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  /external/deqp/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.2.x/
gles2-deqp-master.txt 0 dEQP-GLES2.info.vendor
2 dEQP-GLES2.info.renderer
3 dEQP-GLES2.info.version
4 dEQP-GLES2.info.shading_language_version
5 dEQP-GLES2.info.extensions
6 dEQP-GLES2.info.render_target
gles3-deqp-master.txt 0 dEQP-GLES3.info.vendor
2 dEQP-GLES3.info.renderer
3 dEQP-GLES3.info.version
4 dEQP-GLES3.info.shading_language_version
5 dEQP-GLES3.info.extensions
6 dEQP-GLES3.info.render_target
gles31-deqp-master.txt 0 dEQP-GLES31.info.vendor
2 dEQP-GLES31.info.renderer
3 dEQP-GLES31.info.version
4 dEQP-GLES31.info.shading_language_version
5 dEQP-GLES31.info.extensions
6 dEQP-GLES31.info.render_target
  /external/deqp/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.2.x/src/
gles2-deqp-master.txt 0 dEQP-GLES2.info.vendor
2 dEQP-GLES2.info.renderer
3 dEQP-GLES2.info.version
4 dEQP-GLES2.info.shading_language_version
5 dEQP-GLES2.info.extensions
6 dEQP-GLES2.info.render_target
gles3-deqp-master.txt 0 dEQP-GLES3.info.vendor
2 dEQP-GLES3.info.renderer
3 dEQP-GLES3.info.version
4 dEQP-GLES3.info.shading_language_version
5 dEQP-GLES3.info.extensions
6 dEQP-GLES3.info.render_target
gles31-deqp-master.txt 0 dEQP-GLES31.info.vendor
2 dEQP-GLES31.info.renderer
3 dEQP-GLES31.info.version
4 dEQP-GLES31.info.shading_language_version
5 dEQP-GLES31.info.extensions
6 dEQP-GLES31.info.render_target
  /external/deqp/android/cts/master/src/
gles3-pixelformat.txt 3 dEQP-GLES3.info.*
4 dEQP-GLES3.functional.prerequisite.*
5 dEQP-GLES3.functional.color_clear.*
6 dEQP-GLES3.functional.fragment_ops.*
7 dEQP-GLES3.functional.rasterization.interpolation.*
8 dEQP-GLES3.functional.rasterizer_discard.basic.*
9 dEQP-GLES3.functional.rasterizer_discard.scissor.*
10 dEQP-GLES3.functional.read_pixels.*
11 dEQP-GLES3.functional.dither.*
12 dEQP-GLES3.functional.fence_sync.
    [all...]
egl-test-issues.txt 2 dEQP-EGL.functional.multithread.window
3 dEQP-EGL.functional.multithread.pbuffer_window
4 dEQP-EGL.functional.multithread.pixmap_window
5 dEQP-EGL.functional.multithread.window_context
6 dEQP-EGL.functional.multithread.pbuffer_pixmap_window
7 dEQP-EGL.functional.multithread.pixmap_window_context
8 dEQP-EGL.functional.multithread.pbuffer_window_context
9 dEQP-EGL.functional.multithread.pbuffer_pixmap_window_context
12 dEQP-EGL.functional.multithread.pbuffer_pixmap
13 dEQP-EGL.functional.multithread.pbuffer_pixmap_contex
    [all...]
vk-not-applicable.txt 2 dEQP-VK.wsi.xlib.*
3 dEQP-VK.wsi.xcb.*
4 dEQP-VK.wsi.mir.*
5 dEQP-VK.wsi.wayland.*
6 dEQP-VK.wsi.win32.*
gles3-rotation.txt 3 dEQP-GLES3.info.*
4 dEQP-GLES3.functional.prerequisite.*
5 dEQP-GLES3.functional.color_clear.*
6 dEQP-GLES3.functional.depth_stencil_clear.*
7 dEQP-GLES3.functional.shaders.derivate.*
8 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
9 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
10 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
11 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
12 dEQP-GLES3.functional.shaders.builtin_variable.pointcoor
    [all...]
gles31-pixelformat.txt 3 dEQP-GLES31.info.*
4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.sample_shading.*.default_framebuffer_*
  /external/deqp/android/cts/mnc/src/
gles3-pixelformat.txt 3 dEQP-GLES3.info.*
4 dEQP-GLES3.functional.prerequisite.*
5 dEQP-GLES3.functional.color_clear.*
6 dEQP-GLES3.functional.fragment_ops.*
7 dEQP-GLES3.functional.rasterization.interpolation.*
8 dEQP-GLES3.functional.rasterizer_discard.basic.*
9 dEQP-GLES3.functional.rasterizer_discard.scissor.*
10 dEQP-GLES3.functional.read_pixels.*
11 dEQP-GLES3.functional.dither.*
12 dEQP-GLES3.functional.fence_sync.
    [all...]
gles3-rotation.txt 3 dEQP-GLES3.info.*
4 dEQP-GLES3.functional.prerequisite.*
5 dEQP-GLES3.functional.color_clear.*
6 dEQP-GLES3.functional.depth_stencil_clear.*
7 dEQP-GLES3.functional.shaders.derivate.*
8 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
9 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
10 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
11 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
12 dEQP-GLES3.functional.shaders.builtin_variable.pointcoor
    [all...]
gles31-pixelformat.txt 3 dEQP-GLES31.info.*
4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.sample_shading.*.default_framebuffer_*
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/src/
gles3-pixelformat.txt 3 dEQP-GLES3.info.*
4 dEQP-GLES3.functional.prerequisite.*
5 dEQP-GLES3.functional.color_clear.*
6 dEQP-GLES3.functional.fragment_ops.*
7 dEQP-GLES3.functional.rasterization.interpolation.*
8 dEQP-GLES3.functional.rasterizer_discard.basic.*
9 dEQP-GLES3.functional.rasterizer_discard.scissor.*
10 dEQP-GLES3.functional.read_pixels.*
11 dEQP-GLES3.functional.dither.*
12 dEQP-GLES3.functional.fence_sync.
