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  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/
VisualRefactoring.java 733 // elements from different levels. We can't extract ranges like that.
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  /system/bt/stack/include/
btm_api.h     [all...]
btm_api_types.h     [all...]
  /toolchain/binutils/binutils-2.27/gold/
options.cc     [all...]
  /toolchain/binutils/binutils-2.27/ld/
ChangeLog-0001     [all...]
  /tools/apksig/src/main/java/com/android/apksig/
DefaultApkSignerEngine.java 291 // we have our configs, now touch them up to appropriately cover all SDK levels since APK
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  /tools/metalava/src/test/java/com/android/tools/metalava/
DriverTest.kt 494 arrayOf("--apply-api-levels", applyApiLevelsXmlFile.path)
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  /device/generic/goldfish/wifi/
simulated_hostapd.conf 57 # Levels (minimum value for logged events):
114 # channels and transmit power levels based on the regulatory limits. The
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  /device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.10/Objects/
obmalloc.c 88 * levels work well together, we are in serious trouble." (1)
410 pymalloc strives at all levels (arena, pool, and block) never to touch a piece
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  /device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Objects/
obmalloc.c 63 * levels work well together, we are in serious trouble." (1)
380 pymalloc strives at all levels (arena, pool, and block) never to touch a piece
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  /device/linaro/bootloader/edk2/EmbeddedPkg/Library/ZLib/
zlib.h 194 /* compression levels */
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  /external/ImageMagick/ImageMagick/script/
command-line-options.html     [all...]
  /external/ImageMagick/MagickCore/
accelerate-kernels-private.h 903 Reduce image noise and reduce detail levels by row
959 Reduce image noise and reduce detail levels by line
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display.c 7877 levels[MagickPathExtent] = "1%"; local
7918 levels[MagickPathExtent] = "3x50%"; local
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  /external/ImageMagick/www/Magick++/
STL.html     [all...]
  /external/ImageMagick/www/
command-line-options.html     [all...]
  /external/aac/libSBRdec/src/
sbr_rom.cpp 169 \brief Whithening levels tuning table
233 /*! Ratio of old gains and noise levels for the first 4 timeslots of an envelope
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  /external/clang/lib/Frontend/
CompilerInvocation.cpp 346 const std::vector<std::string> &Levels,
350 for (const auto &Level : Levels) {
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  /external/deqp/external/openglcts/modules/gl/
gl3cCullDistanceTests.cpp 505 gl.texStorage2D(GL_TEXTURE_2D, 1, /* levels */
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  /external/deqp/external/openglcts/modules/glesext/gpu_shader5/
esextcGPUShader5TextureGatherOffset.cpp 944 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1 /* levels */, m_texture_internal_format, m_texture_size, m_texture_size,
953 gl.texStorage2D(GL_TEXTURE_2D, 1 /* levels */, m_texture_internal_format, m_texture_size, m_texture_size);
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  /external/flac/include/FLAC/
metadata.h 100 * All levels know how to skip over and not disturb an ID3v2 tag at the
103 * All levels access files via their filenames. In addition, level 2
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  /external/icu/icu4c/source/test/intltest/
apicoll.cpp 530 "Empty string should return a collation key with empty levels");
542 "Completely ignorable string should return a collation key with empty levels");
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  /external/libxml2/result/valid/
xhtml1.xhtml     [all...]
  /external/libxml2/test/valid/
xhtml1.xhtml     [all...]
  /external/mesa3d/src/gallium/drivers/freedreno/ir3/
ir3_compiler_nir.c 97 /* on a3xx, we need to add one to # of array levels:
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