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Searched
full:artificial
(Results
151 - 175
of
538
) sorted by null
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/libcore/luni/src/test/java/libcore/libcore/util/
CountryTimeZonesTest.java
263
// This is an
artificial
case very similar to America/Denver and America/Phoenix in the US: both
491
// This is an
artificial
case very similar to America/Denver and America/Phoenix in the US: both
[
all
...]
/cts/tests/tests/media/src/android/media/cts/
PresentationSyncTest.java
108
// faster test. By adding an
artificial
workload in a second thread we can make the
/device/google/wahoo/power-libperfmgr/
Power.cpp
328
// time it is called, and synthesizes an
artificial
sleep state that will
/external/elfutils/libdw/
known-dwarf.h
51
DWARF_ONE_KNOWN_DW_AT (
artificial
, DW_AT_artificial) \
[
all
...]
/external/fio/engines/
rbd.c
611
* The size of the RBD is set instead of a
artificial
file.
/external/freetype/include/freetype/config/
ftheader.h
682
* FreeType~2 API which performs
artificial
obliquing and emboldening.
/external/llvm/include/llvm/Support/
GenericDomTreeConstruction.h
172
// infinite loops). In these cases an
artificial
exit node is required.
/external/llvm/lib/CodeGen/
MachineCombiner.cpp
389
// This is only an
artificial
restriction though. In practice there is
/external/llvm/lib/MC/
MCCodeView.cpp
298
// Make an
artificial
start location using the function start and the inlinee
/external/llvm/test/Transforms/LoopVectorize/
runtime-check-address-space.ll
19
;
Artificial
datalayout
/external/skia/src/core/
SkScalerContext.h
70
uint8_t fContrast; //0.8+1, [0.0, 1.0]
artificial
contrast
/external/skqp/src/core/
SkScalerContext.h
66
uint8_t fContrast; //0.8+1, [0.0, 1.0]
artificial
contrast
/external/swiftshader/third_party/LLVM/include/llvm/Analysis/
DominatorInternals.h
173
// infinite loops). In these cases an
artificial
exit node is required.
/external/swiftshader/third_party/LLVM/lib/Target/X86/
X86InstrInfo.h
50
//
Artificial
condition codes. These are used by AnalyzeBranch
/external/tensorflow/tensorflow/core/util/ctc/
ctc_beam_search_test.cc
17
// custom BeamScorer and BeamState based on a dictionary with a few
artificial
/external/valgrind/callgrind/
bb.c
237
* bbIn==0 is possible for
artificial
BB without real code.
callstack.c
37
* The
artificial
call stack is an array of call_entry's, representing
/libcore/ojluni/src/main/java/java/time/temporal/
ChronoUnit.java
184
*
Artificial
unit that represents the concept of forever.
/packages/apps/Camera2/src/com/android/camera/settings/
AppUpgrader.java
84
* With this version we needed to convert the
artificial
16:9 high
/platform_testing/libraries/aupt-lib/src/android/support/test/aupt/
AuptTestRunner.java
616
Log.d(LOG_TAG, "About to induce
artificial
ANR for debugging");
/prebuilts/clang/host/darwin-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Support/
GenericDomTreeConstruction.h
170
// infinite loops). In these cases an
artificial
exit node is required.
/prebuilts/clang/host/darwin-x86/clang-4393122/include/llvm/Support/
GenericDomTreeConstruction.h
170
// infinite loops). In these cases an
artificial
exit node is required.
/prebuilts/clang/host/darwin-x86/clang-4479392/include/llvm/Support/
GenericDomTreeConstruction.h
170
// infinite loops). In these cases an
artificial
exit node is required.
/prebuilts/clang/host/linux-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Support/
GenericDomTreeConstruction.h
170
// infinite loops). In these cases an
artificial
exit node is required.
/prebuilts/clang/host/linux-x86/clang-4393122/include/llvm/Support/
GenericDomTreeConstruction.h
170
// infinite loops). In these cases an
artificial
exit node is required.
Completed in 1287 milliseconds
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