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<<61626364656667686970>>
/external/libcxx/lib/ |
CMakeLists.txt | 198 # Don't check the msvcprt iterator debug levels
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/external/libpcap/ |
gencode.h | 113 /* IS-IS Levels */
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/external/libusb/ |
ChangeLog | 142 * Define log levels in libusb.h and set timestamp origin to first libusb_init() call
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/external/libvpx/libvpx/vp8/encoder/ |
picklpf.c | 178 /* Search lower filter levels */
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/external/libvpx/libvpx/vpx/src/ |
vpx_encoder.c | 221 * Encode multi-levels in reverse order. For example,
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/external/libxcam/cl_kernel/ |
kernel_wavelet_coeff.cl | 177 * decomLevels: wavelet decomposition levels
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/external/libxml2/test/schemas/ |
changelog093_1.xsd | 66 at various levels within the changelog structure. This is the only
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/external/llvm/docs/HistoricalNotes/ |
2007-OriginalClangReadme.txt | 70 clang - An example driver, client of the libraries at various levels.
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/external/llvm/test/Transforms/LoopVectorize/X86/ |
metadata-enable.ll | 13 ; vectorization even when optimization levels are too low, or when
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/external/ltp/testcases/network/stress/ns-tools/ |
ns-mcast_join.c | 67 int level; /* protocol levels */
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ns-mcast_receiver.c | 305 int level; /* protocol levels */
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/external/lz4/ |
NEWS | 2 lz4hc : new high compression mode : levels 10-12 compress more and slower, by Przemyslaw Skibinski
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/external/lz4/programs/ |
lz4.1 | 192 Benchmark multiple compression levels, from b# to e# (included)
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/external/mesa3d/include/D3D9/ |
d3d9.h | 181 virtual HRESULT WINAPI CreateTexture(UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle) = 0; 182 virtual HRESULT WINAPI CreateVolumeTexture(UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle) = 0; 183 virtual HRESULT WINAPI CreateCubeTexture(UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle) = 0; [all...] |
/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_sample.h | 220 /** Obtain the number of mipmap levels minus one (returns int32) */
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/external/mesa3d/src/gallium/drivers/svga/include/ |
svga3d_devcaps.h | 419 * MIPS: Does the format support mip levels?
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/external/mesa3d/src/gallium/drivers/vc4/ |
vc4_tiling.c | 29 * Texture mipmap levels on VC4 are (with the exception of 32-bit RGBA raster
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/external/mesa3d/src/intel/blorp/ |
blorp.c | 107 .levels = 1,
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/external/mesa3d/src/intel/vulkan/ |
anv_private.h | 137 anv_minify(uint32_t n, uint32_t levels) 142 return MAX2(n >> levels, 1); 1572 uint32_t levels; member in struct:anv_image [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
intel_mipmap_tree.h | 272 * - There are no levels other than the base level 0.
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/external/mesa3d/src/mesa/state_tracker/ |
st_atom_sampler.c | 164 * levels.
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st_texture.c | 52 * (the highest resolution). last_level indicates how many mipmap levels
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/external/neven/Embedded/common/src/b_ImageEm/ |
UInt8PyramidalImage.h | 42 * depthE specifies the number of levels present
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/external/pdfium/core/fpdftext/ |
cpdf_linkextract_unittest.cpp | 135 18}, // Trim chars with multiple levels of brackets.
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/external/perfetto/include/perfetto/protozero/ |
message.h | 227 // of kMaxNestingDepth levels (see the .cc file). Note that the boundaries of
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