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  /external/deqp/external/openglcts/modules/gl/
gl3cGPUShader5Tests.cpp 409 { "uvec3", false, "ivec3", Utils::VARIABLE_TYPE_IVEC3, uni_data_int_1, uni_data_int_2 } /* ivec3 >> uvec3 */,
410 { "uvec3", true, "ivec3", Utils::VARIABLE_TYPE_IVEC3, uni_data_int_2, uni_data_int_2 },
411 { "vec3", false, "ivec3", Utils::VARIABLE_TYPE_IVEC3, uni_data_int_1, uni_data_int_2 } /* ivec3 >> vec3 */,
412 { "vec3", true, "ivec3", Utils::VARIABLE_TYPE_IVEC3, uni_data_int_2, uni_data_int_2 },
642 else if (!strcmp(destination_type, "ivec3"))
644 Utils::replaceToken("ZERO", search_position, "ivec3(0,0,0)", vs_body);
645 Utils::replaceToken("ZERO", search_position, "ivec3(0,0,0)", vs_body);
877 { /* vec3 >> ivec3 - invalid *
    [all...]
gl4cES31CompatibilityTests.cpp 836 { s_shader_version, "#define TTYPE highp ivec3\n"
838 "#define LEFT ivec3(-1, -2, -3)\n"
839 "#define RIGHT ivec3(-4, -5, -6)\n"
841 "#define REFERENCE ivec3(-4, -2, -6)\n",
852 { s_shader_version, "#define TTYPE mediump ivec3\n"
854 "#define LEFT ivec3(-1, -2, -3)\n"
855 "#define RIGHT ivec3(-4, -5, -6)\n"
857 "#define REFERENCE ivec3(-4, -2, -6)\n",
868 { s_shader_version, "#define TTYPE lowp ivec3\n"
870 "#define LEFT ivec3(-1, -2, -3)\n
    [all...]
gl4cLimitsTests.cpp 229 static const Limit<tcu::IVec3> ivec3Limits[] =
231 { "max_compute_work_group_count", GL_MAX_COMPUTE_WORK_GROUP_COUNT, tcu::IVec3(65535,65535,65535), 0, "gl_MaxComputeWorkGroupCount" },
232 { "max_compute_work_group_size", GL_MAX_COMPUTE_WORK_GROUP_SIZE, tcu::IVec3(1024, 1024, 64), 0, "gl_MaxComputeWorkGroupSize" },
261 const Limit<tcu::IVec3>& limit = ivec3Limits[idx];
262 addChild(new glcts::LimitCase<tcu::IVec3>(m_context, limit.name, limit.token, limit.boundry, limit.isMaximum, "450", limit.builtin ));
gl4cShaderImageLoadStoreTests.cpp     [all...]
gl4cES31CompatibilityShaderImageLoadStoreTests.cpp     [all...]
  /external/deqp/data/gles31/shaders/es31/
linkage_geometry_uniform_types.test 665 case ivec3
667 desc "uniform of type ivec3"
671 uniform ivec3 val = [ ivec3(-25, 25, -3) ];
672 output ivec3 out0 = [ ivec3(-25, 25, -3) ];
686 flat out mediump ivec3 geo_var;
701 flat in ivec3 geo_var;
linkage_tessellation_uniform_types.test 785 case ivec3
787 desc "uniform of type ivec3"
791 uniform ivec3 val0 = [ ivec3(-1, 1, -2) ];
792 uniform ivec3 val1 = [ ivec3(2, 3, -2) ];
793 output ivec3 out0 = [ ivec3(3, 7, -6) ];
807 flat out mediump ivec3 tc_out[];
817 flat in mediump ivec3 tc_out[]
    [all...]
