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  /external/boringssl/src/crypto/x509/
x509_test.cc     [all...]
  /external/boringssl/src/crypto/x509v3/
v3_utl.c 165 * decimal takes quadratic time and is no more useful than hex for large
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  /external/guava/guava-gwt/src-super/com/google/common/collect/super/com/google/common/collect/
AbstractMapBasedMultimap.java 611 // susceptible to quadratic removeAll performance on lists;
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  /external/llvm/include/llvm/ADT/
DenseMap.h 556 // Otherwise, it's a hash collision or a tombstone, continue quadratic
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  /external/llvm/include/llvm/IR/
Module.h 752 /// ConstantArrays constructed during linking can cause quadratic memory
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  /external/llvm/lib/Analysis/
BlockFrequencyInfoImpl.cpp 378 // Clear the subloop exits to prevent quadratic memory usage.
  /external/llvm/lib/Transforms/Vectorize/
LoadStoreVectorizer.cpp 600 // Do a quadratic search on all of the given stores and find all of the pairs
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  /external/mesa3d/src/mesa/drivers/dri/i915/
i915_fragprog.c 815 /* Compute sin using a quadratic and quartic. It gives continuity
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  /external/skia/gm/
gradients.cpp 368 solving a quadratic equation, but must instead solve a linear (since our X^2
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  /external/skia/src/gpu/ops/
GrAAConvexPathRenderer.cpp 537 * Quadratic specified by 0=u^2-v canonical coords. u and v are the first
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  /external/skia/src/pathops/
SkPathOpsCubic.cpp 419 && approximately_zero_when_compared_to(A, D)) { // we're just a quadratic
  /external/skia/src/pdf/
SkPDFGradientShader.cpp 458 // quadratic case: the Canvas spec wants the largest
    [all...]
  /external/skqp/gm/
gradients.cpp 368 solving a quadratic equation, but must instead solve a linear (since our X^2
    [all...]
  /external/skqp/src/gpu/ops/
GrAAConvexPathRenderer.cpp 537 * Quadratic specified by 0=u^2-v canonical coords. u and v are the first
    [all...]
  /external/skqp/src/pathops/
SkPathOpsCubic.cpp 419 && approximately_zero_when_compared_to(A, D)) { // we're just a quadratic
  /external/skqp/src/pdf/
SkPDFGradientShader.cpp 458 // quadratic case: the Canvas spec wants the largest
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  /external/subsampling-scale-image-view/library/src/main/java/com/davemorrissey/labs/subscaleview/
SubsamplingScaleImageView.java 97 /** Quadratic ease out. Not recommended for scale animation, but good for panning. */
99 /** Quadratic ease in and out. */
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  /external/swiftshader/third_party/LLVM/lib/CodeGen/
ScheduleDAGInstrs.cpp 398 // to the DefList making dependence checking quadratic in the size of
StrongPHIElimination.cpp 15 // interference tests instead of the quadratic number of interference tests
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  /external/swiftshader/third_party/llvm-subzero/include/llvm/ADT/
DenseMap.h 554 // Otherwise, it's a hash collision or a tombstone, continue quadratic
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  /external/tensorflow/tensorflow/core/kernels/
training_ops.cc 1224 T quadratic; local
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  /prebuilts/clang/host/darwin-x86/clang-4053586/prebuilt_include/llvm/include/llvm/ADT/
DenseMap.h 559 // Otherwise, it's a hash collision or a tombstone, continue quadratic
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  /prebuilts/clang/host/darwin-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Analysis/
CGSCCPassManager.h 42 /// form it is quadratic because it contains a distinct edge for each
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  /prebuilts/clang/host/darwin-x86/clang-4053586/prebuilt_include/llvm/include/llvm/IR/
Module.h 733 /// ConstantArrays constructed during linking can cause quadratic memory
    [all...]
  /prebuilts/clang/host/darwin-x86/clang-4393122/include/llvm/ADT/
DenseMap.h 575 // Otherwise, it's a hash collision or a tombstone, continue quadratic
    [all...]

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