/external/ImageMagick/PerlMagick/t/reference/read/ |
input_null_white.miff | 2 class=DirectClass colors=0 alpha-trait=Blend
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/external/llvm/test/CodeGen/X86/ |
2011-10-19-widen_vselect.ll | 4 ; we are able to generate vector blend instructions. 7 ; CHECK-NOT: blend 17 ; CHECK: blend 40 ; CHECK: blend
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_bld_blend_aos.c | 31 * Blend LLVM IR generation -- AoS layout. 279 * @param blend the blend state of the shader variant 283 * @param src blend src 284 * @param src_alpha blend src alpha (if not included in src) 285 * @param src1 second blend src (for dual source blend) 286 * @param src1_alpha second blend src alpha (if not included in src1) 287 * @param dst blend dst 289 * @param const_ const blend colo [all...] |
/external/mesa3d/src/gallium/state_trackers/xa/ |
xa_yuv.c | 40 struct pipe_blend_state blend; local 42 memset(&blend, 0, sizeof(struct pipe_blend_state)); 43 blend.rt[0].blend_enable = 0; 44 blend.rt[0].colormask = PIPE_MASK_RGBA; 47 blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; 48 blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; 49 blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; 50 blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; 52 cso_set_blend(r->cso, &blend);
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/external/skia/src/gpu/glsl/ |
GrGLSLBlend.h | 18 * Appends GLSL code to fsBuilder that assigns a specified blend of the srcColor and dstColor
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/external/skqp/src/gpu/glsl/ |
GrGLSLBlend.h | 18 * Appends GLSL code to fsBuilder that assigns a specified blend of the srcColor and dstColor
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/frameworks/base/graphics/java/android/graphics/ |
Interpolator.java | 65 * values (with an implicity blend array of [0, 0, 1, 1] giving linear 79 * values and blend array. 85 * @param blend (may be null) Optional array of 4 blend values 87 public void setKeyFrame(int index, int msec, float[] values, float[] blend) { 94 if (blend != null && blend.length < 4) { 97 nativeSetKeyFrame(native_instance, index, msec, values, blend); 160 private static native void nativeSetKeyFrame(long native_instance, int index, int msec, float[] values, float[] blend);
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/frameworks/base/libs/hwui/ |
DeferredLayerUpdater.h | 46 SkBlendMode mode, bool blend)> 65 ANDROID_API bool setBlend(bool blend) { 66 if (blend != mBlend) { 67 mBlend = blend;
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GlopBuilder.cpp | 225 Blend::ModeOrderSwap modeUsage, const SkShader* shader, 244 mOutGlop->blend = {GL_ZERO, GL_ZERO}; 247 (mOutGlop->fill.texture.texture && mOutGlop->fill.texture.texture->blend) || 251 Blend::getFactors(mode, modeUsage, &mOutGlop->blend.src, &mOutGlop->blend.dst); 253 // These blend modes are not supported by OpenGL directly and have 256 // If the blend mode cannot be implemented using shaders, fall 257 // back to the default SrcOver blend mode instead 260 mDescription.swapSrcDst = (modeUsage == Blend::ModeOrderSwap::Swap) [all...] |
/frameworks/base/libs/hwui/renderstate/ |
Blend.cpp | 16 #include <renderstate/Blend.h> 90 Blend::Blend() : mEnabled(false), mSrcMode(GL_ZERO), mDstMode(GL_ZERO) { 94 void Blend::invalidate() { 99 void Blend::syncEnabled() { 107 void Blend::getFactors(SkBlendMode mode, ModeOrderSwap modeUsage, GLenum* outSrc, GLenum* outDst) { 113 void Blend::setFactors(GLenum srcMode, GLenum dstMode) { 135 void Blend::dump() { 136 ALOGD("Blend: enabled %d, func src %d, dst %d", mEnabled, mSrcMode, mDstMode);
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Blend.h | 29 class Blend { 53 Blend();
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/frameworks/rs/tests/java_api/ImageProcessing2/src/com/android/rs/image/ |
Convolve3x3.java | 36 private float blend(float v1, float v2, float p) { method in class:Convolve3x3 42 float cf1 = blend(1.f / 9.f, 0.f, str); 43 float cf2 = blend(1.f / 9.f, -1.f, str); 44 float cf3 = blend(1.f / 9.f, 5.f, str);
