.0 - s) * fTop->fAlpha + s * fBottom->fAlpha;
443 *alpha = (1.0 - t) * other.fTop->fAlpha + t * other.fBottom->fAlpha;
504 Edge bisector2(e->fBottom, e->fBottom->fPartner, 1, Edge::Type::kConnector)
    [all...]
  /external/skia/src/utils/
SkLua.cpp 318 setfield_scalar(fL, "bottom", r.fBottom);
948 SkScalar fBottom; //!< The greatest distance below the baseline for any glyph (will be >= 0)
964 setfield_scalar(L, "bottom", fm.fBottom);
    [all...]
  /external/skqp/src/utils/
SkLua.cpp 318 setfield_scalar(fL, "bottom", r.fBottom);
948 SkScalar fBottom; //!< The greatest distance below the baseline for any glyph (will be >= 0)
964 setfield_scalar(L, "bottom", fm.fBottom);
    [all...]

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