android_extension_pack.test 156 if (texelFetch(u_sampler, ivec3(0, 0, 0), 0).r > 0.5)
556 if (imageLoad(u_image1, ivec3(0, 0, 0)).r == 0)
558 if (imageLoad(u_image2, ivec3(0, 0, 0)).r == 0u)
560 if (imageLoad(u_image3, ivec3(0, 0, 0)).r == 0.0)
  /external/deqp/data/gles31/shaders/es32/
linkage_geometry_uniform_types.test 669 case ivec3
671 desc "uniform of type ivec3"
674 uniform ivec3 val = [ ivec3(-25, 25, -3) ];
675 output ivec3 out0 = [ ivec3(-25, 25, -3) ];
689 flat out mediump ivec3 geo_var;
704 flat in ivec3 geo_var;
linkage_tessellation_uniform_types.test 788 case ivec3
790 desc "uniform of type ivec3"
793 uniform ivec3 val0 = [ ivec3(-1, 1, -2) ];
794 uniform ivec3 val1 = [ ivec3(2, 3, -2) ];
795 output ivec3 out0 = [ ivec3(3, 7, -6) ];
809 flat out mediump ivec3 tc_out[];
819 flat in mediump ivec3 tc_out[]
    [all...]
android_extension_pack.test 170 if (texelFetch(u_sampler, ivec3(0, 0, 0), 0).r > 0.5)
560 if (imageLoad(u_image1, ivec3(0, 0, 0)).r == 0)
562 if (imageLoad(u_image2, ivec3(0, 0, 0)).r == 0u)
564 if (imageLoad(u_image3, ivec3(0, 0, 0)).r == 0.0)
  /external/deqp/modules/gles3/functional/
es3fCompressedTextureTests.cpp 35 using tcu::IVec3;
49 const IVec3 blockSize = tcu::getBlockPixelSize(format);
  /external/deqp/external/vulkancts/modules/vulkan/texture/
vktTextureFilteringExplicitLodTests.cpp 372 const IVec3 curLevelSize = pba[level].getSize();
1116 IVec3 dimensions,
1195 const IVec3 m_dimensions;
    [all...]
vktSampleVerifierUtil.cpp 150 void wrapTexelGridCoordLinear (IVec3& baseTexel,
151 IVec3& texelGridOffset,
194 void calcTexelBaseOffset (const IVec3& gridCoord,
196 IVec3& baseTexel,
197 IVec3& texelGridOffset)
212 IVec3& gridCoordMin,
213 IVec3& gridCoordMax)
248 const IVec3& levelSize,
270 const IVec3 size,
  /external/deqp/modules/gles3/scripts/
gen-swizzle-math-operations.py 27 VECTOR_TYPES = ["vec2", "vec3", "vec4", "ivec2", "ivec3", "ivec4"]
61 "ivec3": 3,
143 ("ivec3", inIVec3),
  /external/deqp/modules/internal/
ditAstcTests.cpp 56 const IVec3 blockSize = getBlockPixelSize(format);
70 const IVec3 blockPixelSize = getBlockPixelSize(format);
149 const IVec3 blockPixelSize = getBlockPixelSize(m_format);
  /external/deqp/external/vulkancts/modules/vulkan/image/
vktImageAtomicOperationTests.cpp 55 using tcu::IVec3;
107 return string("ivec3(" + x + "," + y + "," + z + ")");
118 const IVec3& gridSize)
193 static deInt32 getAtomicFuncArgument (const AtomicOperation op, const IVec3& invocationID, const IVec3& gridSize)
298 + getAtomicFuncArgumentShaderStr(m_operation, "gx", "gy", "gz", IVec3(NUM_INVOCATIONS_PER_PIXEL*gridSize.x(), gridSize.y(), gridSize.z()));
373 + getAtomicFuncArgumentShaderStr(m_operation, "gx", "gy", "gz", IVec3(NUM_INVOCATIONS_PER_PIXEL*gridSize.x(), gridSize.y(), gridSize.z()));
668 const IVec3 extendedGridSize = IVec3(NUM_INVOCATIONS_PER_PIXEL*gridSize.x(), gridSize.y(), gridSize.z());
684 const IVec3 gid(x + i*gridSize.x(), y, z)
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vktImageLoadStoreTests.cpp 187 tcu::TextureLevel generateReferenceImage (const tcu::IVec3& imageSize, const VkFormat imageFormat, const VkFormat readFormat)
223 inline tcu::TextureLevel generateReferenceImage (const tcu::IVec3& imageSize, const VkFormat imageFormat)
371 const std::string texelCoordStr = (dimension == 1 ? "gx" : dimension == 2 ? "ivec2(gx, gy)" : dimension == 3 ? "ivec3(gx, gy, gz)" : "");
471 const tcu::IVec3 workSize = (m_singleLayerBind ? m_texture.layerSize() : m_texture.size());
536 const tcu::IVec3 imageSize = m_texture.size();
    [all...]