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/frameworks/rs/tests/java_api/ImageProcessing_jb/src/com/android/rs/image/ |
Convolve3x3.java | 43 private float blend(float v1, float v2, float p) { method in class:Convolve3x3 49 float cf1 = blend(1.f / 9.f, 0.f, str); 50 float cf2 = blend(1.f / 9.f, -1.f, str); 51 float cf3 = blend(1.f / 9.f, 5.f, str);
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_deint_filter.c | 241 struct pipe_blend_state blend; local 281 memset(&blend, 0, sizeof blend); 282 blend.rt[0].colormask = PIPE_MASK_R; 283 filter->blend[0] = pipe->create_blend_state(pipe, &blend); 284 if (!filter->blend[0]) 287 blend.rt[0].colormask = PIPE_MASK_G; 288 filter->blend[1] = pipe->create_blend_state(pipe, &blend); [all...] |
vl_mc.c | 379 struct pipe_blend_state blend; local 400 memset(&blend, 0, sizeof blend); 401 blend.independent_blend_enable = 0; 402 blend.rt[0].blend_enable = 1; 403 blend.rt[0].rgb_func = PIPE_BLEND_ADD; 404 blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA; 405 blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; 406 blend.rt[0].alpha_func = PIPE_BLEND_ADD; 407 blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA [all...] |
vl_zscan.c | 269 struct pipe_blend_state blend; local 284 memset(&blend, 0, sizeof blend); 286 blend.independent_blend_enable = 0; 287 blend.rt[0].blend_enable = 0; 288 blend.rt[0].rgb_func = PIPE_BLEND_ADD; 289 blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; 290 blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE; 291 blend.rt[0].alpha_func = PIPE_BLEND_ADD; 292 blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE [all...] |
/developers/build/prebuilts/gradle/DrawableTinting/Application/src/main/res/values/ |
base-strings.xml | 30 with a reference to a color and a PorterDuff blend mode. The color and blend mode can be
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/development/samples/browseable/DrawableTinting/res/values/ |
base-strings.xml | 30 with a reference to a color and a PorterDuff blend mode. The color and blend mode can be
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/external/freetype/include/freetype/internal/services/ |
svcfftl.h | 46 (*FT_Blend_Check_Vector_Func)( CFF_Blend blend, 52 (*FT_Blend_Build_Vector_Func)( CFF_Blend blend,
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/external/freetype/src/cff/ |
cffload.h | 88 cff_blend_check_vector( CFF_Blend blend, 94 cff_blend_build_vector( CFF_Blend blend,
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/external/mesa3d/src/gallium/drivers/etnaviv/ |
etnaviv_blend.h | 43 etna_blend_state(struct pipe_blend_state *blend) 45 return (struct etna_blend_state *)blend;
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/external/skia/src/core/ |
SkBlitRow.h | 24 @param count number of colors to blend 31 /** Blend a single color onto a row of S32 pixels, writing the result
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/external/skqp/src/core/ |
SkBlitRow.h | 24 @param count number of colors to blend 31 /** Blend a single color onto a row of S32 pixels, writing the result
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/ |
ChameleonMan.txt | 10 Matrix Skinning is the act of animating a vertex over time given a set (palette) of matrices and a known set of blend weights assigned to those matrices. The ChameleonMan model has 19 bones and an animation cycle of 16 frames. 12 For each frame the Matrix Palette is recomputed based on time. For example to render the model at time point 5.25 the application would linearly blend between the matrices stored for frame 5 and 6 using weights of 0.75 and 0.25 respectively.
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/external/skia/include/gpu/ |
GrBlend.h | 19 // Basic blend equations. 24 // Advanced blend equations. These are described in the SVG and PDF specs. 110 * Advanced blend equations can always tweak alpha for coverage. (See GrCustomXfermode.cpp) 112 * For "add" and "reverse subtract" the blend equation with f=coverage is: 133 * Moreover, if the blend doesn't modify the dst at all then it is ok to arbitrarily modify the src
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