/external/archive-patcher/shared/src/test/java/com/google/archivepatcher/shared/ |
UnitTestZipArchive.java | 35 * contains four files, one each at compression levels 0 (stored), 1 (fastest), 6 (default), and 9
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/external/autotest/client/common_lib/ |
utils_unittest.py | 693 # Log levels in ascending severity. 726 """Returns contents of log buffers at all levels. 729 at the levels in self.LOG_LEVELS. 797 """Test simultaneous stdout and stderr log levels.""" [all...] |
/external/autotest/client/site_tests/security_StatefulPermissions/ |
security_StatefulPermissions.py | 234 be obtained by each of the privilege levels (usernames)
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/external/autotest/docs/ |
coding-style.md | 137 multiple lines, put two levels of indentation before proceeding with text. An
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/external/bart/bart/sched/ |
SchedMatrix.py | 96 levels
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SchedMultiAssert.py | 37 levels
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/external/clang/docs/ |
PTHInternals.rst | 81 machinery for PTH resides at the lower-levels of the Clang library
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/external/clang/lib/StaticAnalyzer/Checkers/ |
ArrayBoundCheckerV2.cpp | 96 // various levels of conservatism in our buffer overflow checking.
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/external/deqp/external/openglcts/modules/gl/ |
gl4cBufferStorageTests.cpp | 328 static void Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, [all...] |
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderLayeredFramebuffer.cpp | 269 gl.texStorage3D(GL_TEXTURE_3D, 1 /* levels */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH); 525 gl.texStorage3D(GL_TEXTURE_3D, 1 /* levels */, to_internalformat, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH); 976 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1 /* levels */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH); 978 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1 /* levels */, GL_DEPTH_COMPONENT32F, TEXTURE_WIDTH, TEXTURE_HEIGHT, [all...] |
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
esextcGPUShader5ImagesArrayIndexing.cpp | 144 gl.texStorage2D(GL_TEXTURE_2D, 1 /* levels */, GL_R32UI, m_texture_width, m_texture_height);
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/external/deqp/framework/opengl/wrapper/ |
glwApi.inl | [all...] |
glwFunctionTypes.inl | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fMultiviewTests.cpp | 116 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1 /* num mipmaps */, GL_RGBA8, m_width / 2, m_height, 2 /* num levels */);
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/external/deqp/modules/gles3/performance/ |
es3pTextureCases.cpp | 196 // Fill levels.
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/external/drrickorang/LoopbackApp/app/src/main/res/values/ |
strings.xml | 189 This feature is highly experimental. It will try various volume levels until it picks one
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/external/e2fsprogs/debugfs/ |
htree.c | 287 fprintf(pager, "\t Indirect levels: %d\n", rootnode->indirect_levels);
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/external/fio/ |
stat.h | 19 * How many depth levels to log
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/external/google-tv-pairing-protocol/java/src/com/google/polo/json/ |
JSONWriter.java | 53 * you. Objects and arrays can be nested up to 20 levels deep.
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/external/guava/guava/src/com/google/common/cache/ |
Striped64.java | 83 * contention levels will recur, so the cells will eventually be
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/external/icu/icu4c/source/common/unicode/ |
icuplug.h | 183 * Number of known levels.
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/external/icu/icu4j/main/classes/core/src/com/ibm/icu/text/ |
RelativeDateTimeFormatter.java | [all...] |
/external/libavc/common/ |
ih264_cavlc_tables.c | 28 * This file contains H264 cavlc tables for encoding coeff_tokens, levels, total
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/external/libchrome/base/memory/ |
singleton.h | 104 // a callback the system will invoke when logging levels change. Note that
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/external/libcups/filter/ |
commandtops.c | 495 * 'report_levels()' - Report supply levels.
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