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/external/autotest/contrib/
remove_old_tests_in_tko.sql
30
-- After tko_tests is
cleaned
up, we can start cleaning up tko_jobs, due to FK
/external/autotest/server/site_tests/component_UpdateFlash/
component_UpdateFlash.py
56
"""Verifies that the stateful partition was
cleaned
up on shutdown."""
/external/autotest/server/site_tests/enterprise_CFM_PTZStress/
enterprise_CFM_PTZStress.py
87
logging.info('
Cleaned
up traces in {}'.format(usb_trace_path))
/external/glide/library/src/main/java/com/bumptech/glide/load/data/
DataFetcher.java
28
* @see #cleanup() where the data retuned will be
cleaned
up
/external/icu/icu4c/source/common/
schriter.cpp
14
* 05/05/99 stephen
Cleaned
up.
ucln.h
43
* depends on a second API should be
cleaned
up before the second API.
/external/libchrome/base/threading/
thread_local_storage_unittest.cc
101
// After the threads finish, verify that the value is
cleaned
up.
/external/libevent/sample/
event-read-fifo.c
140
/* catch SIGINT so that event.fifo can be
cleaned
up */
/external/libmojo/mojo/public/cpp/bindings/lib/
sync_handle_registry.cc
114
// this object, and that slot is
cleaned
up after
/external/ltp/include/mk/
generic_leaf_target.inc
60
# $(CLEAN_TARGETS) : What targets should be
cleaned
(must be
/external/ltp/testcases/kernel/controllers/memctl/
myfunctions.sh
75
# Group created earlier may again be visible if not
cleaned
properly...so clean them
/external/ltp/utils/benchmark/kernbench-0.42/
README
57
Cleaned
up the code substantially to reuse code where possible.
/external/mesa3d/src/gallium/auxiliary/draw/
draw_vs.h
133
/* Run the shader - this interface will get
cleaned
up in the
/external/protobuf/src/google/protobuf/stubs/
atomicops_internals_ppc_gcc.h
32
//
Cleaned
up by: bsilver16384@gmail.com (Brian Silverman)
/external/python/cpython2/PC/
frozen_dllmain.c
74
modules are
cleaned
up
/external/python/cpython3/PC/
frozen_dllmain.c
74
modules are
cleaned
up
/external/replicaisland/src/com/replica/replicaisland/
ChangeComponentsComponent.java
56
// will be
cleaned
up with all the other of the object's components.
GameThread.java
121
// Make sure our dependence on the render system is
cleaned
up.
/external/sfntly/cpp/src/sfntly/table/
font_data_table.cc
130
// TODO(stuartg): fix when IOExceptions are
cleaned
up
/external/shflags/src/
shflags_test_helpers
47
# these files will be
cleaned
up automatically by shUnit2
/external/skia/infra/bots/assets/skp/
create.py
61
# telemetry crashes, processes are not always
cleaned
up appropriately by
/external/skia/src/gpu/gl/
GrGLPathRendering.h
47
* whether GPU resources should be
cleaned
up or abandoned when this is called.
/external/skqp/infra/bots/assets/skp/
create.py
61
# telemetry crashes, processes are not always
cleaned
up appropriately by
/external/skqp/src/gpu/gl/
GrGLPathRendering.h
47
* whether GPU resources should be
cleaned
up or abandoned when this is called.
/external/syslinux/com32/include/sys/
exec.h
50
* is automatically
cleaned
up.
Completed in 1178 milliseconds
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