| /external/mesa3d/src/gallium/state_trackers/nine/ |
| nine_pipe.c | 185 blend.rt[0].colormask = rs[D3DRS_COLORWRITEENABLE]; 194 blend.rt[1].colormask = rs[D3DRS_COLORWRITEENABLE1]; 195 blend.rt[2].colormask = rs[D3DRS_COLORWRITEENABLE2]; 196 blend.rt[3].colormask = rs[D3DRS_COLORWRITEENABLE3];
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| /external/mesa3d/src/mesa/drivers/dri/i965/ |
| gen6_cc.c | 189 blend[b].blend1.write_disable_r = !ctx->Color.ColorMask[b][0]; 190 blend[b].blend1.write_disable_g = !ctx->Color.ColorMask[b][1]; 191 blend[b].blend1.write_disable_b = !ctx->Color.ColorMask[b][2]; 192 blend[b].blend1.write_disable_a = !ctx->Color.ColorMask[b][3];
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| gen8_blend_state.c | 168 if (!ctx->Color.ColorMask[i][0]) 170 if (!ctx->Color.ColorMask[i][1]) 172 if (!ctx->Color.ColorMask[i][2]) 174 if (!ctx->Color.ColorMask[i][3])
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| /external/mesa3d/src/mesa/main/ |
| format_pack.h | 106 _mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void *dst);
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| clear.c | 109 * Beyond checking ColorMask, this uses _mesa_format_has_color_component to 118 GLubyte colorMask = 0; 123 colorMask |= ctx->Color.ColorMask[idx][c]; 127 return colorMask != 0;
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| /external/deqp/framework/referencerenderer/ |
| rrRenderState.hpp | 268 tcu::BVec4 colorMask; 299 , colorMask (true)
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| rrFragmentOperations.hpp | 148 void executeSignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer); 149 void executeUnsignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer);
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| /external/mesa3d/src/gallium/docs/source/cso/ |
| blend.rst | 110 color gets passed unmodified (but colormask still applies). 123 colormask
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| /external/mesa3d/src/mesa/swrast/ |
| s_context.c | 66 if (!ctx->Color.ColorMask[i][0] || 67 !ctx->Color.ColorMask[i][1] || 68 !ctx->Color.ColorMask[i][2] || 69 !ctx->Color.ColorMask[i][3]) { 97 if (ctx->Color.ColorMask[i][0] + 98 ctx->Color.ColorMask[i][1] + 99 ctx->Color.ColorMask[i][2] + 100 ctx->Color.ColorMask[i][3] == 0) {
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| /external/deqp/modules/gles2/functional/ |
| es2fColorClearTest.cpp | 90 ClearInfo (const tcu::IVec4& rect, deUint8 colorMask, tcu::RGBA color) 91 : m_rect(rect), m_colorMask(colorMask), m_color(color) 158 gl.colorMask((clearMask&0x1) != 0, (clearMask&0x2) != 0, (clearMask&0x4) != 0, (clearMask&0x8) != 0);
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| es2fDepthStencilTests.cpp | 191 tcu::BVec4 colorMask; 302 renderCmd.colorMask = tcu::BVec4(false); 326 cmd.colorMask = tcu::BVec4(false, false, true, false); 351 cmd.colorMask = tcu::BVec4(false, true, false, false); 393 dst.state.colorMask = src.colorMask; 462 glColorMask(command.colorMask[0] ? GL_TRUE : GL_FALSE, 463 command.colorMask[1] ? GL_TRUE : GL_FALSE, 464 command.colorMask[2] ? GL_TRUE : GL_FALSE, 465 command.colorMask[3] ? GL_TRUE : GL_FALSE) [all...] |
| es2fDepthStencilClearTests.cpp | 332 gl.colorMask(GL_FALSE, GL_FALSE, GL_TRUE, GL_FALSE); 365 gl.colorMask (GL_FALSE, GL_TRUE, GL_FALSE, GL_FALSE); 392 gl.colorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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| /external/deqp/modules/gles3/functional/ |
