/development/samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/ |
Square.java | 71 * @param gl - The OpenGL ES context in which to draw this shape. 73 public void draw(GL10 gl) { 75 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); 78 gl.glColor4f( // set color 81 gl.glVertexPointer( // point to vertex data: 84 gl.glDrawElements( // draw shape: 91 gl.glDisableClientState(GL10.GL_VERTEX_ARRAY);
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MyGLRenderer.java | 40 public void onSurfaceCreated(GL10 gl, EGLConfig config) { 42 gl.glClearColor(0.0f, 0.0f, 0.0f, 1.0f); 49 public void onDrawFrame(GL10 gl) { 52 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); 55 gl.glMatrixMode(GL10.GL_MODELVIEW); 56 gl.glLoadIdentity(); // reset the matrix to its default state 59 GLU.gluLookAt(gl, 0, 0, -3, 0f, 0f, 0f, 0f, 1.0f, 0.0f); 62 mSquare.draw(gl); 71 gl.glRotatef(mAngle, 0.0f, 0.0f, 1.0f); 74 mTriangle.draw(gl); [all...] |
/external/autotest/client/deps/glbench/src/ |
main.h | 17 #include <GL/gl.h> 18 #include <GL/glx.h> 93 namespace gl { namespace 99 using namespace gl;
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
esextcDrawBuffersIndexedCoverage.cpp | 58 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 62 gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); 75 gl.enablei(GL_BLEND, i); 76 gl.disablei(GL_BLEND, i); 78 gl.isEnabledi(GL_BLEND, i); 79 gl.colorMaski(i, GL_FALSE, GL_TRUE, GL_FALSE, GL_TRUE); 80 gl.blendEquationi(i, GL_MIN); 81 gl.blendEquationSeparatei(i, GL_MAX, GL_FUNC_SUBTRACT); 82 gl.blendFunci(i, GL_ZERO, GL_SRC_COLOR); 83 gl.blendFuncSeparatei(i, GL_CONSTANT_COLOR, GL_DST_ALPHA, GL_SRC_ALPHA, GL_ONE) [all...] |
/external/skia/src/gpu/gl/ |
GrGLStencilAttachment.cpp | 24 const GrGLInterface* gl = gpuGL->glInterface(); local 25 GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID));
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/external/skqp/src/gpu/gl/ |
GrGLStencilAttachment.cpp | 24 const GrGLInterface* gl = gpuGL->glInterface(); local 25 GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID));
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/external/swiftshader/src/OpenGL/libEGL/ |
Context.hpp | 22 #include <GLES/gl.h> 24 namespace gl { class Surface; } namespace 31 class [[clang::lto_visibility_public]] Context : public gl::Object 34 virtual void makeCurrent(gl::Surface *surface) = 0; 35 virtual void bindTexImage(gl::Surface *surface) = 0;
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/external/swiftshader/src/OpenGL/libGL/ |
Buffer.cpp | 16 // index data. Implements GL buffer objects and related functionality. 24 namespace gl namespace
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Buffer.h | 16 // index data. Implements GL buffer objects and related functionality. 26 #include <GL/GL.h> 27 #include <GL/glext.h> 32 namespace gl namespace
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Fence.cpp | 22 namespace gl namespace
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Query.h | 15 // Query.h: Defines the gl::Query class 25 #include <GL/GL.h> 26 #include <GL/glext.h> 28 namespace gl namespace
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main.h | 27 #include <GL/GL.h> 28 #include <GL/glext.h> 30 namespace gl namespace 49 void setCurrentContext(gl::Context *ctx);
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mathutil.h | 23 namespace gl namespace
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/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
GLES11IdImpl.java | 22 * Open GL ES 1.1 implementation for generating and destroying texture IDs and 47 public void glDeleteTextures(GL11 gl, int n, int[] textures, int offset) { 49 gl.glDeleteTextures(n, textures, offset); 54 public void glDeleteBuffers(GL11 gl, int n, int[] buffers, int offset) { 56 gl.glDeleteBuffers(n, buffers, offset);
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/external/replicaisland/src/com/replica/replicaisland/ |
DrawableBitmap.java | 67 * @param gl A pointer to the OpenGL context. 71 public static void beginDrawing(GL10 gl, float viewWidth, float viewHeight) { 72 gl.glShadeModel(GL10.GL_FLAT); 73 gl.glEnable(GL10.GL_BLEND); 74 gl.glBlendFunc(GL10.GL_ONE, GL10.GL_ONE_MINUS_SRC_ALPHA); 75 gl.glColor4x(0x10000, 0x10000, 0x10000, 0x10000); 77 gl.glMatrixMode(GL10.GL_PROJECTION); 78 gl.glPushMatrix(); 79 gl.glLoadIdentity(); 80 gl.glOrthof(0.0f, viewWidth, 0.0f, viewHeight, 0.0f, 1.0f) 101 GL10 gl = OpenGLSystem.getGL(); local [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
