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  /external/libcxx/lib/
CMakeLists.txt 198 # Don't check the msvcprt iterator debug levels
  /external/libpcap/
gencode.h 113 /* IS-IS Levels */
  /external/libusb/
ChangeLog 142 * Define log levels in libusb.h and set timestamp origin to first libusb_init() call
  /external/libvpx/libvpx/vp8/encoder/
picklpf.c 178 /* Search lower filter levels */
  /external/libvpx/libvpx/vpx/src/
vpx_encoder.c 221 * Encode multi-levels in reverse order. For example,
  /external/libxcam/cl_kernel/
kernel_wavelet_coeff.cl 177 * decomLevels: wavelet decomposition levels
  /external/libxml2/test/schemas/
changelog093_1.xsd 66 at various levels within the changelog structure. This is the only
  /external/llvm/docs/HistoricalNotes/
2007-OriginalClangReadme.txt 70 clang - An example driver, client of the libraries at various levels.
  /external/llvm/test/Transforms/LoopVectorize/X86/
metadata-enable.ll 13 ; vectorization even when optimization levels are too low, or when
  /external/ltp/testcases/network/stress/ns-tools/
ns-mcast_join.c 67 int level; /* protocol levels */
ns-mcast_receiver.c 305 int level; /* protocol levels */
  /external/lz4/
NEWS 2 lz4hc : new high compression mode : levels 10-12 compress more and slower, by Przemyslaw Skibinski
  /external/lz4/programs/
lz4.1 192 Benchmark multiple compression levels, from b# to e# (included)
  /external/mesa3d/include/D3D9/
d3d9.h 181 virtual HRESULT WINAPI CreateTexture(UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle) = 0;
182 virtual HRESULT WINAPI CreateVolumeTexture(UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle) = 0;
183 virtual HRESULT WINAPI CreateCubeTexture(UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle) = 0;
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  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_sample.h 220 /** Obtain the number of mipmap levels minus one (returns int32) */
  /external/mesa3d/src/gallium/drivers/svga/include/
svga3d_devcaps.h 419 * MIPS: Does the format support mip levels?
  /external/mesa3d/src/gallium/drivers/vc4/
vc4_tiling.c 29 * Texture mipmap levels on VC4 are (with the exception of 32-bit RGBA raster
  /external/mesa3d/src/intel/blorp/
blorp.c 107 .levels = 1,
  /external/mesa3d/src/intel/vulkan/
anv_private.h 137 anv_minify(uint32_t n, uint32_t levels)
142 return MAX2(n >> levels, 1);
1572 uint32_t levels; member in struct:anv_image
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  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_mipmap_tree.h 272 * - There are no levels other than the base level 0.
  /external/mesa3d/src/mesa/state_tracker/
st_atom_sampler.c 164 * levels.
st_texture.c 52 * (the highest resolution). last_level indicates how many mipmap levels
  /external/neven/Embedded/common/src/b_ImageEm/
UInt8PyramidalImage.h 42 * depthE specifies the number of levels present
  /external/pdfium/core/fpdftext/
cpdf_linkextract_unittest.cpp 135 18}, // Trim chars with multiple levels of brackets.
  /external/perfetto/include/perfetto/protozero/
message.h 227 // of kMaxNestingDepth levels (see the .cc file). Note that the boundaries of

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