    [all...]
gles3-rotation.txt 3 dEQP-GLES3.info.*
4 dEQP-GLES3.functional.prerequisite.*
5 dEQP-GLES3.functional.color_clear.*
6 dEQP-GLES3.functional.depth_stencil_clear.*
7 dEQP-GLES3.functional.shaders.derivate.*
8 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
9 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
10 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
11 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
12 dEQP-GLES3.functional.shaders.builtin_variable.pointcoor
    [all...]
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/
gles3-pixelformat.txt 3 dEQP-GLES3.info.*
4 dEQP-GLES3.functional.prerequisite.*
5 dEQP-GLES3.functional.color_clear.*
6 dEQP-GLES3.functional.fragment_ops.*
7 dEQP-GLES3.functional.rasterization.interpolation.*
8 dEQP-GLES3.functional.rasterizer_discard.basic.*
9 dEQP-GLES3.functional.rasterizer_discard.scissor.*
10 dEQP-GLES3.functional.read_pixels.*
11 dEQP-GLES3.functional.dither.*
12 dEQP-GLES3.functional.fence_sync.
    [all...]
gles3-rotation.txt 3 dEQP-GLES3.info.*
4 dEQP-GLES3.functional.prerequisite.*
5 dEQP-GLES3.functional.color_clear.*
6 dEQP-GLES3.functional.depth_stencil_clear.*
7 dEQP-GLES3.functional.shaders.derivate.*
8 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
9 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
10 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
11 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
12 dEQP-GLES3.functional.shaders.builtin_variable.pointcoor
    [all...]
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/src/
gles3-pixelformat.txt 3 dEQP-GLES3.info.*
4 dEQP-GLES3.functional.prerequisite.*
5 dEQP-GLES3.functional.color_clear.*
6 dEQP-GLES3.functional.fragment_ops.*
7 dEQP-GLES3.functional.rasterization.interpolation.*
8 dEQP-GLES3.functional.rasterizer_discard.basic.*
9 dEQP-GLES3.functional.rasterizer_discard.scissor.*
10 dEQP-GLES3.functional.read_pixels.*
11 dEQP-GLES3.functional.dither.*
12 dEQP-GLES3.functional.fence_sync.
    [all...]
gles3-rotation.txt 3 dEQP-GLES3.info.*
4 dEQP-GLES3.functional.prerequisite.*
5 dEQP-GLES3.functional.color_clear.*
6 dEQP-GLES3.functional.depth_stencil_clear.*
7 dEQP-GLES3.functional.shaders.derivate.*
8 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
9 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
10 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
11 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
12 dEQP-GLES3.functional.shaders.builtin_variable.pointcoor
    [all...]
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/master/src/
gles3-pixelformat.txt 3 dEQP-GLES3.info.*
4 dEQP-GLES3.functional.prerequisite.*
5 dEQP-GLES3.functional.color_clear.*
6 dEQP-GLES3.functional.fragment_ops.*
7 dEQP-GLES3.functional.rasterization.interpolation.*
8 dEQP-GLES3.functional.rasterizer_discard.basic.*
9 dEQP-GLES3.functional.rasterizer_discard.scissor.*
10 dEQP-GLES3.functional.read_pixels.*
11 dEQP-GLES3.functional.dither.*
12 dEQP-GLES3.functional.fence_sync.
    [all...]
gles3-rotation.txt 3 dEQP-GLES3.info.*
4 dEQP-GLES3.functional.prerequisite.*
5 dEQP-GLES3.functional.color_clear.*
6 dEQP-GLES3.functional.depth_stencil_clear.*
7 dEQP-GLES3.functional.shaders.derivate.*
8 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
9 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
10 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
11 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
12 dEQP-GLES3.functional.shaders.builtin_variable.pointcoor
    [all...]
  /external/deqp/external/openglcts/data/mustpass/egl/aosp_mustpass/master/src/
egl-test-issues.txt 2 dEQP-EGL.functional.multithread.window
3 dEQP-EGL.functional.multithread.pbuffer_window
4 dEQP-EGL.functional.multithread.pixmap_window
5 dEQP-EGL.functional.multithread.window_context
6 dEQP-EGL.functional.multithread.pbuffer_pixmap_window
7 dEQP-EGL.functional.multithread.pixmap_window_context
8 dEQP-EGL.functional.multithread.pbuffer_window_context
9 dEQP-EGL.functional.multithread.pbuffer_pixmap_window_context
12 dEQP-EGL.functional.multithread.pbuffer_pixmap
13 dEQP-EGL.functional.multithread.pbuffer_pixmap_contex
    [all...]
  /prebuilts/deqp/
README 1 This directory contains prebuilt SPIR-V binaries used by the deqp
2 tests suite. The main deqp project can be found at external/deqp.
4 Binaries were built by running following command in external/deqp directory:
5 python external/vulkancts/scripts/build_spirv_binaries.py -d `pwd`/../../prebuilts/deqp/spirv/vulkan/prebuilt
  /external/deqp/external/vulkancts/modules/vulkan/
CMakeLists.txt 0 # dEQP-VK
92 deqp-vk-api
93 deqp-vk-pipeline
94 deqp-vk-binding-model
95 deqp-vk-spirv-assembly
96 deqp-vk-shaderrender
97 deqp-vk-shaderexecutor
98 deqp-vk-memory
99 deqp-vk-ubo
100 deqp-vk-dynamic-stat
    [all...]

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