SpriteTextRenderer.java | 53 public void onSurfaceCreated(GL10 gl, EGLConfig config) { 59 gl.glDisable(GL10.GL_DITHER); 65 gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, 68 gl.glClearColor(.5f, .5f, .5f, 1); 69 gl.glShadeModel(GL10.GL_SMOOTH); 70 gl.glEnable(GL10.GL_DEPTH_TEST); 71 gl.glEnable(GL10.GL_TEXTURE_2D); 79 gl.glGenTextures(1, textures, 0); 82 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); 84 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER [all...] |
LabelMaker.java | 78 * @param gl 80 public void initialize(GL10 gl) { 83 gl.glGenTextures(1, textures, 0); 85 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); 88 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, 90 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, 93 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, 95 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, 98 gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, 105 public void shutdown(GL10 gl) { 345 ((GL11Ext)gl).glDrawTexiOES((int) x, (int) y, 0, method [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
FrameBufferObjectActivity.java | 20 import javax.microedition.khronos.opengles.GL; 60 public void onDrawFrame(GL10 gl) { 61 checkGLError(gl); 63 GL11ExtensionPack gl11ep = (GL11ExtensionPack) gl; 65 drawOffscreenImage(gl, mSurfaceWidth, mSurfaceHeight); 68 drawOffscreenImage(gl, mFramebufferWidth, mFramebufferHeight); 70 drawOnscreen(gl, mSurfaceWidth, mSurfaceHeight); 75 gl.glClearColor(1,0,0,0); 76 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); 80 public void onSurfaceChanged(GL10 gl, int width, int height) [all...] |
MatrixPaletteRenderer.java | 27 import javax.microedition.khronos.opengles.GL; 181 public void createBufferObjects(GL gl) { 184 GL11 gl11 = (GL11) gl; 204 public void draw(GL10 gl) { 205 GL11 gl11 = (GL11) gl; 206 GL11Ext gl11Ext = (GL11Ext) gl; 208 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); 214 gl.glEnableClientState(GL11Ext.GL_MATRIX_INDEX_ARRAY_OES); 215 gl.glEnableClientState(GL11Ext.GL_WEIGHT_ARRAY_OES) [all...] |
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/renderers/ |
GLRotationGuideRenderer.java | 64 public void onDrawFrame(GL10 gl) { 65 clearBackground(gl); 66 gl.glMatrixMode(GL10.GL_MODELVIEW); 67 gl.glLoadIdentity(); 68 gl.glRotatef(mAngle, mRotateX, mRotateY, mRotateZ); 69 mMonolith.draw(gl); 77 public void onSurfaceChanged(GL10 gl, int width, int height) { 78 gl.glViewport(0, 0, width, height); 79 gl.glMatrixMode(GL10.GL_PROJECTION); 80 gl.glLoadIdentity() [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLU.java | 22 * A set of GL utilities inspired by the OpenGL Utility Toolkit. 29 * Return an error string from a GL or GLU error code. 31 * @param error - a GL or GLU error code. 33 * was not a valid GL or GLU error code. 60 * @param gl a GL10 interface 71 public static void gluLookAt(GL10 gl, float eyeX, float eyeY, float eyeZ, 79 gl.glMultMatrixf(scratch, 0); 86 * @param gl 92 public static void gluOrtho2D(GL10 gl, float left, float right, 94 gl.glOrthof(left, right, bottom, top, -1.0f, 1.0f) [all...] |
/development/apps/OBJViewer/com/android/objviewer/ |
OBJViewer.java | 144 private void init(GL10 gl) { 149 gl.glEnable(gl.GL_DEPTH_TEST); 151 gl.glDisable(gl.GL_SCISSOR_TEST); 154 gl.glEnable(gl.GL_DITHER); 156 gl.glShadeModel(gl.GL_SMOOTH); 158 gl.glEnable(gl.GL_CULL_FACE) 169 GL10 gl = (GL10)mGLContext.getGL(); local [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
KubeRenderer.java | 39 public void onDrawFrame(GL10 gl) { 52 gl.glClearColor(0.5f,0.5f,0.5f,1); 53 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); 59 gl.glMatrixMode(GL10.GL_MODELVIEW); 60 gl.glLoadIdentity(); 61 gl.glTranslatef(0, 0, -3.0f); 62 gl.glScalef(0.5f, 0.5f, 0.5f); 63 gl.glRotatef(mAngle, 0, 1, 0); 64 gl.glRotatef(mAngle*0.25f, 1, 0, 0); 66 gl.glColor4f(0.7f, 0.7f, 0.7f, 1.0f) [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcContextFlagsTests.cpp | 93 const glw::Functions& gl = m_caseContext->getFunctions(); local 94 gl.getIntegerv(GL_CONTEXT_FLAGS, &flags); 95 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetIntegerv");
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glcInfoTests.cpp | 53 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 55 const char* result = (const char*)gl.getString(m_query); 56 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetString() failed");
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