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/external/ltp/testcases/realtime/func/periodic_cpu_load/ |
periodic_cpu_load_single.c | 68 (" -iITERATIONS number of iterations to calculate the average over\n");
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/external/ltp/testcases/realtime/include/ |
libstats.h | 107 /* stats_avg - return the average (mean) of the y values in data
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_perf.c | 107 debug_printf("llvmpipe: average LLVM compile time: %.2f sec\n", lp_count.llvm_compile_time / 1000000.0 / lp_count.nr_llvm_compiles);
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/external/mesa3d/src/gallium/drivers/radeon/ |
r600_gpu_load.c | 33 * Then, the user can sample the counters twice and calculate the average
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/common/ |
rdtsc_buckets.cpp | 99 // compute average cycle count per invocation
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/external/neven/Embedded/common/src/b_APIEm/ |
Types.h | 73 bpi_ID_PCA_AVG, /** PCA average vector */
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/external/python/cpython2/Doc/library/ |
imageop.rst | 45 destination pixel as the average of two vertically-aligned source pixels. The
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/external/python/cpython2/Lib/test/ |
test_capi.py | 35 time.sleep(random.random()*0.02) #0.01 secs on average
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/external/python/cpython2/Python/ |
pyarena.c | 6 Measurements with standard library modules suggest the average
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/external/python/cpython3/Python/ |
pyarena.c | 5 Measurements with standard library modules suggest the average
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/external/skia/gm/ |
imagefromyuvtextures.cpp | 74 // Average together 4 pixels of RGB.
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/external/skia/site/user/sample/ |
viewer.md | 5 * Observe rendering performance - placing the Viewer in stats mode displays average frame times.
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/external/skia/src/gpu/ |
GrProgramDesc.h | 158 kIntsPerProcessor = 4, // This is an overestimate of the average effect key size.
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/external/skia/src/shaders/ |
SkShaderBase.h | 160 * If the shader can represent its "average" luminance in a single color, return true and
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/external/skia/tools/fonts/ |
generate_fir_coeff.py | 31 # We have some smudged samples which represent the average coverage of a range.
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/external/skqp/gm/ |
imagefromyuvtextures.cpp | 74 // Average together 4 pixels of RGB.
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/external/skqp/site/user/sample/ |
viewer.md | 5 * Observe rendering performance - placing the Viewer in stats mode displays average frame times.
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/external/skqp/src/gpu/ |
GrProgramDesc.h | 161 kIntsPerProcessor = 4, // This is an overestimate of the average effect key size.
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/external/skqp/src/shaders/ |
SkShaderBase.h | 160 * If the shader can represent its "average" luminance in a single color, return true and
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/external/skqp/tools/ |
generate_fir_coeff.py | 31 #We have a bunch of smudged samples which represent the average coverage of a range.
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/external/sl4a/Utils/src/com/trilead/ssh2/ |
StreamGobbler.java | 42 * situation due to the aggregated data (well, it also depends on the Java heap size). Joe Average
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/ |
PVRScopeStats.h | 52 \li Performance counters contain the average value of that counter since the last time the counter was interrogated.
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/external/swiftshader/third_party/subzero/docs/ |
ASAN.rst | 54 the benchmarks that do run to completion, the average slowdown introduced is
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/external/tensorflow/tensorflow/compiler/tf2xla/kernels/ |
pooling_ops.cc | 184 // contributing to each average. Divide by the window size everywhere to 185 // get the average. 385 // Average-pooling gradient 427 // We can think of average-pooling as:
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/external/tensorflow/tensorflow/contrib/decision_trees/proto/ |
generic_tree_model.proto | 67 // When present, the Ensemble's output is the average of member models' outputs.
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