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/external/deqp/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.2.x/
gles2-deqp-master.txt
0
dEQP
-GLES2.info.vendor
2
dEQP
-GLES2.info.renderer
3
dEQP
-GLES2.info.version
4
dEQP
-GLES2.info.shading_language_version
5
dEQP
-GLES2.info.extensions
6
dEQP
-GLES2.info.render_target
gles3-deqp-master.txt
0
dEQP
-GLES3.info.vendor
2
dEQP
-GLES3.info.renderer
3
dEQP
-GLES3.info.version
4
dEQP
-GLES3.info.shading_language_version
5
dEQP
-GLES3.info.extensions
6
dEQP
-GLES3.info.render_target
gles31-deqp-master.txt
0
dEQP
-GLES31.info.vendor
2
dEQP
-GLES31.info.renderer
3
dEQP
-GLES31.info.version
4
dEQP
-GLES31.info.shading_language_version
5
dEQP
-GLES31.info.extensions
6
dEQP
-GLES31.info.render_target
/external/deqp/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.2.x/src/
gles2-deqp-master.txt
0
dEQP
-GLES2.info.vendor
2
dEQP
-GLES2.info.renderer
3
dEQP
-GLES2.info.version
4
dEQP
-GLES2.info.shading_language_version
5
dEQP
-GLES2.info.extensions
6
dEQP
-GLES2.info.render_target
gles3-deqp-master.txt
0
dEQP
-GLES3.info.vendor
2
dEQP
-GLES3.info.renderer
3
dEQP
-GLES3.info.version
4
dEQP
-GLES3.info.shading_language_version
5
dEQP
-GLES3.info.extensions
6
dEQP
-GLES3.info.render_target
gles31-deqp-master.txt
0
dEQP
-GLES31.info.vendor
2
dEQP
-GLES31.info.renderer
3
dEQP
-GLES31.info.version
4
dEQP
-GLES31.info.shading_language_version
5
dEQP
-GLES31.info.extensions
6
dEQP
-GLES31.info.render_target
/external/deqp/android/cts/master/src/
gles3-pixelformat.txt
3
dEQP
-GLES3.info.*
4
dEQP
-GLES3.functional.prerequisite.*
5
dEQP
-GLES3.functional.color_clear.*
6
dEQP
-GLES3.functional.fragment_ops.*
7
dEQP
-GLES3.functional.rasterization.interpolation.*
8
dEQP
-GLES3.functional.rasterizer_discard.basic.*
9
dEQP
-GLES3.functional.rasterizer_discard.scissor.*
10
dEQP
-GLES3.functional.read_pixels.*
11
dEQP
-GLES3.functional.dither.*
12
dEQP
-GLES3.functional.fence_sync.
[
all
...]
egl-test-issues.txt
2
dEQP
-EGL.functional.multithread.window
3
dEQP
-EGL.functional.multithread.pbuffer_window
4
dEQP
-EGL.functional.multithread.pixmap_window
5
dEQP
-EGL.functional.multithread.window_context
6
dEQP
-EGL.functional.multithread.pbuffer_pixmap_window
7
dEQP
-EGL.functional.multithread.pixmap_window_context
8
dEQP
-EGL.functional.multithread.pbuffer_window_context
9
dEQP
-EGL.functional.multithread.pbuffer_pixmap_window_context
12
dEQP
-EGL.functional.multithread.pbuffer_pixmap
13
dEQP
-EGL.functional.multithread.pbuffer_pixmap_contex
[
all
...]
vk-not-applicable.txt
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dEQP
-VK.wsi.xlib.*
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dEQP
-VK.wsi.xcb.*
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dEQP
-VK.wsi.mir.*
5
dEQP
-VK.wsi.wayland.*
6
dEQP
-VK.wsi.win32.*
gles3-rotation.txt
3
dEQP
-GLES3.info.*
4
dEQP
-GLES3.functional.prerequisite.*
5
dEQP
-GLES3.functional.color_clear.*
6
dEQP
-GLES3.functional.depth_stencil_clear.*
7
dEQP
-GLES3.functional.shaders.derivate.*
8
dEQP
-GLES3.functional.shaders.builtin_variable.depth_range_vertex
9
dEQP
-GLES3.functional.shaders.builtin_variable.depth_range_fragment
10
dEQP
-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
11
dEQP
-GLES3.functional.shaders.builtin_variable.fragcoord_w
12
dEQP
-GLES3.functional.shaders.builtin_variable.pointcoor
[
all
...]
