primitives.cpp | 308 int32_t dc02 = c2 - c0; local 310 const int B = gglClz(abs(dc01)|abs(dc02)); 315 dc02 <<= scale; 319 dc02 >>= -scale; 322 int32_t dcdx = gglMulAddx(dc01, m_dy02, gglMulx(dc02, m_dy10, s), s); 323 int32_t dcdy = gglMulAddx(dc02, m_dx01, gglMulx(dc01, m_dx20, s), s); 336 const GGLfixed dc02 = c2 - c0; local 339 int32_t dcdx = gglMulAddx(dc01, m_dy02, gglMulx(dc02, m_dy10, s), s); 340 int32_t dcdy = gglMulAddx(dc02, m_dx01, gglMulx(dc01, m_dx20, s), s); 353 int32_t dc02 = (c2 - c0)>>s local [all...] |