/prebuilts/ndk/r16/sources/third_party/vulkan/src/libs/glm/gtx/ |
string_cast.inl | 150 return detail::format("dvec3(%f, %f, %f)", v.x, v.y, v.z);
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/external/deqp/external/openglcts/modules/gl/ |
gl4cVertexAttribBindingTests.cpp | 42 using tcu::DVec3; [all...] |
gl4cDirectStateAccessVertexArraysTests.cpp | [all...] |
gl4cShaderStorageBufferObjectTests.cpp | [all...] |
gl4cComputeShaderTests.cpp | [all...] |
gl4cEnhancedLayoutsTests.hpp | 106 static const Type dvec3; member in struct:gl4cts::EnhancedLayouts::Utils::Type [all...] |
gl4cEnhancedLayoutsTests.cpp | 148 const Type Type::dvec3 = Type::GetType(Type::Double, 1, 3); member in class:gl4cts::EnhancedLayouts::Utils::Type 461 { "double", "dvec2", "dvec3", "dvec4" }, [all...] |
gl4cShaderSubroutineTests.cpp | [all...] |
gl4cShadingLanguage420PackTests.cpp | 645 { "double", "dvec2", "dvec3", "dvec4" }, [all...] |
/external/deqp/data/gles3/shaders/ |
keywords.test | 2116 case dvec3 2129 float dvec3 = 1.0; [all...] |
/external/mesa3d/src/compiler/glsl/ |
lower_packed_varyings.cpp | 478 * so handle it as two separate assignments. For doubles, a dvec3/dvec4
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glsl_parser.yy | 138 %token BVEC2 BVEC3 BVEC4 IVEC2 IVEC3 IVEC4 UVEC2 UVEC3 UVEC4 VEC2 VEC3 VEC4 DVEC2 DVEC3 DVEC4 [all...] |
link_varyings.cpp | 460 /* We need to do some special handling for doubles as dvec3 and 463 * the spec does not allow this for dvec3 and dvec4. [all...] |
glsl_to_nir.cpp | 163 * two locations. For instance, if we have in the IR code a dvec3 attr0 in [all...] |
linker.cpp | [all...] |
/external/mesa3d/src/compiler/ |
glsl_types.h | 357 * For inter-shader varyings - dvec3/dvec4 take two slots.
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glsl_types.cpp | [all...] |
/external/mesa3d/src/gallium/docs/source/ |
screen.rst | 362 Components may overlap, notably when the gaps in an array of dvec3 are [all...] |
/prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/ |
intermOut.cpp | 527 case EOpConstructDVec3: out.debug << "Construct dvec3"; break; [all...] |
glslang.y | 130 %token <lex> DVEC2 DVEC3 DVEC4 DMAT2 DMAT3 DMAT4 [all...] |
glslang_tab.cpp | 186 DVEC3 = 319, 882 "VOLATILE", "RESTRICT", "READONLY", "WRITEONLY", "DVEC2", "DVEC3", [all...] |
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineVertexInputTests.cpp | 269 { "dvec3", 3, 1, GLSL_BASIC_TYPE_DOUBLE }, [all...] |
/external/deqp/external/vulkancts/modules/vulkan/subgroups/ |
vktSubgroupsTestsUtils.cpp | 941 return "dvec3"; [all...] |