gles31-pixelformat.txt
3
dEQP
-GLES31.info.*
4
dEQP
-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5
dEQP
-GLES31.functional.sample_shading.*.default_framebuffer_*
/external/deqp/android/cts/mnc/src/
gles3-pixelformat.txt
3
dEQP
-GLES3.info.*
4
dEQP
-GLES3.functional.prerequisite.*
5
dEQP
-GLES3.functional.color_clear.*
6
dEQP
-GLES3.functional.fragment_ops.*
7
dEQP
-GLES3.functional.rasterization.interpolation.*
8
dEQP
-GLES3.functional.rasterizer_discard.basic.*
9
dEQP
-GLES3.functional.rasterizer_discard.scissor.*
10
dEQP
-GLES3.functional.read_pixels.*
11
dEQP
-GLES3.functional.dither.*
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dEQP
-GLES3.functional.fence_sync.
[
all
...]
gles3-rotation.txt
3
dEQP
-GLES3.info.*
4
dEQP
-GLES3.functional.prerequisite.*
5
dEQP
-GLES3.functional.color_clear.*
6
dEQP
-GLES3.functional.depth_stencil_clear.*
7
dEQP
-GLES3.functional.shaders.derivate.*
8
dEQP
-GLES3.functional.shaders.builtin_variable.depth_range_vertex
9
dEQP
-GLES3.functional.shaders.builtin_variable.depth_range_fragment
10
dEQP
-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
11
dEQP
-GLES3.functional.shaders.builtin_variable.fragcoord_w
12
dEQP
-GLES3.functional.shaders.builtin_variable.pointcoor
[
all
...]
gles31-pixelformat.txt
3
dEQP
-GLES31.info.*
4
dEQP
-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5
dEQP
-GLES31.functional.sample_shading.*.default_framebuffer_*
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/src/
gles3-pixelformat.txt
3
dEQP
-GLES3.info.*
4
dEQP
-GLES3.functional.prerequisite.*
5
dEQP
-GLES3.functional.color_clear.*
6
dEQP
-GLES3.functional.fragment_ops.*
7
dEQP
-GLES3.functional.rasterization.interpolation.*
8
dEQP
-GLES3.functional.rasterizer_discard.basic.*
9
dEQP
-GLES3.functional.rasterizer_discard.scissor.*
10
dEQP
-GLES3.functional.read_pixels.*
11
dEQP
-GLES3.functional.dither.*
12
dEQP
-GLES3.functional.fence_sync.
[
all
...]
gles3-rotation.txt
3
dEQP
-GLES3.info.*
4
dEQP
-GLES3.functional.prerequisite.*
5
dEQP
-GLES3.functional.color_clear.*
6
dEQP
-GLES3.functional.depth_stencil_clear.*
7
dEQP
-GLES3.functional.shaders.derivate.*
8
dEQP
-GLES3.functional.shaders.builtin_variable.depth_range_vertex
9
dEQP
-GLES3.functional.shaders.builtin_variable.depth_range_fragment
10
dEQP
-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
11
dEQP
-GLES3.functional.shaders.builtin_variable.fragcoord_w
12
dEQP
-GLES3.functional.shaders.builtin_variable.pointcoor
[
all
...]
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/
gles3-pixelformat.txt
3
dEQP
-GLES3.info.*
4
dEQP
-GLES3.functional.prerequisite.*
5
dEQP
-GLES3.functional.color_clear.*
6
dEQP
-GLES3.functional.fragment_ops.*
7
dEQP
-GLES3.functional.rasterization.interpolation.*
8
dEQP
-GLES3.functional.rasterizer_discard.basic.*
9
dEQP
-GLES3.functional.rasterizer_discard.scissor.*
10
dEQP
-GLES3.functional.read_pixels.*
11
dEQP
-GLES3.functional.dither.*
12
dEQP
-GLES3.functional.fence_sync.
[
all
...]
gles3-rotation.txt
3
dEQP
-GLES3.info.*
4
dEQP
-GLES3.functional.prerequisite.*
5
dEQP
-GLES3.functional.color_clear.*
6
dEQP
-GLES3.functional.depth_stencil_clear.*
7
dEQP
-GLES3.functional.shaders.derivate.*
8
dEQP
-GLES3.functional.shaders.builtin_variable.depth_range_vertex
9
dEQP
-GLES3.functional.shaders.builtin_variable.depth_range_fragment
10
dEQP
-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
11
dEQP
-GLES3.functional.shaders.builtin_variable.fragcoord_w
12
dEQP
-GLES3.functional.shaders.builtin_variable.pointcoor
[
all
...]
