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  /external/ImageMagick/ImageMagick/api/
enhance.html 85 <p>AutoLevelImage() adjusts the levels of a particular image channel by scaling the minimum and maximum values to the full quantum range.</p>
270 const char *levels,ExceptionInfo *exception)
292 <dt>levels</dt>
293 <dd>Specify the levels where the black and white points have the range of 0 to number-of-pixels (e.g. 1, 10x90, etc.). </dd>
355 <p>GammaImage() gamma-corrects a particular image channel. The same image viewed on different devices will have perceptual differences in the way the image's intensities are represented on the screen. Specify individual gamma levels for the red, green, and blue channels, or adjust all three with the gamma parameter. Values typically range from 0.8 to 2.3.</p>
450 <p>LevelImage() adjusts the levels of a particular image channel by scaling the colors falling between specified white and black points to the full available quantum range.</p>
454 <p>If a '!' flag is given, map black and white colors to the given levels rather than mapping those levels to black and white. See LevelizeImage() below.</p>
495 <p>It can be used to de-contrast a greyscale image to the exact levels specified. Or by using specific levels for each channel of an image you can convert a gray-scale image to any linear color gradient, acco (…)
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  /external/ImageMagick/www/api/
enhance.html 89 <p>AutoLevelImage() adjusts the levels of a particular image channel by scaling the minimum and maximum values to the full quantum range.</p>
274 const char *levels,ExceptionInfo *exception)
296 <dt>levels</dt>
297 <dd>Specify the levels where the black and white points have the range of 0 to number-of-pixels (e.g. 1, 10x90, etc.). </dd>
359 <p>GammaImage() gamma-corrects a particular image channel. The same image viewed on different devices will have perceptual differences in the way the image's intensities are represented on the screen. Specify individual gamma levels for the red, green, and blue channels, or adjust all three with the gamma parameter. Values typically range from 0.8 to 2.3.</p>
454 <p>LevelImage() adjusts the levels of a particular image channel by scaling the colors falling between specified white and black points to the full available quantum range.</p>
458 <p>If a '!' flag is given, map black and white colors to the given levels rather than mapping those levels to black and white. See LevelizeImage() below.</p>
499 <p>It can be used to de-contrast a greyscale image to the exact levels specified. Or by using specific levels for each channel of an image you can convert a gray-scale image to any linear color gradient, acco (…)
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enhance.php 85 <p>AutoLevelImage() adjusts the levels of a particular image channel by scaling the minimum and maximum values to the full quantum range.</p>
270 const char *levels,ExceptionInfo *exception)
292 <dt>levels</dt>
293 <dd>Specify the levels where the black and white points have the range of 0 to number-of-pixels (e.g. 1, 10x90, etc.). </dd>
355 <p>GammaImage() gamma-corrects a particular image channel. The same image viewed on different devices will have perceptual differences in the way the image's intensities are represented on the screen. Specify individual gamma levels for the red, green, and blue channels, or adjust all three with the gamma parameter. Values typically range from 0.8 to 2.3.</p>
450 <p>LevelImage() adjusts the levels of a particular image channel by scaling the colors falling between specified white and black points to the full available quantum range.</p>
454 <p>If a '!' flag is given, map black and white colors to the given levels rather than mapping those levels to black and white. See LevelizeImage() below.</p>
495 <p>It can be used to de-contrast a greyscale image to the exact levels specified. Or by using specific levels for each channel of an image you can convert a gray-scale image to any linear color gradient, acco (…)
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
adomd.h 91 typedef interface Levels Levels;
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  /external/libjpeg-turbo/
cjpeg.1 128 respectively refer to the quality levels that should be assigned to the
171 For quality levels of 90 and below, there should be little or no perceptible
172 difference between the two algorithms. For quality levels above 90, however,
176 images. Do not use the fast method with quality levels above 97. The
178 more lossy image than if lower quality levels had been used. Also, in
179 libjpeg-turbo, the fast method is not fully accelerated for quality levels
  /external/libmpeg2/common/
impeg2_idct.c 245 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
283 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
328 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
392 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
430 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
475 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
  /frameworks/compile/slang/
slang_rs_export_foreach.cpp 66 "not supported in SDK levels %1-%2")
172 "Compute kernel %0() targeting SDK levels "
206 "Kernels targeting SDK levels %2+ may not use "
217 "Kernels targeting SDK levels %2-%3 may not use "
236 "Compute kernel %0() targeting SDK levels "
299 "Compute kernel %0() targeting SDK levels "
  /frameworks/rs/script_api/include/
rs_for_each.rsh 341 * rsGetDimLod: Number of levels of detail for the specified kernel context
343 * Returns the number of levels of detail for the specified kernel context. This is useful
349 * number of levels.
421 * rsGetLod: Index in the Levels of Detail dimension for the specified kernel context
423 * Returns the index in the Levels of Detail dimension of the cell being processed,
427 * Returns 0 if the Levels of Detail dimension is not present.
