/external/skqp/gm/ |
alphagradients.cpp | 28 SkPoint pts[] = { { r.fLeft, r.fTop }, { r.fRight, r.fBottom } }; local 31 paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, 2,
|
cgm.c | 24 sk_point_t pts[] = { { 0, 0 }, { W, H } }; local 26 return sk_shader_new_linear_gradient(pts, colors, NULL, 2, CLAMP_SK_SHADER_TILEMODE, NULL);
|
colorfilters.cpp | 14 const SkPoint pts[] = { local 22 return SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors),
|
glyph_pos_align.cpp | 27 const SkPoint pts[] = {{0, 0}, {kWidth, kHeight}}; local 28 paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors),
|
points.cpp | 26 static void fill_pts(SkPoint pts[], size_t n, SkRandom* rand) { 33 pts[i].set(x, y); 53 SkPoint* pts = new SkPoint[n]; variable 54 fill_pts(pts, n, &rand); 56 canvas->drawPoints(SkCanvas::kPolygon_PointMode, n, pts, p0); 57 canvas->drawPoints(SkCanvas::kLines_PointMode, n, pts, p1); 58 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p2); 59 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p3); 61 delete[] pts;
|
transparency.cpp | 14 SkPoint pts[2]; local 15 pts[0] = SkPoint::Make(0, 0); 16 pts[1] = SkPoint::Make(width, 0); 34 p.setShader(SkGradientShader::MakeLinear(pts, shaderColors, nullptr, 2,
|
colormatrix.cpp | 68 SkPoint pts[] = {{0, 0}, {SkIntToScalar(width), SkIntToScalar(height)}}; local 71 paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, 2,
|
gradientDirtyLaundry.cpp | 38 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { 39 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm); 42 static sk_sp<SkShader> MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { 43 const SkPoint pt{ SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY) }; 47 static sk_sp<SkShader> MakeSweep(const SkPoint pts[2], const GradData& data, SkShader::TileMode) { 48 const SkPoint pt{ SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY) } 72 SkPoint pts[2] = { { 0, 0 }, variable [all...] |
matrixconvolution.cpp | 43 SkPoint pts[2] = { SkPoint::Make(0, 0), local 47 pts, fColors, pos, 2, SkShader::kClamp_TileMode));
|
/external/skqp/samplecode/ |
SampleClamp.cpp | 16 SkPoint pts[] = { 0, 0, SK_Scalar1/500, SK_Scalar1/500 }; local 18 return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
|
SampleHairCurves.cpp | 42 SkScalar pts[] = { local 48 curves.moveTo(pts[0], pts[1]); 49 curves.cubicTo(pts[2], pts[3], 50 pts[4], pts[5], 51 pts[6], pts[7]); 53 hulls.moveTo(pts[0], pts[1]) 64 SkScalar pts[] = { local 82 SkScalar pts[] = { local 103 SkScalar pts[] = { local [all...] |
SamplePoints.cpp | 38 static void fill_pts(SkPoint pts[], size_t n, SkRandom* rand) { 40 pts[i].set(rand->nextUScalar1() * 640, rand->nextUScalar1() * 480); 59 SkPoint* pts = new SkPoint[n]; local 60 fill_pts(pts, n, &rand); 62 canvas->drawPoints(SkCanvas::kPolygon_PointMode, n, pts, p0); 63 canvas->drawPoints(SkCanvas::kLines_PointMode, n, pts, p1); 64 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p2); 65 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p3); 67 delete[] pts;
|
SampleShaders.cpp | 24 SkPoint pts[2]; local 27 pts[0].set(0, 0); 28 pts[1].set(0, SkIntToScalar(bm.height())); 31 auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); 47 SkPoint pts[2]; local 50 pts[0].set(0, 0); 51 pts[1].set(SkIntToScalar(100), 0); 54 auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); 56 pts[0].set(0, 0); 57 pts[1].set(0, SkIntToScalar(100)) [all...] |
/external/skqp/src/pathops/ |
SkPathOpsTightBounds.cpp | 16 SkPoint pts[4]; local 17 verb = iter.next(pts); 20 moveBounds.fLeft = SkTMin(moveBounds.fLeft, pts[0].fX); 21 moveBounds.fTop = SkTMin(moveBounds.fTop, pts[0].fY); 22 moveBounds.fRight = SkTMax(moveBounds.fRight, pts[0].fX); 23 moveBounds.fBottom = SkTMax(moveBounds.fBottom, pts[0].fY); 30 wellBehaved &= between(pts[0].fX, pts[1].fX, pts[2].fX); 31 wellBehaved &= between(pts[0].fY, pts[1].fY, pts[2].fY) [all...] |