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/src/
gles3-pixelformat.txt
3
dEQP
-GLES3.info.*
4
dEQP
-GLES3.functional.prerequisite.*
5
dEQP
-GLES3.functional.color_clear.*
6
dEQP
-GLES3.functional.fragment_ops.*
7
dEQP
-GLES3.functional.rasterization.interpolation.*
8
dEQP
-GLES3.functional.rasterizer_discard.basic.*
9
dEQP
-GLES3.functional.rasterizer_discard.scissor.*
10
dEQP
-GLES3.functional.read_pixels.*
11
dEQP
-GLES3.functional.dither.*
12
dEQP
-GLES3.functional.fence_sync.
[
all
...]
gles3-rotation.txt
3
dEQP
-GLES3.info.*
4
dEQP
-GLES3.functional.prerequisite.*
5
dEQP
-GLES3.functional.color_clear.*
6
dEQP
-GLES3.functional.depth_stencil_clear.*
7
dEQP
-GLES3.functional.shaders.derivate.*
8
dEQP
-GLES3.functional.shaders.builtin_variable.depth_range_vertex
9
dEQP
-GLES3.functional.shaders.builtin_variable.depth_range_fragment
10
dEQP
-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
11
dEQP
-GLES3.functional.shaders.builtin_variable.fragcoord_w
12
dEQP
-GLES3.functional.shaders.builtin_variable.pointcoor
[
all
...]
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/master/src/
gles3-pixelformat.txt
3
dEQP
-GLES3.info.*
4
dEQP
-GLES3.functional.prerequisite.*
5
dEQP
-GLES3.functional.color_clear.*
6
dEQP
-GLES3.functional.fragment_ops.*
7
dEQP
-GLES3.functional.rasterization.interpolation.*
8
dEQP
-GLES3.functional.rasterizer_discard.basic.*
9
dEQP
-GLES3.functional.rasterizer_discard.scissor.*
10
dEQP
-GLES3.functional.read_pixels.*
11
dEQP
-GLES3.functional.dither.*
12
dEQP
-GLES3.functional.fence_sync.
[
all
...]
gles3-rotation.txt
3
dEQP
-GLES3.info.*
4
dEQP
-GLES3.functional.prerequisite.*
5
dEQP
-GLES3.functional.color_clear.*
6
dEQP
-GLES3.functional.depth_stencil_clear.*
7
dEQP
-GLES3.functional.shaders.derivate.*
8
dEQP
-GLES3.functional.shaders.builtin_variable.depth_range_vertex
9
dEQP
-GLES3.functional.shaders.builtin_variable.depth_range_fragment
10
dEQP
-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
11
dEQP
-GLES3.functional.shaders.builtin_variable.fragcoord_w
12
dEQP
-GLES3.functional.shaders.builtin_variable.pointcoor
[
all
...]
/external/deqp/external/openglcts/data/mustpass/egl/aosp_mustpass/master/src/
egl-test-issues.txt
2
dEQP
-EGL.functional.multithread.window
3
dEQP
-EGL.functional.multithread.pbuffer_window
4
dEQP
-EGL.functional.multithread.pixmap_window
5
dEQP
-EGL.functional.multithread.window_context
6
dEQP
-EGL.functional.multithread.pbuffer_pixmap_window
7
dEQP
-EGL.functional.multithread.pixmap_window_context
8
dEQP
-EGL.functional.multithread.pbuffer_window_context
9
dEQP
-EGL.functional.multithread.pbuffer_pixmap_window_context
12
dEQP
-EGL.functional.multithread.pbuffer_pixmap
13
dEQP
-EGL.functional.multithread.pbuffer_pixmap_contex
[
all
...]
/prebuilts/deqp/
README
1
This directory contains prebuilt SPIR-V binaries used by the
deqp
2
tests suite. The main
deqp
project can be found at external/
deqp
.
4
Binaries were built by running following command in external/
deqp
directory:
5
python external/vulkancts/scripts/build_spirv_binaries.py -d `pwd`/../../prebuilts/
deqp
/spirv/vulkan/prebuilt
/external/deqp/external/vulkancts/modules/vulkan/
CMakeLists.txt
0
#
dEQP
-VK
92
deqp
-vk-api
93
deqp
-vk-pipeline
94
deqp
-vk-binding-model
95
deqp
-vk-spirv-assembly
96
deqp
-vk-shaderrender
97
deqp
-vk-shaderexecutor
98
deqp
-vk-memory
99
deqp
-vk-ubo
100
deqp
-vk-dynamic-stat
[
all
...]
Completed in 778 milliseconds
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