branch-elimination.h | 30 Node* condition; member in struct:v8::internal::compiler::final::BranchCondition 34 BranchCondition(Node* condition, bool is_true, BranchCondition* next) 35 : condition(condition), is_true(is_true), next(next) {} 43 Maybe<bool> LookupCondition(Node* condition) const; 45 const ControlPathConditions* AddCondition(Zone* zone, Node* condition, 65 // Maps each control node to the condition information known about the node.
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