/prebuilts/go/darwin-x86/src/text/scanner/ |
scanner_test.go | 542 // corner case: empty source 548 // corner case: source with only a newline 560 // corner case: source with only a single character 630 // corner case: empty source 651 // corner case: empty source
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/prebuilts/go/linux-x86/src/text/scanner/ |
scanner_test.go | 542 // corner case: empty source 548 // corner case: source with only a newline 560 // corner case: source with only a single character 630 // corner case: empty source 651 // corner case: empty source
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/external/dng_sdk/source/ |
dng_lens_correction.h | 59 // the distance from fCenter to the farthest corner of the image's 246 // corner. 366 // corner.
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/external/mesa3d/src/gallium/drivers/ilo/ |
ilo_blitter_rectlist.c | 225 * aligned to an 8x4 pixel block relative to the upper left corner 231 * upper left corner of the depth buffer, and contain an integer 237 * upper left corner of the depth buffer, and contain an integer
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/external/skia/samplecode/ |
SampleSlides.cpp | 34 sk_sp<SkPathEffect> corner = SkCornerPathEffect::Make(25); local 37 compose = SkPathEffect::MakeCompose(sk_ref_sp(pe), corner); 39 compose = corner;
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/external/skia/src/gpu/ccpr/ |
GrCCCoverageProcessor.h | 85 // For Corners, the Impl Generates the conservative rasters of corner points (i.e. 86 // pixel-size boxes). It generates 3 corner boxes for triangles and 2 for curves. The Shader 168 // repetitionID is a 0-based index and indicates which edge or corner is being generated.
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/external/skqp/samplecode/ |
SampleSlides.cpp | 34 sk_sp<SkPathEffect> corner = SkCornerPathEffect::Make(25); local 37 compose = SkPathEffect::MakeCompose(sk_ref_sp(pe), corner); 39 compose = corner;
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
MffContext.java | 130 * camera to render into. This is a 1x1 SurfaceView that is placed into the top-left corner. 146 * camera to render into. This is a 1x1 SurfaceView that is placed into the top-left corner. 446 // in the top-left corner). If not, we warn the user that they may need to add one manually.
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/geometry/ |
Quad.java | 32 * Each point in the Quad represents a specific corner of the Quad. These are top-left, top-right, 35 * the top-left corner is actually at the top-left of coordinate space. 241 * This method moves the corner points of the Quad outward along the diagonals that connect
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/hardware/intel/common/libva/va/ |
va_vpp.h | 203 * // e.g. upper left corner for the first surface 665 * This means that the top-left hand corner (0,0) of the output 667 * - \ref VA_ROTATION_NONE: (0,0) is the top left corner of the 669 * - \ref VA_ROTATION_90: (0,0) is the bottom-left corner of the 671 * - \ref VA_ROTATION_180: (0,0) is the bottom-right corner of the 673 * - \ref VA_ROTATION_270: (0,0) is the top-right corner of the [all...] |
/packages/inputmethods/LatinIME/java/src/com/android/inputmethod/keyboard/ |
Key.java | 114 /** X coordinate of the top-left corner of the key in the keyboard layout, excluding the gap. */ 116 /** Y coordinate of the top-left corner of the key in the keyboard layout, excluding the gap. */ [all...] |
/cts/apps/CameraITS/tests/scene5/ |
test_lens_shading_and_color_uniformity.py | 45 THRES_LS_CN = 0.6 # len shading allowance for corner 238 text_org: tuple of the bottom left corner of the text position in
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderOutput.hpp | 211 * (255, 255, 255, 255) and bottom-right corner is set to (0, 0, 0, 0), 248 * bottom-left corner is set to (255, 255, 255, 255) and remaining corners
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/external/jacoco/org.jacoco.doc/docroot/doc/ |
agent.html | 92 Except for performance optimization or technical corner cases this 102 Except for performance optimization or technical corner cases this
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/external/libavc/encoder/ |
ih264e_bitstream.c | 198 /* NOTE: corner case of epb bytes (max 2 for 32bit word) not handled */ 292 /* NOTE: corner case of epb bytes (max 2 for 32bit word) not handled */
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/external/libunwind/ |
README | 114 or C libraries, it just means that for certain corner cases, unwinding 115 will fail. Since they're corner cases, it is not likely for
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/external/ltp/testcases/kernel/device-drivers/v4l/user_space/doc/spec/ |
r7771.htm | 349 >Horizontal offset of the top, left corner of the 361 >Vertical offset of the top, left corner of the
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/external/ltp/testcases/kernel/device-drivers/v4l/user_space/ |
test_VIDIOC_CROPCAP.c | 76 /* top left corner */ 85 /* the right bottom corner should not exceed bounds */
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/external/pdfium/testing/image_diff/ |
image_diff.cpp | 130 // These pixels are off the right side, not including the lower right corner. 132 // These pixels are along the bottom, including the lower right corner.
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/external/python/cpython2/Lib/plat-mac/lib-scriptpackages/StdSuites/ |
QuickDraw_Graphics_Suite.py | 198 """corner curve height - the height of the oval used to define the shape of the rounded corners """ 202 """corner curve width - the width of the oval used to define the shape of the rounded corners """
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/external/vixl/doc/aarch32/design/ |
code-generation-aarch32.md | 52 A corner-case that is relevant for VIXL32 (but mostly irrelevant for VIXL64) is 175 There are also tricky corner-cases to consider. Most notably, if literals are
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/external/webp/src/enc/ |
picture_rescale_enc.c | 38 // Adjust top-left corner to chroma sample position. 47 // Adjust top-left corner and verify that the sub-rectangle is valid.
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/external/webrtc/webrtc/api/objc/ |
RTCOpenGLVideoRenderer.mm | 127 // here because the incoming frame has origin in upper left hand corner but 128 // OpenGL expects origin in bottom left corner.
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/frameworks/base/docs/html/sdk/support_api_diff/25.0.0/changes/ |
changes-summary.html | 80 whose API Level identifiers are given in the upper-right corner of this page. It compares a 87 description</a>. The statistics are accessible from the "Statistics" link in the upper-right corner.</p>
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/frameworks/base/services/core/java/com/android/server/wm/ |
WindowToken.java | 57 /** {@code true} if this holds the rounded corner overlay */ 273 // The rounded corner overlay should not be rotated. We ensure that by moving it outside
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