  /prebuilts/sdk/renderscript/include/
rs_for_each.rsh 341 * rsGetDimLod: Number of levels of detail for the specified kernel context
343 * Returns the number of levels of detail for the specified kernel context. This is useful
349 * number of levels.
421 * rsGetLod: Index in the Levels of Detail dimension for the specified kernel context
423 * Returns the index in the Levels of Detail dimension of the cell being processed,
427 * Returns 0 if the Levels of Detail dimension is not present.
  /device/linaro/bootloader/arm-trusted-firmware/lib/psci/
psci_main.c 41 * levels need to be turned on
73 /* Sanity check the requested suspend levels */
195 * levels if it able to do so. Upon success, enter the final wfi
  /external/ImageMagick/m4/
ax_compare_version.m4 18 # limited to a certain number of minor-version levels.
35 # eqN - equal up to N sub-version levels
36 # neN - not equal up to N sub-version levels
  /external/aac/libSBRenc/src/
nf_est.h 119 [MAX_NUM_NOISE_VALUES]; /*!< The previous noise levels. */
145 *noiseLevels, /*!< Pointer to vector to store the noise levels in.*/
156 filtering levels. */
  /external/autotest/client/site_tests/power_BacklightControl/
power_BacklightControl.py 22 # Minimum number of steps expected between min and max brightness levels.
58 # (zero) brightness levels. e.g. when changing from max to min, the
75 raise error.TestFail('Must have at least %d backlight levels' %
  /external/clang/docs/analyzer/
nullability.rst 78 Tracking multiple levels of annotations for pointers pointing to pointers would make the checker more complicated, because this way a vector of nullability qualifiers would be needed to be tracked for each symbol. This is not a big caveat, since once the top level pointer is dereferenced, the symvol for the inner pointer will have the nullability information. The lack of multi level annotation tracking only observable, when multiple levels of pointers are passed to a function which has a parameter with multiple levels of annotations. So for now the checker support the top level nullability qualifiers only.::
  /external/deqp/external/openglcts/modules/glesext/tessellation_shader/
esextcTessellationShaderTriangles.hpp 59 * tessellation levels are set to one, equal_spacing or
129 * inner/outer tessellation levels for triangles generator mode, two
190 * tessellation levels is greater than one, the inner tessellation level
  /external/icu/android_icu4j/src/main/tests/android/icu/dev/test/bidi/
TestInverse.java 227 private void printUnicode(char[] chars, byte[] levels) {
233 if (levels != null) {
234 log("." + levels[i]);
  /external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/bidi/
TestInverse.java 224 private void printUnicode(char[] chars, byte[] levels) {
230 if (levels != null) {
231 log("." + levels[i]);
  /external/libhevc/common/
ihevc_chroma_itrans_recon_16x16.c 173 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
222 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
274 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
348 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
419 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
468 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
520 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
594 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
689 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
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ihevc_chroma_itrans_recon_8x8.c 174 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
214 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
260 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
ihevc_itrans_recon_32x32.c 172 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
232 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
292 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
410 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
488 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
548 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
608 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
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  /external/mesa3d/src/intel/isl/tests/
isl_surf_get_image_offset_test.c 140 .levels = 10,
188 .levels = 11,
249 .levels = 9,
  /external/mesa3d/src/mesa/main/
config.h 96 /** Number of 1D/2D texture mipmap levels */
99 /** Number of 3D texture mipmap levels */
102 /** Number of cube texture mipmap levels - GL_ARB_texture_cube_map */
  /external/swiftshader/include/GLES/
glext.h     [all...]
  /external/swiftshader/src/D3D9/
Direct3DDevice9Ex.cpp 131 long Direct3DDevice9Ex::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **cubeTexture, void **sharedHandle)
133 TRACE("unsigned int edgeLength = %d, unsigned int levels = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DCubeTexture9 **cubeTexture = 0x%0.8p, void **sharedHandle = 0x%0.8p", edgeLength, levels, usage, format, pool, cubeTexture, sharedHandle);
135 return Direct3DDevice9::CreateCubeTexture(edgeLength, levels, usage, format, pool, cubeTexture, sharedHandle);
187 long Direct3DDevice9Ex::CreateTexture(unsigned int width, unsigned int height, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DTexture9 **texture, void **sharedHandle)
189 TRACE("unsigned int width = %d, unsigned int height = %d, unsigned int levels = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DTexture9 **texture = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, levels, usage, format, pool, texture, sharedHandle);
191 return Direct3DDevice9::CreateTexture(width, height, levels, usage, format, pool, texture, sharedHandle);
215 long Direct3DDevice9Ex::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **volumeTexture, void **sharedHandle)
217 TRACE("unsigned int width = %d, unsigned int height = %d, unsigned int depth = %d, unsigned int levels = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DVolumeTexture9 (…)
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  /external/swiftshader/src/OpenGL/compiler/
SymbolTable.cpp 193 // Symbol table levels are a map of pointers to symbols that have to be deleted.
238 (level == ESSL1_BUILTINS && shaderVersion != 100)) // Skip version specific levels
265 (level == ESSL1_BUILTINS && shaderVersion != 100)) // Skip version specific levels

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