  /external/deqp/external/openglcts/modules/gles31/
es31cShaderImageLoadStoreTests.cpp     [all...]
es31cTextureStorageMultisampleGetActiveUniformTests.cpp 87 " vec4 sampler2DMSArray_value = texelFetch(fs_sampler_2d_multisample_array, ivec3(0), 0);\n"
89 " uvec4 usampler2DMSArray_value = texelFetch(fs_sampler_2d_multisample_array_uint, ivec3(0), 0);\n"
91 " ivec4 isampler2DMSArray_value = texelFetch(fs_sampler_2d_multisample_array_int, ivec3(0), 0);\n"
138 " vec4 sampler2DMSArray_value = texelFetch(vs_sampler_2d_multisample_array, ivec3(0), 0);\n"
140 " uvec4 usampler2DMSArray_value = texelFetch(vs_sampler_2d_multisample_array_uint, ivec3(0), 0);\n"
142 " ivec4 isampler2DMSArray_value = texelFetch(vs_sampler_2d_multisample_array_int, ivec3(0), 0);\n"
  /external/deqp/framework/common/
tcuTexture.hpp 306 IVec3 calculatePackedPitch (const TextureFormat& format, const IVec3& size);
326 ConstPixelBufferAccess (const TextureFormat& format, const IVec3& size, const void* data);
328 ConstPixelBufferAccess (const TextureFormat& format, const IVec3& size, const IVec3& pitch, const void* data);
331 const IVec3& getSize (void) const { return m_size; }
338 const IVec3& getPitch (void) const { return m_pitch; }
358 Vec4 sample2DOffset (const Sampler& sampler, Sampler::FilterMode filter, float s, float t, const IVec3& offset) const;
359 Vec4 sample3DOffset (const Sampler& sampler, Sampler::FilterMode filter, float s, float t, float r, const IVec3& offset) const;
362 float sample2DCompare (const Sampler& sampler, Sampler::FilterMode filter, float ref, float s, float t, const IVec3& offset) const
    [all...]
tcuTexLookupVerifier.hpp 45 IVec3 coordBits; //!< Bits per coordinate component before any transformations. Assumed to be floating-point.
46 IVec3 uvwBits; //!< Bits per component in final per-level UV(W) coordinates. Assumed to be fixed-point.
61 IVec3 coordBits; //!< Bits per coordinate component before any transformations. Assumed to be floating-point.
62 IVec3 uvwBits; //!< Bits per component in final per-level UV(W) coordinates. Assumed to be fixed-point.
tcuVectorType.hpp 45 typedef Vector<int, 3> IVec3;
  /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArrayImageOperations.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fShaderStateQueryTests.cpp 215 { GL_SAMPLER_2D_MULTISAMPLE_ARRAY, "uniform highp sampler2DMSArray u_sampler", "texelFetch(u_sampler, ivec3(gl_FragCoord.xyz), 0)" },
216 { GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, "uniform highp isampler2DMSArray u_sampler", "texelFetch(u_sampler, ivec3(gl_FragCoord.xyz), 0)" },
217 { GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, "uniform highp usampler2DMSArray u_sampler", "texelFetch(u_sampler, ivec3(gl_FragCoord.xyz), 0)" },
344 { GL_IMAGE_CUBE_MAP_ARRAY, "layout(binding=0, rgba8) readonly uniform highp imageCubeArray u_image", "imageLoad(u_image, ivec3(gl_FragCoord.xyx))" },
345 { GL_INT_IMAGE_CUBE_MAP_ARRAY, "layout(binding=0, r32i) readonly uniform highp iimageCubeArray u_image", "imageLoad(u_image, ivec3(gl_FragCoord.xyx))" },
346 { GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY, "layout(binding=0, r32ui) readonly uniform highp uimageCubeArray u_image", "imageLoad(u_image, ivec3(gl_FragCoord.xyx))" },

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