| es3fColorClearTest.cpp | 90 ClearInfo (const tcu::IVec4& rect, deUint8 colorMask, tcu::RGBA color) 91 : m_rect(rect), m_colorMask(colorMask), m_color(color) 158 gl.colorMask((clearMask&0x1) != 0, (clearMask&0x2) != 0, (clearMask&0x4) != 0, (clearMask&0x8) != 0);
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| es3fDepthStencilTests.cpp | 191 tcu::BVec4 colorMask; 302 renderCmd.colorMask = tcu::BVec4(false); 326 cmd.colorMask = tcu::BVec4(false, false, true, false); 351 cmd.colorMask = tcu::BVec4(false, true, false, false); 393 dst.state.colorMask = src.colorMask; 462 glColorMask(command.colorMask[0] ? GL_TRUE : GL_FALSE, 463 command.colorMask[1] ? GL_TRUE : GL_FALSE, 464 command.colorMask[2] ? GL_TRUE : GL_FALSE, 465 command.colorMask[3] ? GL_TRUE : GL_FALSE) [all...] |
| /external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
| esextcDrawBuffersIndexedCoverage.cpp | 91 gl.colorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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| /external/deqp/modules/glshared/ |
| glsInteractionTestUtil.hpp | 100 tcu::BVec4 colorMask;
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| glsFragOpInteractionCase.cpp | 276 ctx.colorMask(state.colorMask[0] ? GL_TRUE : GL_FALSE, 277 state.colorMask[1] ? GL_TRUE : GL_FALSE, 278 state.colorMask[2] ? GL_TRUE : GL_FALSE, 279 state.colorMask[3] ? GL_TRUE : GL_FALSE); 590 ctx.colorMask (GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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| /external/mesa3d/src/gallium/drivers/freedreno/a3xx/ |
| fd3_blend.c | 120 A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE(rt->colormask);
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| /external/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
| fd4_blend.c | 121 A4XX_RB_MRT_CONTROL_COMPONENT_ENABLE(rt->colormask);
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| /external/mesa3d/src/gallium/drivers/freedreno/a5xx/ |
| fd5_blend.c | 121 A5XX_RB_MRT_CONTROL_COMPONENT_ENABLE(rt->colormask);
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| /external/mesa3d/src/mesa/drivers/common/ |
| meta.c | 500 memcpy(save->ColorMask, ctx->Color.ColorMask, 501 sizeof(ctx->Color.ColorMask)); 864 if (!TEST_EQ_4V(ctx->Color.ColorMask[i], save->ColorMask[i])) { 866 _mesa_ColorMask(save->ColorMask[i][0], save->ColorMask[i][1], 867 save->ColorMask[i][2], save->ColorMask[i][3]); 871 save->ColorMask[i][0] 1640 GLubyte colormask[MAX_DRAW_BUFFERS][4]; local [all...] |
| /external/mesa3d/src/mesa/drivers/dri/nouveau/ |
| nv20_context.c | 58 if (ctx->Color.ColorMask[0][RCOMP]) 60 if (ctx->Color.ColorMask[0][GCOMP]) 62 if (ctx->Color.ColorMask[0][BCOMP]) 64 if (ctx->Color.ColorMask[0][ACOMP])
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| /frameworks/wilhelm/src/ |
| devices.cpp | 92 (SLuint32) ~0 // colorMask
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| /external/mesa3d/src/gallium/drivers/vc4/ |
| vc4_nir_lower_blend.c | 51 c->fs_key->blend.colormask != 0xf || 580 uint32_t colormask = 0xffffffff; local 583 !(c->fs_key->blend.colormask & (1 << format_swiz[i]))) { 584 colormask &= ~(0xff << (i * 8)); 590 nir_imm_int(b, colormask)), 592 nir_imm_int(b, ~colormask)));
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| /external/deqp/modules/gles31/functional/ |
| es31fDrawBuffersIndexedTests.cpp | 170 , colorMask (colorMask_) 176 return (!enableBlend) && (!blendEq) && (!blendFunc) && (!colorMask); 182 Maybe<BVec4> colorMask; 195 if (blend.colorMask) 197 const BVec4& mask = *blend.colorMask; 199 gl.colorMask(mask.x(), mask.y(), mask.z(), mask.w()); 239 if (blend.colorMask) 241 const BVec4 mask = *blend.colorMask; 640 if (state.colorMask) 641 fragOps.colorMask = *state.colorMask [all...] |