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  /external/autotest/contrib/
remove_old_tests_in_tko.sql 30 -- After tko_tests is cleaned up, we can start cleaning up tko_jobs, due to FK
  /external/autotest/server/site_tests/component_UpdateFlash/
component_UpdateFlash.py 56 """Verifies that the stateful partition was cleaned up on shutdown."""
  /external/autotest/server/site_tests/enterprise_CFM_PTZStress/
enterprise_CFM_PTZStress.py 87 logging.info('Cleaned up traces in {}'.format(usb_trace_path))
  /external/glide/library/src/main/java/com/bumptech/glide/load/data/
DataFetcher.java 28 * @see #cleanup() where the data retuned will be cleaned up
  /external/icu/icu4c/source/common/
schriter.cpp 14 * 05/05/99 stephen Cleaned up.
ucln.h 43 * depends on a second API should be cleaned up before the second API.
  /external/libchrome/base/threading/
thread_local_storage_unittest.cc 101 // After the threads finish, verify that the value is cleaned up.
  /external/libevent/sample/
event-read-fifo.c 140 /* catch SIGINT so that event.fifo can be cleaned up */
  /external/libmojo/mojo/public/cpp/bindings/lib/
sync_handle_registry.cc 114 // this object, and that slot is cleaned up after
  /external/ltp/include/mk/
generic_leaf_target.inc 60 # $(CLEAN_TARGETS) : What targets should be cleaned (must be
  /external/ltp/testcases/kernel/controllers/memctl/
myfunctions.sh 75 # Group created earlier may again be visible if not cleaned properly...so clean them
  /external/ltp/utils/benchmark/kernbench-0.42/
README 57 Cleaned up the code substantially to reuse code where possible.
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_vs.h 133 /* Run the shader - this interface will get cleaned up in the
  /external/protobuf/src/google/protobuf/stubs/
atomicops_internals_ppc_gcc.h 32 // Cleaned up by: bsilver16384@gmail.com (Brian Silverman)
  /external/python/cpython2/PC/
frozen_dllmain.c 74 modules are cleaned up
  /external/python/cpython3/PC/
frozen_dllmain.c 74 modules are cleaned up
  /external/replicaisland/src/com/replica/replicaisland/
ChangeComponentsComponent.java 56 // will be cleaned up with all the other of the object's components.
GameThread.java 121 // Make sure our dependence on the render system is cleaned up.
  /external/sfntly/cpp/src/sfntly/table/
font_data_table.cc 130 // TODO(stuartg): fix when IOExceptions are cleaned up
  /external/shflags/src/
shflags_test_helpers 47 # these files will be cleaned up automatically by shUnit2
  /external/skia/infra/bots/assets/skp/
create.py 61 # telemetry crashes, processes are not always cleaned up appropriately by
  /external/skia/src/gpu/gl/
GrGLPathRendering.h 47 * whether GPU resources should be cleaned up or abandoned when this is called.
  /external/skqp/infra/bots/assets/skp/
create.py 61 # telemetry crashes, processes are not always cleaned up appropriately by
  /external/skqp/src/gpu/gl/
GrGLPathRendering.h 47 * whether GPU resources should be cleaned up or abandoned when this is called.
  /external/syslinux/com32/include/sys/
exec.h 50 * is automatically cleaned up.

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