/external/skqp/tests/ |
PathMeasureTest.cpp | 13 const SkPoint pts[] = { local 19 path.moveTo(pts[0]); 20 for (size_t i = 1; i < SK_ARRAY_COUNT(pts); i += 3) { 21 path.cubicTo(pts[i], pts[i + 1], pts[i + 2]); 30 const SkPoint pts[] = { local 36 path.moveTo(pts[0]); 37 for (size_t i = 1; i < SK_ARRAY_COUNT(pts); i += 2) { 38 path.quadTo(pts[i], pts[i + 1]) 46 const SkPoint pts[] = { local 206 SkPoint stdP, hiP, pts[] = {{0,0}, {100,0}, {100,0}}; local [all...] |
ShaderOpacityTest.cpp | 51 SkPoint pts[2]; local 52 pts[0].iset(0, 0); 53 pts[1].iset(1, 0); 62 auto grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode); 69 grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode); 76 grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode); 83 grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode);
|
/external/skia/gm/ |
colormatrix.cpp | 68 SkPoint pts[] = {{0, 0}, {SkIntToScalar(width), SkIntToScalar(height)}}; local 71 paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, 2,
|
gradientDirtyLaundry.cpp | 38 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { 39 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm); 42 static sk_sp<SkShader> MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { 43 const SkPoint pt{ SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY) }; 47 static sk_sp<SkShader> MakeSweep(const SkPoint pts[2], const GradData& data, SkShader::TileMode) { 48 const SkPoint pt{ SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY) } 72 SkPoint pts[2] = { { 0, 0 }, variable [all...] |
matrixconvolution.cpp | 43 SkPoint pts[2] = { SkPoint::Make(0, 0), local 47 pts, fColors, pos, 2, SkShader::kClamp_TileMode));
|
shallowgradient.cpp | 15 SkPoint pts[] = { { 0, 0 }, { size.width(), size.height() } }; local 16 return SkGradientShader::MakeLinear(pts, colors, nullptr, count, SkShader::kClamp_TileMode);
|
/external/skia/samplecode/ |
SampleEffects.cpp | 39 SkPoint pts[] = { { 3, 0 }, { 7, 5 } }; local 40 paint->setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors), 67 const float pts[] = { local 76 fPath.moveTo(pts[0], pts[1]); 77 for (i = 2; i < SK_ARRAY_COUNT(pts); i += 2) { 78 fPath.lineTo(pts[i], pts[i+1]);
|
SampleFontScalerTest.cpp | 64 SkPoint pts[4]; local 65 pts[0].set(1.61061274e+09f, 6291456); 66 pts[1].set(-7.18397061e+15f, 68 pts[2].set(-1.30077315e+16f, 70 pts[3].set(-1.30077315e+16f, 74 path.moveTo(pts[0]); 75 path.cubicTo(pts[1], pts[2], pts[3]);
|
/external/skia/src/effects/ |
SkCornerPathEffect.cpp | 46 SkPoint pts[4]; local 60 switch (verb = iter.next(pts, false)) { 68 moveTo = pts[0]; 71 dst->moveTo(pts[0]); 76 bool drawSegment = ComputeStep(pts[0], pts[1], fRadius, &step); 82 dst->quadTo(pts[0].fX, pts[0].fY, pts[0].fX + step.fX, 83 pts[0].fY + step.fY) [all...] |
/external/skia/tests/ |
PathOpsExtendedTest.cpp | 87 SkPoint pts[4]; local 91 while ((verb = iter.next(pts)) != SkPath::kDone_Verb) { 99 firstPt = pts[0]; 103 SkDebugf("{{%1.9g,%1.9g}, {%1.9g,%1.9g}},\n", pts[0].fX, pts[0].fY, 104 pts[1].fX, pts[1].fY); 105 lastPt = pts[1]; 110 pts[0].fX, pts[0].fY, pts[1].fX, pts[1].fY, pts[2].fX, pts[2].fY) [all...] |
VerticesTest.cpp | 93 static void fill_triangle(SkCanvas* canvas, const SkPoint pts[], SkColor c) { 95 auto verts = SkVertices::MakeCopy(SkVertices::kTriangles_VertexMode, 3, pts, nullptr, colors); 105 SkPoint pts[] = { { -10, 1 }, { -10, 2 }, { 1e9f, 1.5f } }; local 106 fill_triangle(surf->getCanvas(), pts, SK_ColorBLACK);
|