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  /prebuilts/go/darwin-x86/src/text/scanner/
scanner_test.go 542 // corner case: empty source
548 // corner case: source with only a newline
560 // corner case: source with only a single character
630 // corner case: empty source
651 // corner case: empty source
  /prebuilts/go/linux-x86/src/text/scanner/
scanner_test.go 542 // corner case: empty source
548 // corner case: source with only a newline
560 // corner case: source with only a single character
630 // corner case: empty source
651 // corner case: empty source
  /external/dng_sdk/source/
dng_lens_correction.h 59 // the distance from fCenter to the farthest corner of the image's
246 // corner.
366 // corner.
  /external/mesa3d/src/gallium/drivers/ilo/
ilo_blitter_rectlist.c 225 * aligned to an 8x4 pixel block relative to the upper left corner
231 * upper left corner of the depth buffer, and contain an integer
237 * upper left corner of the depth buffer, and contain an integer
  /external/skia/samplecode/
SampleSlides.cpp 34 sk_sp<SkPathEffect> corner = SkCornerPathEffect::Make(25); local
37 compose = SkPathEffect::MakeCompose(sk_ref_sp(pe), corner);
39 compose = corner;
  /external/skia/src/gpu/ccpr/
GrCCCoverageProcessor.h 85 // For Corners, the Impl Generates the conservative rasters of corner points (i.e.
86 // pixel-size boxes). It generates 3 corner boxes for triangles and 2 for curves. The Shader
168 // repetitionID is a 0-based index and indicates which edge or corner is being generated.
  /external/skqp/samplecode/
SampleSlides.cpp 34 sk_sp<SkPathEffect> corner = SkCornerPathEffect::Make(25); local
37 compose = SkPathEffect::MakeCompose(sk_ref_sp(pe), corner);
39 compose = corner;
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
MffContext.java 130 * camera to render into. This is a 1x1 SurfaceView that is placed into the top-left corner.
146 * camera to render into. This is a 1x1 SurfaceView that is placed into the top-left corner.
446 // in the top-left corner). If not, we warn the user that they may need to add one manually.
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/geometry/
Quad.java 32 * Each point in the Quad represents a specific corner of the Quad. These are top-left, top-right,
35 * the top-left corner is actually at the top-left of coordinate space.
241 * This method moves the corner points of the Quad outward along the diagonals that connect
  /hardware/intel/common/libva/va/
va_vpp.h 203 * // e.g. upper left corner for the first surface
665 * This means that the top-left hand corner (0,0) of the output
667 * - \ref VA_ROTATION_NONE: (0,0) is the top left corner of the
669 * - \ref VA_ROTATION_90: (0,0) is the bottom-left corner of the
671 * - \ref VA_ROTATION_180: (0,0) is the bottom-right corner of the
673 * - \ref VA_ROTATION_270: (0,0) is the top-right corner of the
    [all...]
  /packages/inputmethods/LatinIME/java/src/com/android/inputmethod/keyboard/
Key.java 114 /** X coordinate of the top-left corner of the key in the keyboard layout, excluding the gap. */
116 /** Y coordinate of the top-left corner of the key in the keyboard layout, excluding the gap. */
    [all...]
  /cts/apps/CameraITS/tests/scene5/
test_lens_shading_and_color_uniformity.py 45 THRES_LS_CN = 0.6 # len shading allowance for corner
238 text_org: tuple of the bottom left corner of the text position in
  /external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderOutput.hpp 211 * (255, 255, 255, 255) and bottom-right corner is set to (0, 0, 0, 0),
248 * bottom-left corner is set to (255, 255, 255, 255) and remaining corners
  /external/jacoco/org.jacoco.doc/docroot/doc/
agent.html 92 Except for performance optimization or technical corner cases this
102 Except for performance optimization or technical corner cases this
  /external/libavc/encoder/
ih264e_bitstream.c 198 /* NOTE: corner case of epb bytes (max 2 for 32bit word) not handled */
292 /* NOTE: corner case of epb bytes (max 2 for 32bit word) not handled */
  /external/libunwind/
README 114 or C libraries, it just means that for certain corner cases, unwinding
115 will fail. Since they're corner cases, it is not likely for
  /external/ltp/testcases/kernel/device-drivers/v4l/user_space/doc/spec/
r7771.htm 349 >Horizontal offset of the top, left corner of the
361 >Vertical offset of the top, left corner of the
  /external/ltp/testcases/kernel/device-drivers/v4l/user_space/
test_VIDIOC_CROPCAP.c 76 /* top left corner */
85 /* the right bottom corner should not exceed bounds */
  /external/pdfium/testing/image_diff/
image_diff.cpp 130 // These pixels are off the right side, not including the lower right corner.
132 // These pixels are along the bottom, including the lower right corner.
  /external/python/cpython2/Lib/plat-mac/lib-scriptpackages/StdSuites/
QuickDraw_Graphics_Suite.py 198 """corner curve height - the height of the oval used to define the shape of the rounded corners """
202 """corner curve width - the width of the oval used to define the shape of the rounded corners """
  /external/vixl/doc/aarch32/design/
code-generation-aarch32.md 52 A corner-case that is relevant for VIXL32 (but mostly irrelevant for VIXL64) is
175 There are also tricky corner-cases to consider. Most notably, if literals are
  /external/webp/src/enc/
picture_rescale_enc.c 38 // Adjust top-left corner to chroma sample position.
47 // Adjust top-left corner and verify that the sub-rectangle is valid.
  /external/webrtc/webrtc/api/objc/
RTCOpenGLVideoRenderer.mm 127 // here because the incoming frame has origin in upper left hand corner but
128 // OpenGL expects origin in bottom left corner.
  /frameworks/base/docs/html/sdk/support_api_diff/25.0.0/changes/
changes-summary.html 80 whose API Level identifiers are given in the upper-right corner of this page. It compares a
87 description</a>. The statistics are accessible from the "Statistics" link in the upper-right corner.</p>
  /frameworks/base/services/core/java/com/android/server/wm/
WindowToken.java 57 /** {@code true} if this holds the rounded corner overlay */
273 // The rounded corner overlay should not be rotated. We ensure that by moving it outside

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